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Post by Forsaken on Aug 22, 2017 6:26:16 GMT
Hopefully this theme will at least open up some options for our support pieces being where they need to be. I'm pleased we have "enrage" confirmed but I think that means we aren't hitting CID until near Christmas. Which in turn means anything that goes through won't go live until probably February. That's too long to wait for a working faction. I think he meant the "12 factions of Christmas" CID for the stuff announced at lock and load. That is the next CID cycle happening soon. Worse. We aren't getting a bunch of Circle stuff put in the next CID and who knows when we will get our kick at the can.
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Post by Forsaken on Aug 22, 2017 6:18:10 GMT
Boy, so right. Those are sweet models!
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Post by Forsaken on Aug 22, 2017 5:14:53 GMT
I really like Grayle too. I haven't used him competitively but I do find him fun. Good job on the tactica but perhaps you could discuss his spells and preferred units in more detail. For example: Do you find it better to move Morraig before Grayle so he can more easily gain the mat buff or after so Morraig can get the flank bonus?
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Post by Forsaken on Aug 22, 2017 4:38:07 GMT
Hopefully this theme will at least open up some options for our support pieces being where they need to be. I'm pleased we have "enrage" confirmed but I think that means we aren't hitting CID until near Christmas. Which in turn means anything that goes through won't go live until probably February. That's too long to wait for a working faction.
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Post by Forsaken on Aug 20, 2017 13:23:32 GMT
I haven't used either but it may be worth noting there are a couple of non-caster buffs for the mist riders that may help their short comings. I am refering to each of our huge bases.
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Post by Forsaken on Aug 20, 2017 12:27:45 GMT
I like massacre as a threat extender/pinballer for Rhyas. It often takes people by surprise.
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Post by Forsaken on Aug 15, 2017 20:09:05 GMT
I'm inclined to agree. Primal is not unique to Circle, only works on 2/3 of our beasts and has a built in (massive) drawback. And then to "compensate" most of our beasts have lower strength. That's ridiculous.
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Post by Forsaken on Aug 15, 2017 3:29:31 GMT
Not a good representation of the squire but I have loved some of the previous alt/pin-up models. I am looking forward to some (good) beefcake models and also would like to see some non-human pin-ups. I didn't love the witch doctor, it was an ok sculpt but would have been hilarious as a scantily clad gatorwomen.
Also, the kids that play this game would either not get the phallicness of the staff or are already filthy little buggers. Don't use children as scapegoats for pushing your own opinions. Own your opinion or shut the Firetruck up.
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Post by Forsaken on Aug 15, 2017 1:34:52 GMT
Personally I find that my dice rolling over all is pretty statistically accurate (maybe slightly below average) but I never "blame my dice" either way. I do have friends that swear that I need to ingratiate myself to my dice and that will somehow cause them to roll better. I find it kind of bizarre how often people treat their dice as sentient/magical. A properly weighted die should be random, and usually are. If I purchased a die and found it consistently/frequently rolled well above average I would be inclined to not use it. I would expect others to do the same because the balance is off and that is cheating.
Randomness is integral to the game. That's a good thing.
Of course it's still frustrating when 3 out of 5 rolls come up as snake-eyes (I have had this happen a few times) but I still know I can roll double box-cars too. I also hate counting on crits cause that will leave you disappointed.
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Post by Forsaken on Aug 10, 2017 1:18:42 GMT
Purgation specifically says "enemy upkeep spell or animus" and Shadowpack is no longer an upkeep. However, witch hunter would still trigger off the spell being cast and arcane suppression would still increase the cost of the spell, assuming the caster was in range.
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Post by Forsaken on Aug 9, 2017 1:41:03 GMT
I don't have a ton of tournament experience so I don't know how much weight I carry but here are my thoughts: Your going to want to bring lists that aren't too similiar to each other, make your opponent have to choose. Assuming your Baldur 2 list is your first list I think a good second list would be a mix of your Mohsar and Wormwood lists with a Fulcrum ( which you said you'd like to field I believe). Mohsar Loki Megalith 2 Wyrds Celestial Fulcrum 2 Sentry stones Bloodtrackers (max) 2 Stoneshapers Tons of magical shooting/sprays with decent mobility, durability and sands of fate for Mohsar.
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Kaya1
Jul 28, 2017 2:24:03 GMT
Post by Forsaken on Jul 28, 2017 2:24:03 GMT
Oh, it's not very compelling. Most lists she does ok with other casters do better. In fact, Kromac1 basically has most of her advantages covered. However, if you really want to play Kaya1 at 75+.......
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Post by Forsaken on Jul 27, 2017 8:36:38 GMT
Is there actual confirmation that druids are next in CID? They have been pretty tight lipped on what's on deck. If so I expect we will be seeing our next theme (probably Blackclads). This makes me hopeful because the last several CID's have been fantastic in my opinion. The devs have really taken the feedback to heart and players are being heard.
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Kaya1
Jul 27, 2017 8:22:05 GMT
Post by Forsaken on Jul 27, 2017 8:22:05 GMT
My feeling is that at lower points you want to play her one way (yo-yo beasts) and at higher points you need to forget that strategy and go another direction (almost never use spirit door). I'm not sure what direction that is though. She still gives an awesome buff to living warbeasts and has our highest free wb points as well as one of the beast fury management spells. Ironically, I feel like she wants to not lean entirely on living beasts though. Try having a frontline of woldwyrd's, fulcrum and maybe ranged infantry that require no support from her and then a second line of cheap living beasts for a second, counterpunch line when the front line is engaged. That's the best I can come up with.
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Post by Forsaken on Jul 23, 2017 2:29:57 GMT
I used it and found it very fun. It reminded me of my old deff roller for Space Orks.
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