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Post by Forsaken on Jun 21, 2017 8:54:19 GMT
I feel the true good guys are being overlooked. Clearly the druids of Circle Oroboros are the true good guys of the setting.
Now, I'm sure somebody is going to argue that the blood sacrifice and cannibalism make them bad guys but it's all for the greater good and the ends justify the means people. If not for the druids the Wurm would have long since destroyed Caen or Menoth would have would have "cleansed" it. The druids keep the world in balance and take in lost, ostracized children while doing it. They are the first line of defence against the corruption of nature and oppression of monsters (except the ones they send to die to accomplish their goals). They have a thankless task and are often misunderstood by outsiders but still they persevere in the face of adversity.
They do have problems with political corruption within their ranks and often different druids methods conflict but that's what happens when you have an ancient order that is loosely organized, unfortunately.
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Post by Forsaken on Jun 12, 2017 4:08:05 GMT
Loving the battle reports and especially the video reports. Keep the wilding strong son!
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Post by Forsaken on May 20, 2017 9:27:23 GMT
Tanith is a good starting caster, she does a lot of debuffing and can therefore be very forgiving. As you seem to be aware Loki is her favorite puppy and she also does well with the pureblood she gets in her battlebox. I'm not such a big fan or the gorax, I would rather have primal from a feral warpwolf, but goax does come in the box and is point cheap. Double sentry stones is easily worth it's point cost and reeves are definitely solid but honestly many other units can do just fine. Not sure why your taking Lanyssa over a wayfarer but to each their own. Wrong-eye has a good gimmick but it is a gimimick. I like the wilder but I don't feel Tannith always needs her and I steer away from double shifting stones (ones enough). Double scarsfell is alright but does nothing special for or with Tannith.
Hopefully this will help.
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Post by Forsaken on Apr 6, 2017 5:53:42 GMT
Spirit Bond. Like it's a 70/30 chance that I just forget that yes hordes got something too in counterpart to power up edit: also assault shots missing have to re target since you're in melee. That one is always forgotten. Oh, I forgot about missed assault shots too. Oops.
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Post by Forsaken on Mar 29, 2017 22:47:36 GMT
Minor reason if you ask me. Sentry stones is the big one. I disagree somewhat. Certainly the sentry stones have become a go to in markIII but if that was the only thing preventing Circle players from theme lists then why isn't Bones of Oroboros seeing the love? It's because our internal balance is weak and the themes force us to play counter-intuitive models in exchange for minimal bonuses. I agree, but then I look at the Anti-AD themes and I think that it's probably not a bad idea to have at least one of your lists in a pairing not relying on sentry stones. PP seems to be giving that out as a benefit fairly regularly, and I won't be shocked if almost every faction gets an Anti-AD theme at some point, in which case it'll be a legitimate meta-bender. Those themes in general hit Circle hard, but sentry stones in particular lose a lot of value from having to deploy 6" back. Ghetorix I think is rarely going to be a compelling reason not to play in theme. He's good, he's beefy, he's a good beatstick and finisher, but aside from his warp:casterkill/overtake with Kromac (who can take him anyway) he's basically just a warpwolfier warpwolf. Everything a warpwolf does, he does better, but he doesn't do anything that one of the flavors of warpwolf doesn't do. Loki is both easier to slot into lists, and does a bunch of things basic warpwolves don't do (pull, pathfinder, shield guard) that aren't tied to his bond. I see him as a more compelling reason not to play in theme, but for sure that's not always the case. If anything, the reason circle doesn't play in theme is because the models tied to two of them are unexciting and/or just bad. No one is excited about male Tharn, and very few people are thrilled with where Wolds are at the moment. I agree with Oncoming here for the most part but would take it back to what I said above. Circles internal balance is wonky and the band aid solutions from themes only partially make up for it. Just because I can put corpse tokens on bloodpack doesn't mean their scornegy goes away. Just because I can get a stoneshaper for free doesn't mean a wold guardian comes even close to doing what a pureblood does for my list. Now personally, I like the idea of theme lists (being a roleplayer at heart) and am making efforts to play with them. I even think the themes can be fun and decent but I don't really play overly competitive and would like to see the balance of factions and themes be prioritized over jury-rigging to partially solve problems. Sidenote: Why isn't Lord of the feast an option as a free solo in a Devourer theme list? He's about as thematic as can be since the is essentially the personification of the heart eater ability. Other factions have 6point freebies and frankly he seems overcosted at 6 anyways.
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Post by Forsaken on Mar 29, 2017 21:33:42 GMT
I dunno, with Bokurs are shieldguarding woldwatchers even needed/wanted any more? Bokur shieldguarding picks up the slack left after we lost it off the wolwatcher but with Privateer is pushing hard for theme lists so that will likely become inaccessible again. Having it in faction on something other then a heavy will be important I think. I'm not really sure what the reason was behind taking it off in the first place. Did they feel it was too powerful with stoneform? Were they reaction nerfing him because of the popularity from Bradigus' tier list? Were they trying to give the woldguardian more of a roll? If so then why take the woldguardians flesh of clay (or for that matter empathic transference and girded)? It may have actually been worth taking a 17pnt model if he had kept his animus instead of the crappy addition of bulldoze on a speed 4 wold. I still think shieldguard is better suited to the woldwatcher though.
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Post by Forsaken on Mar 29, 2017 2:51:23 GMT
Good luck with your Journeyman league. They are a lot of fun and a great way yo bring new players into a faction or the game.
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Post by Forsaken on Mar 29, 2017 2:46:24 GMT
I'm primarily a Circle player, though I dabble in both Cygnar and Legion, but I have a very love/hate relationship with the druids so I have obstained from voting. I also, find it a little amusing that many people who are Circle players don't feel the need to push their glory.
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Post by Forsaken on Mar 29, 2017 2:29:49 GMT
Reading through this post something occured to me. I don't know yet how I feel about the "free points" being given by theme lists but a few things stand out to me:
1) The free points are only ever warrior models. Specifically solos or unit attachments.
2) Some factions gain more benefit from these free points because they are actually free models and not all models are costed equal. IE: Legions 6 point free model is not the same as Circles 4 point free model.
3) Warjack points and warbeasts points are also free points (which also vary but are free points not free models).
4) They aren't actually "free points" if you pay for them with a different currency such as synergy or giving up the option of other more powerful units. Although it is harder to quantify those currencies.
That leaves me with the following questions:
Is it reasonable to be fine with free warnouns but not free infantry?
Should they both just be a set amount of points instead of a free model?
Is a support piece less or more important then a beatstick?
Am I prepared to spend my finite and hard earned money for the benefit of these bonuses in this game?
I guess we all need to answer that last one for ourselves but for the other questions I would love to hear your thoughts.
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Post by Forsaken on Mar 28, 2017 6:05:39 GMT
Many of the Circle casters appreciate the gallows groves. The stonekeeper, while cheap, often isn't worth it for the stones. They are mostly used for their support these days and nearly doubling their cost just for prowl and a slightly larger command range is dubious. Having 4 fairly versatile warpwolves will probably be plenty until you find your groove with Circle.
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Post by Forsaken on Mar 28, 2017 5:46:39 GMT
I've built a Bones list with Tanith but haven't had much chance to play test it yet. I think her "bleed" spell repairs woldwardens when they geomance it and combined with the theme healing and free stoneshapers mean some solid attrition. Loki, stones and wayfarers open up threat ranges. Then between scything touch, affliction, purgation and shadowbind most anything is going to get hurt. I see it as a gunline that's fairly survivable and can hopefully counterpunch decently.
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Post by Forsaken on Mar 28, 2017 2:02:51 GMT
The thing I like is his toolboxieness. That's a word.
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Post by Forsaken on Mar 25, 2017 5:01:21 GMT
Welcome to the darkpath. Nice to see a number of new players on these boards. I highly recommend checking out the various tactica available here.
PS: Tanith and Kromac2 both scale pretty well. Kaya1 usually does best in smaller games.
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Post by Forsaken on Mar 25, 2017 4:50:32 GMT
That's a hell of a good starter collection for Circle. I would play around with what you have before adding anything. Except for the skinwalkers, if you want to play with them you will want to include the unit attachment. Proxies are cool though.
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Post by Forsaken on Mar 25, 2017 4:34:45 GMT
I'm also fond of the satyrs but I've found you can't really think of them as a heavy warbeast. They are "medium warbeasts" that support well. Don't expect to ever get off counterslam (except maybe with Tanith) but you can use it to control your opponent to some degree. Despite his highish point cost Brennos can be surprisingly worth taking sometimes.
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