gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Apr 5, 2018 14:38:31 GMT
When Radheim is mounted and receives more than 8 damage, does he get a tough check to try and stay on his mount?
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Apr 5, 2018 14:05:45 GMT
Still holding out hope this is a delayed April Fool's
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Apr 5, 2018 13:34:25 GMT
I wish I didn't agree with you. PP has always shown "faction favoritism", or at the very least Haley/Denny favoritism. I still hold out hope though that these casters will be limited only to certain play formats (like Champions or league play). Silver lining: in order to play Denny0, they have to NOT play Denny1. Not a problem for them at all. conflictchamber.com/#c4201b_-0UbY1f1f1v1v1v1v1v1v1v1v1v9uf0lP1fCryx Army - 75 / 75 points [Theme] Black Industries !!! Your army contains a CID entry. (Asphyxious 3) Asphyxious the Hellbringer [+24] - Nightwretch [0(7)] - Nightwretch [0(7)] - Slayer [10] - Slayer [10] - Slayer [10] - Slayer [10] - Slayer [10] - Slayer [10] - Slayer [10] - Slayer [10] - Slayer [10] Ragman [4] Soul Trapper [1] Warwitch Initiate Deneghra [4] - Nightwretch [0(7)] I would welcome this list compared to literally any Denny1 list I have ever seen. I have never seen any sacred cow that is defended with such absurd rigor. That list may on fact be objectively better, but it doesn't have soul-sucking "It would have been faster if you had just kicked me in the nuts than played this game" NPE that is a game against Denny.
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Apr 5, 2018 13:11:30 GMT
Don't feel bad, there is a thought process where only the main 8 even get one. So at least there is a better than average chance that you will eventually get something. (unless there is another thought process where only the first 4 get one as a super limited release) Problem is, past experience lends me to believe these will be the only 4 produced. I wish I didn't agree with you. PP has always shown "faction favoritism", or at the very least Haley/Denny favoritism. I still hold out hope though that these casters will be limited only to certain play formats (like Champions or league play). Silver lining: in order to play Denny0, they have to NOT play Denny1.
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Apr 4, 2018 20:17:46 GMT
Rules? I can't find them in the CiD forums
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Apr 4, 2018 18:52:13 GMT
So this is all supposed in the idea that you can cast a spell after making the movement for a charge but before actually making the attack roll. Can anyone confirm this is legal?
Naaresh charges something, casts Cyclone to maneuver around his target, immune to free strikes, into its back arc. Then he gets all the attacks from Cyclone. Then, since he hasn't completed his charge but is still in melee range of his charge target, makes the charge attack, but now from the back arc.
Is this jank possible?
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Apr 4, 2018 13:10:34 GMT
So what exactly is the fluff for these models? Are they basically people that love to inflict pain on themselves?
I ask because I see them as one of the few units we have with no good place. Is there ever a good reason to run them? I've got two fully painted units just staring at me and then at the rest of DoA, bitter at their lack of role and inflated point cost.
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Apr 3, 2018 14:16:42 GMT
I would think the real reason to use Primal Terrors over CotD would be the Hellmouth and the synergy between Bethayne and the Blightbringer which would make her a veritable monster during feat turn. If you use Wasps to proc Flank, they can (reasonably) be protected via concealemnt or hiding behind Ogrun bases. These same bases also give you a place to hide Bethayne herself. You end up losing a free solo slot, but you already had that problem in CotD anyway. Heck, because of her miserable beast points, you often have that with Bethayne regardless of what theme you take.
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Apr 2, 2018 16:07:21 GMT
Had anyone tried Vayl1 in Ravens? It seems to me with her feat she can do some absurd jamming with SPD 7 advance deployed infantry. Combo with Hellmouths and Angelius to just push and pull everyone out of zones for a scenario win, or possibly pull things into Incite range without threatening herself too much.
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Apr 2, 2018 13:32:29 GMT
I would like to see any evidence that themes are providing this at all. In legion, there are four themes. If PP releases a new flying or nephilim beast, it has to be balanced for three themes. If it's both, four themes. If they add a new character beast, it needs to be tested in all themes with the bonded caster(s), and potentially with every caster in a native theme. They've divided up the infantry in a stunningly poor way, with most themes having almost no options, and one theme having damn near everything. From a legion perspective, this idea that themes are about reducing the test surface to provide better balance just sounds like a load of shit, or wishful thinking at best. I agree that Legion themes are terribly designed. So badly designed that I completely quit the faction. Really, with the exception of maybe Primal Blightbringers, PP has completely dropped the ball when designing Legion in my opinion. But that's still a pretty small fraction of the themes and does nothing to dispute the idea that less models that can work together makes you have less interactions to test. But one faction out of over a dozen having badly designed themes has nothing to do with limited model selection making it easier for them to balance. I mean, frankly, what's easier to balance and test: ALL the models in entire faction? Or a much smaller subset? I DESPISE Legion themes. Like... Oh my God. So much am I salty. But... Part of the reason why is because they are so severely limiting, even compared to other factions. Most factions don't have massive battlegroup limitations on their themes, or themes limited to only light warnouns, etc. But these heavy limitations mean they have far fewer interactions to test. So... Silver lining I guess.
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Apr 2, 2018 12:56:59 GMT
Eh. I think it's safe bet that most players will play one of the two, honestly. I realized when I got craelix that I realistically could only play him into CoTD - which I had no plans of running, but it doesn't mean I won't. I would be genuinely surprised if players decided not to go into primal terrors due to investment costs. New players are basically buying a list - which would be the case regardless. Experienced players probably already have 2 hellmouths, a blightbringer, and some ogrun (most seem to have x2 warspears+UA). I've seen (and participated in) enough new players threads to know it's often not the case. Budget is often important, especially for people starting with hands-me-downs. If you want to run beast heavy you'll get no use from Hellmouths. And honestly, even in a perfect world where I wasn't get-of-my-lawny bitter and you could play both in Oracles, you don't even really NEED them. Spamming that many Carny chassis isn't points effective, and the whole point of them is to help you cheat piece-trades. If you are cheating piece trades, you don't need to run lots of heavies. You're likely pulling at most 2 a turn, so 2 Carniveans would be all you need. They are actually much better suited to work with our slower models, which is why I think they are such a great fit for Primal Blightbringers (err, Terrors), because it actually lets your Gargantua participate in the game. Legion flying beasts don't need them at all because they can get the alpha on their own merits. Which confuses me because the Hellmouth is in Ravens, but it wasn't originally, and I think they just threw it in there because it wouldn't hurt anything balance-wise and for the longest time the Hellmouth wasn't legal in anything.
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Apr 1, 2018 18:06:29 GMT
I think most people miss "the point" on "why themes". It has little to do with fluff or "restricting choices": it's how PP strives to balance things now because of the enormity of the "base factions". That's how it is "good for players". The idea of trying to make every model meaningful, much less delivering "army balance" would be basically impossible without them. It's already pretty daunting as is. But they couldn't just say "sorry player base, all your armies are illegal", so they made "themeless armies" still legal, but the power differential between in-theme and out-of-theme that PP can mostly just ignore balancing a model across an entire faction because the "broken combo" would have to be so wildly egregious it has to make up for roughly 15-20 points + powerful special rules.
Summarized: we should all be grateful and embrace themes because without them we would be back in Mk2-land, where there is almost no reason to play over half the models in your faction because they are out-classed by your other choices. Yes, they are less fun from a list building perspective, but the alternative is so much worse it doesn't really matter.
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Apr 1, 2018 17:52:49 GMT
I suppose it is a fairly cheap way to sneak targetable Snacking into your list.
On the subject of lesser war beasts, a group of us were talking last night about how PP really missed the mark with lesser warbeasts up until the Crabbit (I don't really count the Agonizer). They are all varying degrees of "you must struggle to justify this in your list". Disappointing.
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Mar 30, 2018 16:41:48 GMT
I don't know what they are even supposed to be good at, let alone what they are actually good at. rumor is one of the testers ran them with Xerxis2 and broke them but we don't know what rules they had during the test. I can see them being very good for X2 under Mk2 rules. But "during testing" they made mk3.0 Skorne, which was about the most pathetic designing I've ever seen PP do, so... I'm not surprised. I just don't see how they (nor Cataphracts) got touched during the v2 revamp. Anyway, I'm just kvetching. Seriously, does anyone have a suggestion for these models other than paper weights?
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Mar 30, 2018 14:06:58 GMT
Are they good... Ever? I inherited 6 painted ones and I struggle to find ANY thing they are good at. Even Naaresh feels like he is better taking a single Savage since they pretty much only work on pairs, so you must spend at least 8 points to bring any
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