Juris
Junior Strategist
Posts: 578
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Post by Juris on May 8, 2017 16:57:35 GMT
Has anyone considered playing pAlexia with Valachev in a Strakhov2 list? If you move Alexia out of formation on turn one, then you can target another model in the unit with Last Stand. On Turn 2 you can upkeep it and move Alexia back into formation. From Turn 2 onward, however, you have Risen that are MAT 4 (with 3 dice to hit) and POW 7 weaponmaster. That kills a lot of infantry models (POW7 weaponmaster on a charge reliably kills a single wound model up to ARM 19 or 20). You don't care if Risen are destroyed after attacking.
In fact, you can even kill Valachev after casting Last Stand on the unit, so that Alexia is instantly back in formation, making her ready to do work on your next turn (and with a free corpse to boot).
Thoughts? Seems strong to me.
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Post by sand20go on May 8, 2017 17:24:39 GMT
Has anyone considered playing pAlexia with Valachev in a Strakhov2 list? If you move Alexia out of formation on turn one, then you can target another model in the unit with Last Stand. On Turn 2 you can upkeep it and move Alexia back into formation. From Turn 2 onward, however, you have Risen that are MAT 4 (with 3 dice to hit) and POW 7 weaponmaster. That kills a lot of infantry models (POW7 weaponmaster on a charge reliably kills a single wound model up to ARM 19 or 20). You don't care if Risen are destroyed after attacking. In fact, you can even kill Valachev after casting Last Stand on the unit, so that Alexia is instantly back in formation, making her ready to do work on your next turn (and with a free corpse to boot). Thoughts? Seems strong to me. A fair amount of theorycrafting on this one. I think most of us are first playing around with Legions but I am very interested in trying out several of these sorts of things. In addition to Alexia (strong) there is also the strength of playing Nyss with Quicken which also seem ridiculously nasty. I have to go look up whether killing Valachev works since the spell is friendly faction and I vaguely remember reading by some purple that if a friendly faction mercenary unit loses their ranking officer they become Friendly and upkeep immediately expires. That said, by bringing pAlexia you offer a way to recycle last stand infantry in an effective fashion.
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Post by Soul Samurai on May 8, 2017 17:32:21 GMT
... I'm guessing you just wrote G-C-MA, because the forums seems to sub Gee Cee with Salt Wheeler now... this might be getting a bit out of hand...
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Post by Voodoogk on May 8, 2017 18:12:56 GMT
Part of me doesn't want to get attached to this interaction.. it can't be intended to work that way with the spellward thing. But yeah, it's already been theoried, seems good.
I wish harkevich had a gun Carriage lists that he runs sometimes get short on boostable shots.
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Post by auraco on May 8, 2017 19:02:53 GMT
Part of me doesn't want to get attached to this interaction.. it can't be intended to work that way with the spellward thing. But yeah, it's already been theoried, seems good. I wish harkevich had a Salt Wheeler lists that he runs sometimes get short on boostable shots. Yeah it definitively doesn't sound like working as intended even if it works as written. I'd be more curious to try press gangers under valachev, run them against infantry and pop your own press gangers as you kill the enemy infantry.
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Post by Cryptix on May 8, 2017 19:42:16 GMT
Part of me doesn't want to get attached to this interaction.. it can't be intended to work that way with the spellward thing. But yeah, it's already been theoried, seems good. I wish harkevich had a Salt Wheeler lists that he runs sometimes get short on boostable shots. Yeah it definitively doesn't sound like working as intended even if it works as written. I'd be more curious to try press gangers under valachev, run them against infantry and pop your own press gangers as you kill the enemy infantry. Oh that is disgusting.
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Post by Soul Samurai on May 8, 2017 20:04:28 GMT
Has anyone considered playing pAlexia with Valachev in a Strakhov2 list? If you move Alexia out of formation on turn one, then you can target another model in the unit with Last Stand. On Turn 2 you can upkeep it and move Alexia back into formation. From Turn 2 onward, however, you have Risen that are MAT 4 (with 3 dice to hit) and POW 7 weaponmaster. That kills a lot of infantry models (POW7 weaponmaster on a charge reliably kills a single wound model up to ARM 19 or 20). You don't care if Risen are destroyed after attacking. In fact, you can even kill Valachev after casting Last Stand on the unit, so that Alexia is instantly back in formation, making her ready to do work on your next turn (and with a free corpse to boot). Thoughts? Seems strong to me. Page 6 on this thread. Like I mentioned before, the other nice thing about putting it on Risen is that Alexia can spend a Risen model before it's removed, reducing the downside of the spell. You can take double-boosted shots or craft Thralls, and then late game you can even have (in a perfect world) 20 Risen charge in, make Last Stand attacks, then have Alexia herself make 21 attacks with extra attack and damage dice or ~11 attacks with FOUR damage dice, possibly using Valachev's Zephyr to reposition models around to make sure every models gets to make it's attacks if you didn't charge. Or kill Valachev to take advantage of Aiyana's Kiss for more stupidity. Sounds like fun to me.
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Juris
Junior Strategist
Posts: 578
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Post by Juris on May 8, 2017 20:34:45 GMT
Has anyone considered playing pAlexia with Valachev in a Strakhov2 list? If you move Alexia out of formation on turn one, then you can target another model in the unit with Last Stand. On Turn 2 you can upkeep it and move Alexia back into formation. From Turn 2 onward, however, you have Risen that are MAT 4 (with 3 dice to hit) and POW 7 weaponmaster. That kills a lot of infantry models (POW7 weaponmaster on a charge reliably kills a single wound model up to ARM 19 or 20). You don't care if Risen are destroyed after attacking. In fact, you can even kill Valachev after casting Last Stand on the unit, so that Alexia is instantly back in formation, making her ready to do work on your next turn (and with a free corpse to boot). Thoughts? Seems strong to me. Page 6 on this thread. Like I mentioned before, the other nice thing about putting it on Risen is that Alexia can spend a Risen model before it's removed, reducing the downside of the spell. You can take double-boosted shots or craft Thralls, and then late game you can even have (in a perfect world) 20 Risen charge in, make Last Stand attacks, then have Alexia herself make 21 attacks with extra attack and damage dice or ~11 attacks with FOUR damage dice, possibly using Valachev's Zephyr to reposition models around to make sure every models gets to make it's attacks if you didn't charge. Or kill Valachev to take advantage of Aiyana's Kiss for more stupidity. Sounds like fun to me. Sounds like a pot full of synergy and awesome, stewed together with a dash of "not working as intended" rules interactions. Has anyone played it yet?
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Post by Soul Samurai on May 9, 2017 3:56:24 GMT
I think the problem is that themes are so good right now no-one is willing to go out of theme just to bring some Risen. I'd play it if I could, but for various reasons I haven't had a game in over six months.
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Ganso
Junior Strategist
Posts: 932
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Post by Ganso on May 9, 2017 19:00:35 GMT
Has anyone considered playing pAlexia with Valachev in a Strakhov2 list? If you move Alexia out of formation on turn one, then you can target another model in the unit with Last Stand. On Turn 2 you can upkeep it and move Alexia back into formation. From Turn 2 onward, however, you have Risen that are MAT 4 (with 3 dice to hit) and POW 7 weaponmaster. That kills a lot of infantry models (POW7 weaponmaster on a charge reliably kills a single wound model up to ARM 19 or 20). You don't care if Risen are destroyed after attacking. In fact, you can even kill Valachev after casting Last Stand on the unit, so that Alexia is instantly back in formation, making her ready to do work on your next turn (and with a free corpse to boot). Thoughts? Seems strong to me. I actually think it's solid and not so janky your opponent can easily deny it (outside of wide area dispel). Alexia herself can become a beast by eating her own risen for even more shenanigans
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