Fire Step
Junior Strategist
Everyday I'm Wrastlin'
Posts: 334
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Post by Fire Step on Jun 15, 2017 18:06:49 GMT
Was speaking to the chaps in my local meta today. The consensus is that the 'new factions' are going to be proper expansions of those we already know and love.
Llael needs a true defence force against the ravaging Khadorans (and maybe the occupying Protectorate...?)
Dwarves could easily expand into a low SPD, high ARM faction of their own with more releases, new plastics etc.
Ord could finally commit to the fight instead of being all pacifist, enlist Rhupert as their statesman, and get an actual army together instead of forever calling on Cygnar.
Pirates might stop squabbling and marauding and club together to form a Brethren Court, each with a piece of 8 for each warcaster/warlock (let's mix it up! Beasts and warlocks together in pirates!)
And finally Minions could actually become a cohesive and full set of two factions of Pigs and Gators, instead of what it is now, honestly, a strange twisted mess, that only works in one or two ways.
Morrowans, Thamarites - we have Protectorate as a full and distinct 'religious' faction. We have small pieces of morrow (a warcaster, a warjack, a solo, and a unit), and we have even less thamar, (a caster and two solos). There is so much to explore there. Lots of lore to delve into for ideas, lots of mythology to represent in-game which could be done so so easily.
Right there I've listed 7-8 potential 'factions' that could form from the 'sub-factions' that already exist. If I can do that on a break at work, just imagine what someone being paid to do can come up with for ideas in the Iron Kingdoms. I'd see a lot of these as limited release factions, the same way that the last three released, Cephalyx, Convergeance, and Grymkin have been limited, as otherwise then there's really gonna be bloat.
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Post by tesoe on Jun 15, 2017 18:43:28 GMT
Any race already in the game likely isn't getting it's own faction.
Since all the Morrowan models are mercs I think it's more likely they would be treated like Cephalyx. Not an actual faction, just a theme force or two inside the Mercenary faction. Probably the same with any Thamarite cult we might get, Rhule, and Llael. Ord would also probably get the same treatment since fluff wise it's where most of then pirates are from.
Minions would most likely be handled the same. Since Croaks and Totem Hunters are already part of minions, so anything new from Xu would likely be a minions model/theme force.
The new factions will likely be races that aren't yet represented in the miniatures game, like the Grymkin and Convergence were. Giants, Dregg, Infernal cults, the return of Orgoth, things like that.
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Post by Stormsmith Dropout on Jun 15, 2017 18:55:15 GMT
Or... maybe they'll make full Rhulic, Llalese, Pirates, and Cephalyx factions. Existing models in those groups will remain mercenaries, but gain partisian for their faction.
Imagine, a full Rhulic faction the size of convergence. Oh, it's beautiful.
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Post by tesoe on Jun 15, 2017 19:24:30 GMT
Or... maybe they'll make full Rhulic, Llalese, Pirates, and Cephalyx factions. Existing models in those groups will remain mercenaries, but gain partisian for their faction. Imagine, a full Rhulic faction the size of convergence. Oh, it's beautiful. That's possible, but then they'd have to update the existing models to have the partisan rule. It's be simpler to treat them like they're treating Trenchers. Just give them some new models and themes. It would also fall more in line with what they have already said.
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Post by Stormsmith Dropout on Jun 15, 2017 19:26:38 GMT
Or... maybe they'll make full Rhulic, Llalese, Pirates, and Cephalyx factions. Existing models in those groups will remain mercenaries, but gain partisian for their faction. Imagine, a full Rhulic faction the size of convergence. Oh, it's beautiful. That's possible, but then they'd have to update the existing models to have the partisan rule. It's be simpler to treat them like they're treating Trenchers. Just give them some new models and themes. It would also fall more in line with what they have already said. That would inflate Mercs into the biggest faction. And updating cards is par for the course now. All of the rules are dynamic now.
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Post by tesoe on Jun 15, 2017 19:28:44 GMT
For another example of why it's unlikely an existing race will get it's own faction, look what they just did to Nyss. After years of fluff moving them farther away from Ios, they rolled them into the Retribution. There's no way we're getting a Nyss faction now, but we will probably get a theme force for Ret that is pretty close.
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Post by tesoe on Jun 15, 2017 19:31:00 GMT
That's possible, but then they'd have to update the existing models to have the partisan rule. It's be simpler to treat them like they're treating Trenchers. Just give them some new models and themes. It would also fall more in line with what they have already said. That would inflate Mercs into the biggest faction. And updating cards is par for the course now. All of the rules are dynamic now. It would inflate mercs. Which is why they probably won't be expanding the various subgroups of mercs anytime soon.
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Fire Step
Junior Strategist
Everyday I'm Wrastlin'
Posts: 334
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Post by Fire Step on Jun 15, 2017 20:40:53 GMT
What's the issue with inflating mercs? Limited employment is a rule that can be added to those forces that wouldn't work as mercenaries or minions because they wouldn't sell themselves for coin, but would only work with, say, rhullic or privateer armies exclusively. Maybe even be forced to be taken in theme, to further enable balance.
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sivad
Baby's First Wargame
Posts: 7
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Post by sivad on Jun 15, 2017 22:03:26 GMT
Maybe Nyss could go full faction and also sort of merc...who all work for Ret as partisan!!!
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Post by W0lfBane on Jun 15, 2017 22:13:00 GMT
Maybe they can come out with a chart that has all the factions on them and which other factions they would ally with. The alliences would be like trusted allies [partisan], allies of convenience [mercenaries], desperate allies, and never allies [animosity]. I'm sure such a system would work out just fine.
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Post by tesoe on Jun 15, 2017 22:13:14 GMT
Limited employment does make it so you can only take the models in certain themes. That's currently what the rule does. The problem with using it a lot is you divide the faction community, and make players question PP decision making even more.
Just look at Cephalyx. They rarely get treated like a part of Mercenaries by players, and constantly cause people to wonder why PP bothered building them our in the way they did.
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eathotlead
Junior Strategist
PP forumite since 2004
Posts: 259
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Post by eathotlead on Jun 15, 2017 22:24:01 GMT
I could see Rhulic development in ways beyond mercs. Mini-factions maybe. There's an entire *nation* to draw from that wouldn't even be for hire. (Maybe the Moot gets fed up with Everblight raids on its villages. There's already a well-established anti-dragon element in Griddenguard / Groddenguard. Juicy background, ripe for the picking!)
I would dig restrictive Rhulic merc theme forces, too... like spies / rangers of the Moot, paladins of the Great Fathers, Lakeforge seamen, Brand of Odom, etc.
If PP can invest so heavily in elves, why not dwarves?
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Post by jisidro on Jun 16, 2017 11:08:43 GMT
These guys pivot more than Pied Pipper!
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Post by jisidro on Jun 16, 2017 11:09:49 GMT
Maybe they can come out with a chart that has all the factions on them and which other factions they would ally with. The alliences would be like trusted allies [partisan], allies of convenience [mercenaries], desperate allies, and never allies [animosity]. I'm sure such a system would work out just fine.
This is GW BlunderShaping... This is Necrons and Blood Angels being allies...
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Post by lyrael on Jun 16, 2017 16:47:26 GMT
For another example of why it's unlikely an existing race will get it's own faction, look what they just did to Nyss. After years of fluff moving them farther away from Ios, they rolled them into the Retribution. There's no way we're getting a Nyss faction now, but we will probably get a theme force for Ret that is pretty close. To be honest, I'm kind of hoping they do this, but make it more Cephalyx-like in that yes, they are part of Retribution, but in the command book, they talk about how the Nyss aren't really integrating, preferring the wild places within Ios. If they decided to expand upon that and basically make enough stuff (like Cephalyx or even Grymkin) to where you could run an entire army of non-blighted Nyss models, there are places you could go that Ret doesn't cover. It would be a very easy sell to a lot of Ret players, and you could do a ton of interesting things with it.
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