gordo
Junior Strategist
My star is green?
Posts: 548
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Cid
Jan 10, 2018 16:50:05 GMT
via mobile
Post by gordo on Jan 10, 2018 16:50:05 GMT
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Post by ForEver_Blight on Jan 10, 2018 16:50:32 GMT
Blight be praissed. T2, Abby1, canir chassis, and gargs are in the list.
[Edit] I immediately regret T2 getting in CiD. I liked his old feat...
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Post by ForEver_Blight on Jan 10, 2018 16:56:22 GMT
Primal Terrors CID Initial Rules 01-08-2018, 10:06 AM Hello and welcome to the Primal Terrors CID cycle!
Below you will find a list of all of the models currently included in this CID cycle. Take special note of the "things to test" section for each of the new models.These are guidelines and/or discussion points to help spark feedback. Please note that there are many more questions you could ask about these models, so feel free to get creative and do not feel like these are the only questions we wanted answered.
Please remember that asking for additional things to be added to CID or to be changed is against the Terms of Service. Do not make threads asking for things that are not in the list below to change.
Anamag the Doom Feaster: Anamag is a spell focused support caster that should function well with the Blighted Ogrun options. She is also an Ogrun and her stats should reflect this. With Bond of Gristle & Bone, Carnage, and Fury's Strength she can support infantry quite well, her special rule Ritual Slaughter makes taking Blighted Ogrun with her a marked increase in her power. Her feat, Field of Bones, further increases her armies offensive potenital. Gallows provides an inconsistent but powerful threat extension. Hex Blast gives utility and another offensive option. Anamag is first and formost a support caster. We do not want to see Anamag on the front lines fighting in melee, but we do want to see her casting spells consistently.
Things to Test: Are Anamag's damage increasing abilities too strong? Is she too efficient with Ritual Slaughter (Meaning, does she feel like she does too much in each turn)? Does she not do enough? Did you find it too difficult to apply her buffs/offensive spells? Is her Feat of an appropriate power level? Is it too strong? Too weak?
Golab: Golab uses a hit-and-run style of play. Once something is weakened that is the time to send Golab in for the kill and then sprint back to safety with it's animus Lightning Strike. Rules like Finisher, Carrion Feast and Entropic Force are all excellent representations of it's carrion bird concept. Golab should be a fragile war beast that has to use other models to survive (Blocking charges, Shield Guards, Terrain). We expect Lightning Strike to allow certain Warlocks to play a more aggressive front line game in the Primal Terrors theme force.
Things to Test: When properly supported is Golab's durability too high? Is it too low? Is Golab's damage output too high?
Chosen of Everblight: The Chosen are the heavy cavalry of Ogrun Forces. The Chosen are not the fastest of cavalry and should not be blazing across the battlefield. They are durable and hit hard in combat. They should not be a toolbox unit. They are aggressive and straight forward.
Things to Test: Are the Chosen too durable with 8 boxes, Rapid Healing, Tough and ARM 17? Are they not durable enough? How well do they take armor buffs? Do you find them to overshadow War Mongers? If so, please suggest ways to delineate between both units to make them enticing and unique to each other.
Ammok the Truth Bearer: Ammok is a pure support piece. He has a very large range of abilities and they are not all useful every game. However, many of them are very powerful and bring something that the theme force needs access to. Ammok is carrying a blighted relic that inspires, enhances, and curses those around him.
Things to Test: Did you have a game where none of Ammok's abilities were useful? If so, please explain the situation.
Gorag Rotteneye: A mixture of support and combat, Gorag brings some powerful synergies with Warmongers. No Quarter helps get the Warmongers up the field and provides Pathfinder to the unit. Paralyzing Gaze on a CMD 8 model affects a huge amount of the board, supplying quite the hit buff to the rest of his army.
Things to Test: Does No Quarter help Warmongers get to the fight? Is Paralyzing Gaze too strong at 8"? Does Gorag survive and make it to the battle? If not, how did you attempt to protect him on the approach, and how was this mitigated by your opponent?
Blighted Rotwings: Blighted Rotwings are light skirmishing infantry. They support their army with Sitting Vulture and can apply damage with a little help thanks to Finisher. They should remain cheap disposable infantry used to engage opposing models, claim or contest objectives, or screen friendly models.
Things to Test: Is finisher too strong for their point cost? Are they fast enough to justify their inclusion? Is Sitting Vulture too much when combined with other defense or accuracy increasing options?
Legacy Models included:
Thagrosh (2), the Messiah: Thagrosh2 sees some updates in this CID. Increasing his base SPD and DEF stats should help him be more aggressive. We have replaced his feat. Allowing a free cast of Manifest Destiny and free charges and slams play into his aggressive concept and should allow the now more efficient beasts to be a much more competitive choice. Upgrading Aggression to Aggravator once again plays into this very aggressive play style we would like to see out of Thagrosh.
Absylonia (1), Terror of Everblight: Absylonia received some upgrades as well: Adding Rapid Healing to Absylonia's feat gives it a much more active use. Replacing Aggravator with Refuge gives her another powerful battlegroup upkeep to combine with Resourceful. Returning an old spell name with a new effect, Playing God brings a whole new slew of interesting interactions to Absylonia1, allowing her to evolve and modify her beasts at will (A design point for the character).
Archangel: Increasing the ARM of the Archangel slightly should help its survivability issues. Giving its ranged attack continuous fire will increase its value significantly. Replacing Draconid Aura's effect with a damage buff for all Fire type damage should give the Archangel a strong niche to fill and make it an enticing piece in certain lists.
Blightbringer: Reducing the points, increasing MAT to 6, and increasing the functionality of Boiling Blood should make the Blight Bringer a much more attractive choice in Primal Terrors. There is a wording change on Withering Ash to make it consistent with future rules.
Carnivean: The Carnivean received a slight point decrease and picked up Continuous Effect: Fire on it's Dragon Breath ranged attack. Ravagore: Points reduced. Sythean: Points reduced.
Blighted Ogrun Warmongers: Warmongers reduction in points and the addition of Unyielding should make them a more appealing unit.
Blighted Ogrun Warspears: There are no changes to the Blighted Ogrun Warspears at this time.
Warspear Chieftain: There are no changes to the Warspear Chieftan at this time.
Warmonger War Chief: To stay in line with the Blighted Ogrun Warmongers, the War Chief has picked up powerful charge and Unyielding
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Cid
Jan 10, 2018 16:56:52 GMT
Post by ForEver_Blight on Jan 10, 2018 16:56:52 GMT
Anyone got a good suggestion for hosting the PDF somewhere to share? I think using the direct link would lock it behind the CID forum login still.
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whydak
Junior Strategist
Posts: 288
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Cid
Jan 10, 2018 17:24:26 GMT
Post by whydak on Jan 10, 2018 17:24:26 GMT
I strongly consider him in Primal Terrors Heavy cavalery with Dragons Blood +some hellmouths for 1 free cards. Extened deploy is nice. And he will use Sprint from Golab a lot Looking on Trollblods CID models where included in CID due to keyword, this don't guarentee changes though. But they were listed in CID doc. dat OP 5" sprint doe [/sarcasm] Maybe Thagrosh 2 just gets a defense stat increase and be done with it. o.0? 6" Will play him tomorrow. But yeah, I miss the old feat too.
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Cid
Jan 10, 2018 18:01:38 GMT
Post by gobber on Jan 10, 2018 18:01:38 GMT
@forever_blight I think the forum's upload system should work I'm not sure why you would besides a lulz match vs helynna, but it's now possible to run abby triple blightbringer?
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whydak
Junior Strategist
Posts: 288
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Cid
Jan 10, 2018 18:07:44 GMT
Post by whydak on Jan 10, 2018 18:07:44 GMT
@forever_blight I think the forum's upload system should work I'm not sure why you would besides a lulz match vs helynna, but it's now possible to run abby triple blightbringer? Nope. FA2
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Cid
Jan 10, 2018 19:04:10 GMT
Post by chillychinaman on Jan 10, 2018 19:04:10 GMT
At first glance, I'm mostly disappointed on the Ogrun side of things, but damn 15pt Scytheans/Ravagores? Spontaneous Mutation on beasts? Usable garg animi?
And a moment of silence for old Dragon Storm, that feat was cool.
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Cid
Jan 10, 2018 19:41:15 GMT
Post by davycannonhound on Jan 10, 2018 19:41:15 GMT
Well, this CID has certainly revitalized my interest in the game to be sure. At the very least I'll be sticking around long enough to see how the CID ends.
Thagrosh's new feat seems interesting. I like it better than his old feat, anyway, though I'm not sure how powerful it will actually be. Disappointed that he doesn't support Ogrun in any way.
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whydak
Junior Strategist
Posts: 288
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Cid
Jan 10, 2018 19:45:33 GMT
Post by whydak on Jan 10, 2018 19:45:33 GMT
This list gained many points Legion Army - 75 / 75 points [Theme] Oracles of Annihilation !!! Your army contains CID entries. (Absylonia 2) Absylonia, Daughter of Everblight [+28] - Naga Nightlurker [8] - Ravagore [16] - Ravagore [16] - Ravagore [16] - Ravagore [16] - Ravagore [16] - Seraph [14] - Succubus [0(4)] Blighted Nyss Shepherd [1] The Forsaken [0(4)] The Forsaken [0(4)]
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Cid
Jan 10, 2018 20:02:33 GMT
Post by copperflame on Jan 10, 2018 20:02:33 GMT
I don’t even know where to begin… so I am just going to post my ‘initial opinions’:
Abby1 Feat: the feat still does not do enough. I’m sorry, but it is well known – do not leave a warbeast wounded, kill it fully and then move on. Playing God: I like the idea but I’m worried that she may still be fury strapped? Refuge: just awesome Overall – the feat still blows. Blight Burst still blows. But got Refuge? I’m not confident it is awesome but still better than before.
Ammok the Truthbearer I’m unsure if +2 range on spells and Rise is worth the PC? I guess it is with the Thags but no one else?
Anamag the Doom Feaster Is a beast? I really like the rules (maybe too powerfull). I still don’t like the look of the model but I’ll figure something out on that bit.
Archangel Just became K2’s best friend? I like the changes. I would still like for it to be cheaper? Is that too greedy? I need to playtest I guess. I was on the Twitch feed and the Will’s really shut down the idea of a static ROF… ☹
BlightBringer +1 Mat… meh? PC -3? Oh yea baby But Boiling Blood STILL sucks. Auto hit is better but man, just drop it already! It doesn’t stop attacks that it is supposed to (I’ve always seen people trivially play around it). I’ll playtest just to confirm.
Warmongers Unyielding doesn’t solve their issue but the UA is supposed to do that? But PC reduction helps.
Warspears No changes – the Will’s seemed to be happy but I still think the Theme should give them vengeance.
Blighted Rotwings I don’t know what to do here – playtest is the answer.
Carnivean PC reduction makes me happy in my pants. Continuous Fire is just extra (not really effective with RAT4 save for specific cases).
Chosen of Everblight I’ve been looking forward to these guys for a long time. They do not look like they disappoint (though I may be wrong with the high point cost).
Golab I like what I see… I really like what I see.
Gorag Rotteneye I don’t like the model concept art but again, I can work around that. It gives No Quarter. Is that enough for the Warmongers? Need to playtest… but Paralyzing Gaze, I’ve always been jealous of that ability.
Ravagore I’ll be in my bunk.
Scythean Can we please swap animus here??
Thag2 The stat boosts are great, thank you. The feat SUCKS. It is lazy and uninspiring and just not impactful. Aggravator is atleast a better spell than Unrelenting Assualt. I asked why Thag2 wasn’t taken more infantry friendly in the Twich feed – and the response was basically because that’s not what we want Thags to be, they want him to be a beast caster.
Warmonger War Chief Gained Unyielding. I’m not sure… I guess I need to playtest with the entire suite of new tools to be sure.
Warspear Chieftain No change
Overall There are things that I am excited about. At least I’m eager to test these things out. I hope everyone jumps on what they can and provide feedback.
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Cid
Jan 10, 2018 20:03:06 GMT
Post by macdaddy on Jan 10, 2018 20:03:06 GMT
This list gained many points Legion Army - 75 / 75 points [Theme] Oracles of Annihilation !!! Your army contains CID entries. (Absylonia 2) Absylonia, Daughter of Everblight [+28] - Naga Nightlurker [8] - Ravagore [16] - Ravagore [16] - Ravagore [16] - Ravagore [16] - Ravagore [16] - Seraph [14] - Succubus [0(4)] Blighted Nyss Shepherd [1] The Forsaken [0(4)] The Forsaken [0(4)] No new archangle? +2 on every single ravagore shot seems busted
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jan 10, 2018 21:22:07 GMT
They really want to sell more Archangels. Animus Range 10“ Gun Range 10“ Lylyth 1 => 1d3+1 Pow19! Cont. Fire. Then repo 3. This is what a draggon is about. Hope this will go through the cid.
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Cid
Jan 10, 2018 22:00:50 GMT
via mobile
Post by cainuslupus on Jan 10, 2018 22:00:50 GMT
They really want to sell more Archangels. Animus Range 10“ Gun Range 10“ Lylyth 1 => 1d3+1 Pow19! Cont. Fire. Then repo 3. This is what a draggon is about. Hope this will go through the cid. It's way better now. Arm19 is definitelly what this model needed. I like most changes, maybe new Thags2 Feat not so much
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Post by dirtyharrypotter on Jan 10, 2018 22:27:38 GMT
The one thing I really like about eThags' new feat is that you get to cast scourge as well as have MD up, without leaving yourself open. Or move in himself with that increased speed, full fury and that awesome buff up. Or a mix of all of that.
He can now play more aggressive (and more straightforward) than before. Personally I like that, because I never learned how to use his old feat.
Cheaper but better warmongers seem really solid with the UA.
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