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Post by welshhoppo on Aug 12, 2017 0:13:51 GMT
Takes a bit of the steam out of this theme. Still hoping for sacred ward.
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wags
Junior Strategist
Posts: 102
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Post by wags on Aug 12, 2017 4:32:37 GMT
Takes a bit of the steam out of this theme. Still hoping for sacred ward. I mean they'd have to, right? They wouldn't release an infantry focused theme in a faction with infantry focused spells in which you couldn't cast those spells on the infantry, would they? The skornergy would be so real.
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Post by borderprince on Aug 12, 2017 4:38:06 GMT
I'd encourage us though, when the time comes, to push for any Merc / Minions and not limit ourselves to just magic ability ones. If we push to have a limited theme, then everyone else (the dirty Swan-loving people at Privateer Press, the dirty Swan-playing players in CID, and maybe even some dirty swans from a nearby lake) will oblige and we will have a limited theme army. I'm telling you, if you're thoughtful and considerate in negotiating this stuff everybody else will see it as a sign of weakness and stomp all over the Empire. I think the opposite - the only people who matter here are PP, as they make the decisions. If you're thoughtful and considerate PP are more likely to listen. They can get ranting anywhere on the internet. Making a proposal that shows you understand the thinking behind themes, and that appears to have a solid fluff justification, is more likely to be considered. It's very clear that PP staff are more concerned about background than many players, so suggestions need to play to that.
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Post by ozvelpoon on Aug 12, 2017 13:58:30 GMT
Greylords are the part of the Khadoran military that collect Orgoth artifacts and control the Doomreavers, so it would not be to far a stretch to say that this theme represents that aspect of the Greylord Covenant. Sacred Ward would just be the rules equivalent to showing that the Greylords have a good understanding of the Doomreavers spell resistance and how to subvert it.
As for the theme as a whole I am extremely underwhelmed by it in its current incarnation. There is no internal synergy between the models as half the army is immune to the spells of the other half. I could only see a couple of casters currently who could make use of the theme (my thoughts are Old Witch2 and Zerkova2).
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Post by Rowdy Dragon on Aug 12, 2017 17:46:41 GMT
Just as a whole William Shick (From Twitter) just confirmed that Doom Reavers are un-targettable, but also said he was up for revisions.
Also said that stuff is coming in the future so just we wait.
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Post by smoothcriminal on Aug 12, 2017 18:32:04 GMT
I don't like idea of doomies having sacred ward. It obsoletes LoS theme so hard.
Outriders in theme are a very good unit to cast our infantry spells on. Don't forget they still have cavalry rules without lance downside and can get battle wizard to capitalize on improved melee capabilities.
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Post by welshhoppo on Aug 12, 2017 18:39:23 GMT
Just as a whole William Shick (From Twitter) just confirmed that Doom Reavers are un-targettable, but also said he was up for revisions. Also said that stuff is coming in the future so just we wait.
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Post by Rowdy Dragon on Aug 12, 2017 18:41:27 GMT
I don't like idea of doomies having sacred ward. It obsoletes LoS theme so hard. Outriders in theme are a very good unit to cast our infantry spells on. Don't forget they still have cavalry rules without lance downside and can get battle wizard to capitalize on improved melee capabilities. Battle wizard is tough as balls to pull off with the Koldun Lord and the Outriders. I don't lime the idea of obsoleting a rule as well (Reminds me the loss of shroud from MTG), so something should be in turn compensated. Its a very strong drawback for the unit as it is. Maybe make it cheaper to just compensate flat out?
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Post by Armchair Warrior on Aug 12, 2017 19:17:02 GMT
Just as a whole William Shick (From Twitter) just confirmed that Doom Reavers are un-targettable, but also said he was up for revisions. Also said that stuff is coming in the future so just we wait. Where did you see that? It's not in his twitter feed... good news hat he's open to it.
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Post by Rowdy Dragon on Aug 12, 2017 19:24:25 GMT
Just as a whole William Shick (From Twitter) just confirmed that Doom Reavers are un-targettable, but also said he was up for revisions. Also said that stuff is coming in the future so just we wait. Where did you see that? It's not in his twitter feed... good news hat he's open to it. Its replies to the twitter insider. Here is the quote directly:
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Post by leotherat on Aug 12, 2017 20:12:38 GMT
The only new doomreaver unit I could see would either be a character unit or a unit of heavy infantry in Orgoth armor (with or without the swords). I suppose that PP could also give us doom glaives (a la Z2) but the current reavers already have 2" reach they would have to give the glaive unit something like defensive strike to make them different.
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Post by AdeptusB on Aug 12, 2017 20:35:39 GMT
The only new doomreaver unit I could see would either be a character unit or a unit of heavy infantry in Orgoth armor (with or without the swords). I suppose that PP could also give us doom glaives (a la Z2) but the current reavers already have 2" reach they would have to give the glaive unit something like defensive strike to make them different. I could see flails as a weapon variant. Ignoring Shield Wall could come in handy, and swinging spiked balls that trail soul-face-filled fire would look kewl...
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Post by Cryptix on Aug 12, 2017 20:37:03 GMT
The only new doomreaver unit I could see would either be a character unit or a unit of heavy infantry in Orgoth armor (with or without the swords). I suppose that PP could also give us doom glaives (a la Z2) but the current reavers already have 2" reach they would have to give the glaive unit something like defensive strike to make them different.
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Post by Rowdy Dragon on Aug 12, 2017 21:04:27 GMT
Also in Aftershocks, Strahkov stole an unperfected Warcaster Formula. It could potentially turn you into a Werebeast.
So thats more stuff.
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Post by ozvelpoon on Aug 12, 2017 23:08:34 GMT
Doomreaver heavy infantry could be cool, or at least a tooled up version of the small based unit. Orgoth armor with shields and flails? Maybe the unit gets battle driven, but looses berserk? Or as Rowdy says a unit of Maximus's (the farrow solo).
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