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Post by welshhoppo on May 22, 2017 12:08:35 GMT
I was going to say, dropping pods against Strakhov is a very bad idea. Easy overrun targets.
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Post by auraco on May 22, 2017 14:17:22 GMT
Armchair Warrior I like your list, I also like combine arm list and your's looks good, like the assassins and eliminators in the list. Not sure how it would perform against ghost fleet, pirates don't tend to bunch up so triggering gang efficiently is going to be hard and mat 6 against def 13 is not exactly reliable. but as a general drop it sounds solid, I sure it would perform ridiculously well against a ret list with two unit of sentinels.
Also yeah stormpods are really good targets to trigger overrun, there are a couple of very common things that makes good overrun trigger, manikin in circle, hellmouth tentacles in legion. Cagey opponent might not let you trigger overrun easily with that, but just the threat of overrun does reduces the efficiency of theses models by a good margin, which is good for us.
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Post by Cryptix on May 22, 2017 15:21:20 GMT
I like Strakhov in Jaws of the Wolf, free focus is good, but I still miss my eiryss1 for pure assasination lists.
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Post by Armchair Warrior on May 24, 2017 2:13:58 GMT
Ok, I just realized the darndest thing about Strak. He can cast Overrun more than once per round. All my games (like 3?) with strak were pre Wolf,, and 2/3 were with a Conquest or Victor, so it never really came up. But since I've been thinking about him with 5 jacks and 2 Forge seeers, I'm thinking...heck...you could cast it 2 or 3 times. I mean...a jack could theoretically overrun itself if it was in Strakhovs control area, and cloud do some serious damage if it had focus to spare.
Wow. Just wow.
Ok...tell me...how are you playing Overrun and what crazy things have you done with it.
I have new respect for what the Grolar can do here...
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Post by Cryptix on May 24, 2017 2:17:12 GMT
Ok, I just realized the darndest thing about Strak. He can cast Overrun more than once per round. All my games (like 3?) with strak were pre Wolf,, and 2/3 were with a Conquest or Victor, so it never really came up. But since I've been thinking about him with 5 jacks and 2 Forge seeers, I'm thinking...heck...you could cast it 2 or 3 times. I mean...a jack could theoretically overrun itself if it was in Strakhovs control area, and cloud do some serious damage if it had focus to spare. Wow. Just wow. Ok...tell me...how are you playing Overrun and what crazy things have you done with it. I have new respect for what the Grolar can do here... Unfortunately, Overrun can only affect a jack once per turn, but you can Overrun multiple jacks.
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Post by Armchair Warrior on May 24, 2017 2:30:41 GMT
CryptixAre you sure? Why isn't it like Battle Lust where I have multiple targets?
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Post by Cryptix on May 24, 2017 2:31:35 GMT
Cryptix Are you sure? Why isn't it like Battle Lust where I have multiple targets? "A model can advance only once per turn as a result of Overrun. Overrun lasts for one turn."
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Post by Armchair Warrior on May 24, 2017 2:40:55 GMT
Yeah, I read that....buuut "a" model would only advance once. A second model would advance from the second casting... so two different "targets" destroying two different models... The rule as written, and given that it's not an upkeep like admonition, would seem to Imply you could "target" two different models and use them to trigger it twice (once for each casting) on two Overrun beneficiaries.
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Post by Soul Samurai on May 24, 2017 4:25:08 GMT
If you're saying that Strak can cast Overrun on model A and model B, then model A triggers Overrun to move model B, then model B triggers overrun to move another model (possibly even model A), then yes, I see no reason why that wouldn't work.
What you can't do is cast have model B move twice. I'm also pretty sure you can't cast Overrun on the same model twice as I don't think a model can have two instances of the same spell on it; so you couldn't have model B try to move two other models (or itself and another model) using overrun. The exception being Strakhov himself: he just has to trigger Overrun the first time BEFORE he casts it the second time.
And yes, with two Forge Seers (or possible saved souls on Ruin?) he can effectively get two fully loaded jacks to hit-and-run, though only one of them will be backing up 6", the other will only go 4".
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Post by thebuoyancyofwater on May 24, 2017 10:58:31 GMT
I've also once cast Overrun on Strakhov, charged and killed something to move Strakhov into melee with a second target, then recast Overrun on himself, bought an attack and killed the second target to move one of his warjacks. Then he sprinted away Cheers, Dave
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Post by Armchair Warrior on May 24, 2017 11:14:43 GMT
I've also once cast Overrun on Strakhov, charged and killed something to move Strakhov into melee with a second target, then recast Overrun on himself, bought an attack and killed the second target to move one of his warjacks. Then he sprinted away Cheers, Dave So I don't think you can do that. If you're saying that Strak can cast Overrun on model A and model B, then model A triggers Overrun to move model B, then model B triggers overrun to move another model (possibly even model A), then yes, I see no reason why that wouldn't work. What you can't do is cast have model B move twice. I'm also pretty sure you can't cast Overrun on the same model twice as I don't think a model can have two instances of the same spell on it; so you couldn't have model B try to move two other models (or itself and another model) using overrun. The exception being Strakhov himself: he just has to trigger Overrun the first time BEFORE he casts it the second time. And yes, with two Forge Seers (or possible saved souls on Ruin?) he can effectively get two fully loaded jacks to hit-and-run, though only one of them will be backing up 6", the other will only go 4". Yes, I was saying the first thing and I agree with your write up (all 3 paragraphs).
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Post by Soul Samurai on May 24, 2017 11:22:06 GMT
Yes, I was saying the first thing and I agree with your write up (all 3 paragraphs). Cool. I've also once cast Overrun on Strakhov, charged and killed something to move Strakhov into melee with a second target, then recast Overrun on himself, bought an attack and killed the second target to move one of his warjacks. Then he sprinted away Cheers, Dave So I don't think you can do that. I don't see why not? First casting of Overrun was used to move Strakhov. Once that casting expired (by triggering it), he cast it a second time, and used it to move a warjack. Sprint triggers at the end of the activation and does not clash with Overrun (though I guess you can't Sprint and Reposition). Am I missing something?
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Post by Armchair Warrior on May 24, 2017 11:33:22 GMT
My bad. When I read that post for the first time a I hadnt had my first cup of coffee. I thought he was casting overrun on strakoff twice and moving strak twice but I read it wrong. I think he can make that move too, and it sounds cool
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Post by thebuoyancyofwater on May 24, 2017 11:36:07 GMT
Yeah sorry I maybe could have been clearer. It's cast on Strakhov, triggered to move him (Overrun expires), then cast on Strakhov again and triggered again to move a warjack. Then finally sprint triggers. And yeah Overrun and sprint can both be used at the end of an activation (Overrun move first I believe). One of the reasons Torch is excellent with him Cheers, Dave
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Post by skathrex on May 24, 2017 11:58:48 GMT
I like this whole interaction and thought train going on here! Makes me want to play Strakov1 more!
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