|
Post by macdaddy on May 19, 2017 15:17:00 GMT
What do all the people on here think about the current cry that the Vessel is OP on the CID forums? Anyone agree or disagree? I think compared to other BE's it is fine!
|
|
|
Post by perilsensitive on May 19, 2017 15:29:51 GMT
I played a game with it on Wednesday - with Testament (in Exemplar theme). Doors on Cinerators, followed by a Raise Dead and a heal from the Vessel felt strong. Two shots with boosted Admonishers everywhere felt strong too. Feat allowed everyone to unpack around it without any problems. I tucked it into the zone next to the objective where Tom could hide behind them and still be in the zone. There was enough bodies in the way that it was never threatened in melee (. I did play with three mechaniks behind it, since I was doing 6-10 damage per turn to myself.
In all it felt worth the points. My only lingering concern is a dedicated gunline wiping it out quickly (Khador rocket spam, for instance).
|
|
|
Post by macdaddy on May 19, 2017 15:32:53 GMT
I played a game with it on Wednesday - with Testament (in Exemplar theme). Doors on Cinerators, followed by a Raise Dead and a heal from the Vessel felt strong. Two shots with boosted Admonishers everywhere felt strong too. Feat allowed everyone to unpack around it without any problems. I tucked it into the zone next to the objective where Tom could hide behind them and still be in the zone. There was enough bodies in the way that it was never threatened in melee (. I did play with three mechaniks behind it, since I was doing 6-10 damage per turn to myself. In all it felt worth the points. My only lingering concern is a dedicated gunline wiping it out quickly (Khador rocket spam, for instance). Testament in general is scared of guns though. I will admit reviving cinerators/vengers and healing them up sounds really good.
|
|
|
Post by paradox on May 19, 2017 15:35:07 GMT
I played a game with double VoA Tuesday vs a Storm Divisions list. I lost both over about 4 rounds, but won over 7 rounds. It's sufficiently vulnerable, IMO, especially to shooting. Bounce effects hose Doors pretty bad, so area good answer. The healing ability can be abused, but requires the right list, where you're probably losing out on other aspects. It's definitely a strong piece to consider for it's guns plus various effects, but if you don't plan for it in list build it's easy to feel lackluster about its miracles.It's a strong, potentially game-winning piece, but it's not an auto-win button. I think it's in a good place.
|
|
spideredd
Junior Strategist
Summer Gamer
Posts: 588
|
Post by spideredd on May 19, 2017 16:26:26 GMT
What do all the people on here think about the current cry that the Vessel is OP on the CID forums? Anyone agree or disagree? I think compared to other BE's it is fine! I think that's based on theory, or comes from players that despise the potential interaction with Harby/Covenant. I still haven't tested mine, and can't for another two weeks, but I'm actually looking forward to it.
|
|
|
Post by Scrub_of_Menoth on May 19, 2017 16:36:50 GMT
What do all the people on here think about the current cry that the Vessel is OP on the CID forums? Anyone agree or disagree? I think compared to other BE's it is fine! I'd bet money there's also some "My toys don't do THAT and it upsets me" mentality there. Happens to all of us, eh?
|
|
|
Post by Cryptix on May 19, 2017 16:51:14 GMT
What do all the people on here think about the current cry that the Vessel is OP on the CID forums? Anyone agree or disagree? I think compared to other BE's it is fine! I'd bet money there's also some "My toys don't do THAT and it upsets me" mentality there. Happens to all of us, eh? *cough* Siege Animatrax *cough*
|
|
|
Post by Demeritus on May 19, 2017 17:06:40 GMT
I had always felt that the Vessel was one of the stronger battle engines and until the TEP or TFEP (whatever acronym you know it as) dethroned it from best to second best. The changes make it very strong, but not overly broken to me. Much like the AFG, I am pleased to see battle engines getting a much needed boost.
|
|
Provengreil
Junior Strategist
Choir Kills: 12
Posts: 850
|
Post by Provengreil on May 19, 2017 17:32:16 GMT
I'm dandy with that. More worried about the Arcantrik Force Generator out of Ret. That sucker is scary. What ticks me off about that BE is it was actually fine but ret players whined about not being able to move AND shoot really high pow guns (that are extra die of damage now) while being all but invulnerable to ranged retaliation thanks to carapace. Oh and it went down a point... I swear that change just ticks me off. I'm gonna try to convince the ret player near me to take it and abuse the crap out of it tonight when we game (if I get to play him) But he also is convinced his jacks are over costed so.....don't know if he will help me prove my point. Well, I've been posting exactly that in the theory threads, and several people responded by straight up admitting that it performs best against Menoth. As if we needed another thing particularly good into us.
At least, for those who play it, VOJ will become a legitimate threat now, a question to be asked rather than an answer offered.
|
|
|
Post by c0deb1ue on May 19, 2017 18:46:17 GMT
Think it's in a good place right now, though I have only used it with pSev. Would like him to be a tad faster but otherwise feels like it's worth it's points. Not sure where the OP stuff os coming from... it's still very challenged by it's threat range and unless you take a shedload of mechaniks, using it effectively does put you at risk of a pretty easy beat down. I think it needs a second guy to pull it.... all the way to SPD 5
|
|
|
Post by greytemplar on May 19, 2017 19:10:31 GMT
If any of the battle engines at OP, its the Ret one. That thing has some stupid damage output while being silly safe from reprisal.
If it aims, it has 2 boosted pow16 shots at rat9. And can't be charged, and it has carapace too.
|
|
|
Post by macdaddy on May 19, 2017 19:19:51 GMT
If any of the battle engines at OP, its the Ret one. That thing has some stupid damage output while being silly safe from reprisal. If it aims, it has 2 boosted pow16 shots at rat9. And can't be charged, and it has carapace too. I wouldn't say OP but its definitely waaaayyyy to good for its points. I'm wondering if the devs made it so good on purpose to test and see if we would pick up on it.
|
|
|
Post by HereComesTomorrow on May 19, 2017 22:44:01 GMT
If any of the battle engines at OP, its the Ret one. That thing has some stupid damage output while being silly safe from reprisal. If it aims, it has 2 boosted pow16 shots at rat9. And can't be charged, and it has carapace too. I didn't even notice it had Polarity Field. Makes me wonder what it would take to make Ret players happy. The whole Battle Engine CID has become a mess. It's resulted in a weird little self-contained power creep. Hopefully PP are taking the approach of making them TOO good then toning them back.
|
|
Provengreil
Junior Strategist
Choir Kills: 12
Posts: 850
|
Post by Provengreil on May 20, 2017 1:16:39 GMT
If any of the battle engines at OP, its the Ret one. That thing has some stupid damage output while being silly safe from reprisal. If it aims, it has 2 boosted pow16 shots at rat9. And can't be charged, and it has carapace too. I wouldn't say OP but its definitely waaaayyyy to good for its points. I'm wondering if the devs made it so good on purpose to test and see if we would pick up on it. that would be something to do with week 1, not 4. They support it's current role. FWIW, I think rule sets like those attached to the the Ret BE are the inevitable end result of juggernaut models, and exactly why I hate them from a gameplay mechanic. There's a slow and stady power creep to make the things "worth it", until you hit some power level where NOT bringing one is crippling.
|
|
|
Post by greytemplar on May 20, 2017 1:58:54 GMT
I suppose the AFG is somewhat balanced by only having 24 boxes. It's pretty squishy relative to other battle engines when shooting isn't involved. Anything getting into melee with it will kill it quickly.
though, if we were too strong with Range 14 on our gun, then this thing is even worse.
|
|