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Post by smoothcriminal on Mar 24, 2017 11:15:57 GMT
Umm, no? You have 4 units. Electroponies fry first two best case and die to second two and then he has no ponies left and you still have the jacks hanging back behind those 2 units. And that's not even mentioning countercharges that will reduce the amount of attack from ponies or that arm 18 doesn't auto die to leaps like arm 13 WG do.
Also fangs+Kozlov threat same as ponies, Uhlans even longer. Also Irusk 4+ tough or 5+ tough. Don't forget fangs not fall on tough. Also Iron flesh to make arm 20 for your dudes.
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Post by khadorjack on Mar 24, 2017 14:05:48 GMT
With Strakhov2 your BG have ARM24 on iron zeal and feat, this means electroleaps became pretty useless in that turn. Also the other infantry fangs have ARM21 in shieldwall. I think this can be a good anti-cygnar drop, even if we have to consider how to keep our warcaster safe, cause it's armor in feat is only 18 and cygnar have ways to ignore stealth and clouds.
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wendan
Junior Strategist
Posts: 785
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Post by wendan on Mar 24, 2017 20:02:29 GMT
Back in the day you didn't have Electric Chickens running double Electric Ponies, and the range game wasn't as punishing as it is now due to the new measuring rules. I ran Claws of the Dragon back in the day, and it was awesome. But today this list, IMO, has a lot of weaknesses. I think you are right. The only caster that can run this good is strakhov2 thanks to the ARM feat I dunno, dude. Butcher 1 with Iron Flesh helps out a lot. Irusk 2 with tough everywhere also really helps to bring that down.
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Ganso
Junior Strategist
Posts: 932
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Post by Ganso on Mar 24, 2017 20:18:05 GMT
I'm gonna take this list to Kingdom Con, partly because deep in my heart I'm a fluff bunny, partly because it's all painted (and I still need to paint a 3rd list for Iron Gauntlet), and because if I really need shooting Vlad_1 can handle it.
Irusk_2 +27 -----Conquest 37 IF Kovnik x2 0 Uhlans full 20 Uhlans full 20 Great Bears 9 IFP full 15 -----CA 0
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Post by khadorjack on Mar 24, 2017 21:06:15 GMT
I'm gonna take this list to Kingdom Con, partly because deep in my heart I'm a fluff bunny, partly because it's all painted (and I still need to paint a 3rd list for Iron Gauntlet), and because if I really need shooting Vlad_1 can handle it. Irusk_2 +27 -----Conquest 37 IF Kovnik x2 0 Uhlans full 20 Uhlans full 20 Great Bears 9 IFP full 15 -----CA 0 Dunno man, colossals with I2 don't inspire me. I really prefer triple marauder
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Ganso
Junior Strategist
Posts: 932
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Post by Ganso on Mar 24, 2017 21:29:15 GMT
Dunno man, colossals with I2 don't inspire me. I really prefer triple marauder With 3 Marauders I could add Markov as well, or go to Black Dragons. Thing is I don't think i'll have time to paint the 3rd Marauder and Markov I could go 2 Marauders and 1 Destroyer, just so my head doesn't explode from missing out on FFE
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Post by khadorjack on Mar 24, 2017 21:39:57 GMT
With 3 Marauders I could add Markov as well, or go to Black Dragons. Thing is I don't think i'll have time to paint the 3rd Marauder and Markov I could go 2 Marauders and 1 Destroyer, just so my head doesn't explode from missing out on FFE Yeah, 2 marauders and destroyer will works well!!! Only keep Irusk safe from enemy shooting!
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Post by Rowdy Dragon on Mar 24, 2017 21:48:31 GMT
Man I forget that even IRUSK can speed up our Warjacks. Irusk. The Infantry Warcaster.
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Post by khadorjack on Mar 24, 2017 21:59:54 GMT
Man I forget that even IRUSK can speed up our Warjacks. Irusk. The Infantry Warcaster. Well, i think that is a mistake to consider Irusk2 THE infantry warcaster. Right now Strakhov2 is THE infantry warcaster. Irusk2 has 27 WJP, energizer, and solid ground works also on warjacks, so every warjack you bring on the table is blast immune and no KD (this is huge). FFE can be nicely cast on a warjack. The feat gives pathfinder to all the jack you have on tha table and they ignor forests. Finally, Irusk has 7 FOC. This means that if you upkeep SG (you really need t do it) you can fully fuel 3 jacks. Irusk2 is a mixed army caster, definitely!
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Post by Armchair Warrior on Mar 25, 2017 2:33:08 GMT
Dunno man, colossals with I2 don't inspire me. I really prefer triple marauder With 3 Marauders I could add Markov as well, or go to Black Dragons. Thing is I don't think i'll have time to paint the 3rd Marauder and Markov I could go 2 Marauders and 1 Destroyer, just so my head doesn't explode from missing out on FFE I think your original list looks legit, Ganso, and I like the Conquest in it. Conquest is a legit jack. FFE on the main gun is balls, and the secondary batteries are super useful. We're seeing Conquest as a solo jack in recent top tier competitive lists. www.discountgamesinc.com/tournaments/tournaments/search/s:KhadorYou don't need Markov in your list since Irusk 2 already solves the tactician problem. Go with it.
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Post by jollyroger on Mar 25, 2017 8:00:53 GMT
I'd say, the 3 units pikemen/bd plus Uhlans seems a lot to handle for the opponent... and more so the 2 bd/ 2 pikemen setup..
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Post by khadorjack on Mar 25, 2017 8:01:13 GMT
Dunno. You waste a super usefull spell like energizer for spending 37pts points for a boosted main gun that has 1 less POW, less blast damage and less threat range than a 5pts mortarcrew(in this case you can't use it but that's not the point). Of course it's more durable and you have also the secondary batteries and the crit devastation, but it isn't woth it IMO, also because the impressive melee game of the conquest is reduced due to the fact it remains a SPD4 jacks with a depriment 9"threat range.
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Post by KingoftheNorth on Mar 26, 2017 16:45:12 GMT
In all seriousness it doesn't need shooting really...take double Destroyer as battlegroup if you're that concerned. That many extremely hard hitting models will get the job done... Claws of the Dragon...no guns Doom Reaver Spam...no guns Charge of the Horselords...no guns All pretty decent lists back in the day if I do recall Back in the day you didn't have Electric Chickens running double Electric Ponies, and the range game wasn't as punishing as it is now due to the new measuring rules. I ran Claws of the Dragon back in the day, and it was awesome. But today this list, IMO, has a lot of weaknesses. People need to stop expecting perfect lists against everything... Be looking more for the pairings it can create
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Post by Rowdy Dragon on Mar 26, 2017 17:12:04 GMT
Mkii was way worse for listbuilding. Almost binary even.
Each faction had a few selections of near unkillable infantry. And they fought each other and nothing else was even close.
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Post by Voodoogk on Mar 27, 2017 4:35:19 GMT
Played Z1 the other night, with bd+ua vanilla+ua 2 kovnik, markov, jug/dest/dest full uhlans. I really liked it. I mean really really liked it. Played into vyros who hated on my cloudwall ofc but it was fine. I did die to getting her killed but I mean.. first time with the list. Really came down to getting a bit gummed up after giving away markov too easily. Failed to bring down helios when I could have with tactician. That countercharge thing with markov in the middle of the army is extremely good.. Way better than I thought it would be. I think I'm going to drop the jug for the bears in fact. It worked just like I want my fangs to work. A thing of beauty that list, highly recommend.
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