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Post by fallenexile on Jan 13, 2019 15:12:59 GMT
I keep trying to look at her but my eyes keep getting drawn to that insect-like monstrosity on her left. What is that thing? WHAT IS THAT THING? Oh God, it's getting closer! I can hear the buzzing! IT'S INSIDE MY HEAD! NOOOOOOOOOOOOOO!!!!!!!Got a good chuckle out of that. My eye kept getting drawn to that (and the Ret 'caster on her right) as well. Not sure if you're serious about not knowing who/what that is, but, if so, it's Father Lucant, a CoC caster.
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Post by fallenexile on Jan 8, 2019 3:25:19 GMT
Yes, it had 2 Siege Crawlers, and everything else the images on the first page showed. Awesome. Maybe there will be a Cygnar player out there willing to get rid of theirs so I can snag my second one cheap. Lol
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Post by fallenexile on Jan 6, 2019 15:34:54 GMT
So I ended up getting the Cygnar box. Did it include the pair of Siege Crawlers as well?
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Post by fallenexile on Jan 6, 2019 15:29:30 GMT
Indeed. Thought it was interesting when I googled Butcher Klaus for a picture of the model.
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Post by fallenexile on Jan 5, 2019 20:55:31 GMT
The real life Butcher of Lyon, Klaus Barbie. Butcher Klaus. Though I'm sure PP didn't mean to draw any similarities to a real life Nazi SS and Gestapo officer.
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Post by fallenexile on Jan 5, 2019 18:22:50 GMT
So.... REALLY late here, but did anyone else happen to notice that there is already a Butcher Klaus irl?
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Post by fallenexile on Jan 5, 2019 2:45:47 GMT
True. I don't own any high shields, but I could certainly order a few.
I also though about the Avalancher's shield. Or even the Cygnar Trench Buster.
But I could also just beef this one up a bit as well. Hmm...
Either way, I think the spikes on this shield gotta go.
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Post by fallenexile on Jan 4, 2019 23:33:32 GMT
Not sure what I want to do with the shield, though...
Any suggestions?
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Post by fallenexile on Jan 4, 2019 11:38:20 GMT
Don't talk to me or my son ever again. The concept here is to convert an Ogrun Bokur into a "Forge Guard... guard". This is just a mock up with sticky tack first. I'll be redoing the sculpt with green stuff over the weekend. The hammer, though is made from a MoW Demo Corps with a bit of green stuff and a bit of plastic rod added.
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Post by fallenexile on Jul 13, 2018 14:51:31 GMT
Anybody know what they use for the lightning? I can't even guess, unless it is some terrifying combination of skill and green stuff. Usually just wire.
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Post by fallenexile on Jul 9, 2018 23:54:06 GMT
Well, the list I posted gave Advance Move to all 7 heavies. I figure that plus Ossrum's feat should allow me to get within striking distance with an extra bit of armor to hold off shooting and get me through the alpha. yah but then u gots to upkeep ffe and cast eneryizer and hand off focus and not die Did you expect to win by doing nothing each turn?
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Post by fallenexile on Jul 9, 2018 17:12:54 GMT
Totally agree that you covered that base, but it does raise an interesting point. How do you plan to deliver them in a reasonable timeframe? Well, the list I posted gave Advance Move to all 7 heavies. I figure that plus Ossrum's feat should allow me to get within striking distance with an extra bit of armor to hold off shooting and get me through the alpha.
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Post by fallenexile on Jul 9, 2018 17:04:13 GMT
My planned purchases already include 1 Vicky/Connie (magnetized), Beast 09, Ruin, and Behemoth. Since I knew I'd be picking up those jacks from the start, I was looking for advice on the rest of the field. As Torch doesn't play with the casters I'm interested in and Drago seems to be considered terrible, I decided to pass on those two.
So far, it seems like I'll be picking up 3 Heavy Warjack Kits (with parts to magnetize 2 into Kodiaks) and -maybe- 1 Spriggan kit. This seems like it will give me the best options. Not sold on Berserker jacks.
I just want to make sure I don't overspend and buy a bunch of things I won't need or use right now.
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Post by fallenexile on Jul 9, 2018 7:17:29 GMT
Thanks! That's pretty much exactly what I was looking for!
If anyone else has any differing viewpoints or anything to add, I'm all ears as well!
Do you think purchasing just 1-2 of each heavy (or magnetized kit) will be enough or will I be looking to use more than 2 of any particular jack in Armored Korps? For instance, I know running a Spriggan in WGK Rocket Spam is popular due to Flare. Does AK need any jacks in particular? And do any of the casters Ive mentioned really prefer one type of jack over another?
Without having played Khador and with a much larger list of heavy jacks to choose from than I've had in my past factions, it's hard to prioritize purchases for the list(s) I want to run.
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Post by fallenexile on Jul 9, 2018 2:58:01 GMT
I started as a Cryx player in Mk1. They had the Slayer, some arc nodes, and ... not much else.
I took a long break and came back in Mk3 to play Mercs. They have the Nomad, the Mangler, and... not much else.
I "branched out" to Dwarves. They have Drillers, gun bunnies, and... well, you get the point.
So, now that I'm wanting to play Khador, I'd like to learn what are considered the best (non-character, non-colossal) jacks to take for most casters. Specifically, I'm looking to play Armored Korps with Sorsha3, Irusk1&2, Vlad2, and Butcher3.
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