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Post by h4ppynz on May 12, 2017 3:48:30 GMT
I suppose this can still be counterplayed by your opponents running two small based infantry up to the Pain Train on opposites sides and parking base to base with it. I'm pretty sure with how impact attacks + crushing weight works, you can hit any model that is at any point within .5" so that pinning wouldn't really work?
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Post by Armchair Warrior on May 12, 2017 11:55:00 GMT
I suppose this can still be counterplayed by your opponents running two small based infantry up to the Pain Train on opposites sides and parking base to base with it. I'm pretty sure with how impact attacks + crushing weight works, you can hit any model that is at any point within .5" so that pinning wouldn't really work? So there's been some confusion, actually. The current wording, RAW, would allow you to make an infinite number of impact attacks. Then PP Soles said contact would be reworked in an errata to mean contact (the dictionary definition), and you can't make contact if you're already in contact. So I asked a question in the rules forum on the CID and got this perfectly reasonable reply from Pagani: I think that will keep impact from becoming broken, but allow you to get out of jams.
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Post by Armchair Warrior on May 17, 2017 11:23:07 GMT
So, would it be too powerful for Joe to be able to apply to his speeches to either a Winterguard Unit or Model in order to benefit the gun carraige? The +4 Strength might be a little bonkers...but man oh man I think that fixes my beef with melee power.
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Post by skathrex on May 17, 2017 12:41:27 GMT
So, would it be too powerful for Joe to be able to apply to his speeches to either a Winterguard Unit or Model in order to benefit the gun carraige? The +4 Strength might be a little bonkers...but man oh man I think that fixes my beef with melee power. It just doesn't interact well...tough seems weird, +2 hit is nice, but in this context +4 St is just over the top
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Post by smoothcriminal on May 17, 2017 12:48:00 GMT
You're not killing jacks with the amount of melee attacks carriage has anyway.
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Post by auraco on May 17, 2017 13:32:46 GMT
The +4 str wouldn't change anything on the gun carriage unless it was ruled to change mount pow. As it stand there is no way to modify the melee pow on the gun carriage with str buff or debuff since mount pow doesn't change. I'd like to see the +2 to hit speech work on the gun carriage though.
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Post by GumbaFish on May 17, 2017 22:55:17 GMT
While not strictly a STR buff, you can put fury on it can you not.
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Post by tapecrawler on May 17, 2017 23:58:53 GMT
I'm frustrated with the new salt wagon role. It looks like what I would expect a ranged skirmisher to look like with the horses out front and those weedy ghetto wagon wheels. It looks like it would flip over and smush the horses if somebody jammed a spear in the front wheels. I was going to mention the artillery Kapitan, but I'm not even sure if he'd help it all any more . . . 😞
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Post by Rowdy Dragon on May 18, 2017 0:31:48 GMT
I'm frustrated with the new salt wagon role. I still get you. The fact that it functions as a better meat thresher then the meat thresher is stupid to me. Its role its supposed to be doing looks stupid in my head and kinda dumb. BUT if its going to have a counter-intuitive stupid role, at least it does it well.
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Post by h4ppynz on May 18, 2017 5:00:23 GMT
In case anyone doesn't have CID / lives under a rock
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Post by welshhoppo on May 18, 2017 6:26:46 GMT
Looks like it's going to be hilarious.
Boundless charge something 13 Inches away, then trample bot everything.
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Post by haraldtorvatn on May 18, 2017 7:08:20 GMT
As the rules are written, it will be able to make multiple impact hits against the same model, if one model is within 0,5" when it contacts another, and survives (but that other one does not), it will ba able to make impach hits against that model when it contacts it.
Is that the intention?
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Post by h4ppynz on May 18, 2017 7:54:19 GMT
It appears to be harald. Now we just pray it remains as is or gets better from internal testing.
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Post by Soul Samurai on May 18, 2017 9:17:43 GMT
Good point, I was expecting some wording along the lines of "can only make one impact attack against a model" or something. At least I assume that's the intention.
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Growl
Junior Strategist
Posts: 496
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Post by Growl on May 18, 2017 12:27:32 GMT
How would it be able to make more than one impact attack against anything? It would make an impact attack and the thing is knocked down and takes damage and if still alive the carriage would have to stop. What am I not seeing?
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