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Post by Soul Samurai on Jun 26, 2018 13:06:27 GMT
Ive used them to a good effect vs warbeasts of all things. My meta makes good use of rush, and rage animi. And dispite their average rat 6 on croe the silence has been golden. Being able to take the warbeast like a single axer, or mauler and make ot so the beast can not use the animus on another beast (mulg or a basher) has been a great boon. Sounds like the best use for it (at least in Khador). Could be interesting if paired with Sorscha1 I suppose, or maybe with FFE under Valachev. Add that croe is always the last man standi g in his unit and you can always use silence till the very end. Just a small note: sadly that's not always the case anymore.
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Post by onijet01 on Jun 26, 2018 13:09:35 GMT
Ive used them to a good effect vs warbeasts of all things. My meta makes good use of rush, and rage animi. And dispite their average rat 6 on croe the silence has been golden. Being able to take the warbeast like a single axer, or mauler and make ot so the beast can not use the animus on another beast (mulg or a basher) has been a great boon. Sounds like the best use for it (at least in Khador). Could be interesting if paired with Sorscha1 I suppose, or maybe with FFE under Valachev. Add that croe is always the last man standi g in his unit and you can always use silence till the very end. Just a small note: sadly that's not always the case anymore. Cool. What about under vlads ether signs or guided hand?
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Post by Soul Samurai on Jun 26, 2018 13:34:42 GMT
Not sure it's enough to reliably hit a caster, but worth a try I guess?
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Post by jonnyboy on Jun 26, 2018 15:21:02 GMT
the option for croe's cutthroat is there, but he is very costly. 5 points for Orin and 8 points for A+H vs. his 10 points. He would have to get a lot of work done imo. I do like the idea though.
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Post by sand20go on Jun 26, 2018 15:46:08 GMT
Furthermore, if we take your example game and just *Give* you Sigil, free of charge, would you actually be able to do anything different with that list? Your problem is much less that it's a gremlins swarm, which btw you kill at a much better value of Dice-5, and more that your list couldn't reach that guy in the first place. You'd have basically the exact same problem if that Swarm was instead 3 Spell Martyrs, and worse problems if that was a Monger Warchief or Ammok. Especially since that scenario I'm quite sure is Recon, one of the most live of all scenarios. You didn't even say the actually ridiculous thing you can do with Gremlins, such as hide one of those asshats behind a Thing in the corner of your zone. Now if you bleeted about how the problem was double Wraith Engines and you got randomly gear checked by them then you'd have some legs to stand on, but given you didn't and just generalised the issue as Mweh, magic weapons, plz give me Whizzard Bro 2 Fix you've stopped thinking about the problem properly and realising that it's primarily an issue of 2 factions and sometimes one caster in Cygnar, but also that you still have to *Win the attrition for any of this to be relevant*. If those gremlins were spell martyrs you'd instead be complaining, quite rightfully, that primal terrors is Horseshit You want to know what game I actually play? One where given your list and a hatred of Gremlins I'd look at giving Sorscha Reinholdt. Fits nicely, Sorscha appreciates the rerolls and the reload, gives a similar but alternative model to Sylys and, given that 5/6 scenarios have objectives, also allow you to have a real answer at range to Gremlins Sure. Lets look at the prior two posts.... A) Spell Martyrs are MUCH squisher than incorp swarm. So even though the list has limited shooting there were options here, from sorscha taking shots (more on this below) to the shocks usually shitty RNG 6 guns. MUCH easier to make difficult. Also would have loved to pull Ammok out to that flag as that means no dispel on the IF Shocktroopers, allowing them a better chance of Grinding out the chosen on the other zone (good deduction on Recon) where MY flag was. B) Eliminators. 2 points here. As others have pointed on in a number of threads - AK needs/requires at least one fast model(s) to get back. The most critical scenario is spread the net where they can provide options to dash in and deny scoring on YOUR turn. At 5 points they are clearly the cheapest unit to do that. Second, if THEY could easily get magic weapons then they could go and kill the swarm themselves. C) Magic from Objectives. I have to think more about the non-legion matchup here (Grmkin/cryx) but the challenge there is that you have to play around the hell mouthes whose job it is to punish you for being tied down to a particular board space. I do think I could have played the tentacles better this game - focusing much earlier on "eliminating" them and trying to get them off the table faster. D) Still paying a Rienholdt/Sylss tax. Both could have rolls. Interesting question of doing additional testing with them and losing a tanker.
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Post by sand20go on Jun 26, 2018 21:26:09 GMT
Anyone that thinks that not having magic weapons isn't a bad bad thing should watch the twitch of the IG final. I am watching Swarms be ridiculously irritating.
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Post by onijet01 on Jun 27, 2018 10:38:15 GMT
Anyone that thinks that not having magic weapons isn't a bad bad thing should watch the twitch of the IG final. I am watching Swarms be ridiculously irritating. Watching a well practiced player play the game is not the same as watching a good player play the game. Swarms are only a problem of you lack foresight to prepare an answer to them. The problem i've seen alot with "pro" (use term losely) players are their limited creativity. I can not wait to see the greylord attachment as this could be a huge buff to the armies of khador. If he has the cloud spell he could make oldwitch 2 vlad 1, 3 really stupid. If they use wind wall and he is base to base they can only be harmed my magical ranged attacks that would be awsome.
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Post by 36cygnar24guy36 on Jun 27, 2018 10:50:53 GMT
onijet01 remember that Alexia 1 grants Spell Ward, so it is not easy to put spells on the unit. You basically have to have Alexia 1 out of formation from Valachev, so that the unit is no longer affected by Spell Ward.
So you could put an upkeep on them turn 1 if you deploy Alexia out of formation, but if you want to cycle a buff like Fury to them late game (which seeing as she is a second line piece is very likely), it's not really that feasible.
edit, also she cannot charge and Valachev use Zephr at the same time
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Post by sand20go on Jun 27, 2018 14:56:08 GMT
Anyone that thinks that not having magic weapons isn't a bad bad thing should watch the twitch of the IG final. I am watching Swarms be ridiculously irritating. Watching a well practiced player play the game is not the same as watching a good player play the game. Swarms are only a problem of you lack foresight to prepare an answer to them. The problem i've seen alot with "pro" (use term losely) players are their limited creativity. I can not wait to see the greylord attachment as this could be a huge buff to the armies of khador. If he has the cloud spell he could make oldwitch 2 vlad 1, 3 really stupid. If they use wind wall and he is base to base they can only be harmed my magical ranged attacks that would be awsome. OW 2 can be shot - just at -5 to Rng. But I agree that the no magic, no regular shooting (windwall) becomes very strong. I think also it helps any caster who doesn't like to get teleported (Butcher3)
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Post by onijet01 on Jun 27, 2018 16:04:40 GMT
onijet01 remember that Alexia 1 grants Spell Ward, so it is not easy to put spells on the unit. You basically have to have Alexia 1 out of formation from Valachev, so that the unit is no longer affected by Spell Ward.
So you could put an upkeep on them turn 1 if you deploy Alexia out of formation, but if you want to cycle a buff like Fury to them late game (which seeing as she is a second line piece is very likely), it's not really that feasible.
edit, also she cannot charge and Valachev use Zephr at the same time I meant as a move 6 invhes make a thrall then zepher forward never once did i say charge.
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