thelat
Junior Strategist
Posts: 480
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Post by thelat on Apr 16, 2017 19:20:24 GMT
I have come to the conclusion that, for the purposes of list-building, Kallus2 does not have a feat. If the opportunity comes up, sure, I will use the feat, but I get so much less from his feat than I do from his spell list.
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princeraven
Junior Strategist
Shredder spam is best spam
Posts: 256
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Post by princeraven on Apr 17, 2017 4:05:39 GMT
I've found his feat useful for clearing out infantry, creating assassination opportunities, and getting Kallus himself into the fight late game. Typhon and Zuriel have proven really strong with him and I think I'm going to play him out of any theme force in order to keep them in the list.
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princeraven
Junior Strategist
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Posts: 256
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Post by princeraven on Apr 17, 2017 14:34:34 GMT
Update: played a few games with him today and Raptors are performing very well. Battle Lust is proving to be a stronger part of his game plan than I initially gave credit to. I think I've pretty much settled on my list for him.
Kallus 2 - Succubus - Typhon - Azrael - Zuriel - Raek
Raptors
2 Forsaken Shepherd Spell Martyr
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newsun
Junior Strategist
Posts: 140
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Post by newsun on Apr 17, 2017 20:02:33 GMT
Considered second unit of raptors instead of Zuriel?
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princeraven
Junior Strategist
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Post by princeraven on Apr 18, 2017 3:51:44 GMT
I have considered it after seeing other people run double Raptors with Kallus. Zuriel's doing pretty well so far but that might be because of what I'm facing... I may be less settled on the list than I thought. If anything I'd probably take him out for an Angelius before a second unit of Raptors or drop him down to a Seraph and lose the Succubus to get a pair of Deathstalkers into the list. Kallus is so Fury strapped he generally doesn't have more than one opportunity to use Battle Lust anyway.
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Post by ForEver_Blight on Apr 28, 2017 13:18:47 GMT
So got a game with the joke list and it's not as much of a joke as I thought. It has maybe some potential. But I'm not sure if I even like that where that would lead.
Played Axis set with 3 Inverters, proximity mine servitors, one conservator, scissor shield heavy infantry, a set of angels, enigma foundry, optifex, and a full unit or shield guard light infantry. oh and the focus battery.
Going second I didn't get the chance to out threat with the feat. Battle lust, pow 17 ogrun are delightful; essentially 3 ogrun dropped a heavy for two kills bottom turn two. I miss placed the pair that charged the third and only got one charge in. The Optiflex then camped the thing and heal 14 or 16 boxes on it over two turns.
Now granted, I got really unlucky. I moved the blightbringer up baiting the counter charge. he took the bait with 2 invertors. that's fine there's no way they can kill it. The first one box cars it's damage roll to column 5. So no more bought attacks. If that hadn't happened I'm sure I would have dropped all 3 inverters that turn.
Top of 3 he feats and moves Axis to my side of the board. Granted I was back pedaling due to not clearing the last inverter. But that basically bought him a turn to score on a flag and reposition his infantry. My turn I just cannot move far enough to accomplish anything. speed 2 BB and speed 3 Ogrun and no charging.
Top of 4 he's cleared all but both Warspear UAs, the BB and Kallus. He's still got 13 infantry dudes, conservator, and a continually repaired inverter. But I can walk to axis by moving the BB. so I move, pot shot infantry. catch like 7 or 8 shield wall dudes that didn't get shield wall because they ran. and pop 3. Not important. Kallus walks up to Axis, can't get to mount attack range, but swings 7 times. hit 5 and overkill by 4 points.
It wasn't anything I was proud of. There was no need to have axis that close. I had no right to win. The axis list was pretty ball busting though. Mat 9 heavy infantry, CMA light infantry, Pow 20 auto-knockdown counter charge and a feat that's basically a cryx and a legion feat combined. Ow...
So my first game opinion of Kallus 2. I don't really like his spell list. Battle lust is great but using it, not even twice, ruins him doing much else that turn. Which is normal for most spell casters. but mid line caster I feel should be a bit different. But it's also what I set up for. With such a small battle group I was going to rely on BL and ignore overrun for the most part. I get that. It's sort of like the idea of running warspears with Kryssa. Pow 20 is amazing. But in trying to optimize one thing you lose out on so much else. Again no new revelation here, just throwing out my thoughts even if they are obvious. I'll try an overrun list. Then I'll try and swap Kallus 2 into my Kryssa list. I'm almost certain he could make the same use out of it and I could mold it more towards high mobility. (I want to have Anyssa gunfighter charge some infantry welp at 14" kill it on impact and then take her shots on something 12 from there. just because) Then I can try and make an armor crack Kryssa list.
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princeraven
Junior Strategist
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Posts: 256
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Post by princeraven on Apr 28, 2017 15:17:04 GMT
I've found that playing Kallus 2 I fall into a pattern of run up turn 1, use Overrun to hit and run my opponent turn 2, Battle Lust a unit to wreck some heavies turn 4, Assassinate their caster via Overrun turn 5. So Overrun is really the bread and butter and Battle Lust is used sparingly but always has a big impact when I use it.
Also sorry to burst your bubble but Anyssa can't charge and shoot something further away as Gunfighter forces her initials to be taken against something in her melee range if she charges. The only time she can do that is with Lylyth 2's feat because it grants an additional attack, not an initial.
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Post by ForEver_Blight on Apr 28, 2017 15:44:35 GMT
Also sorry to burst your bubble but Anyssa can't charge and shoot something further away as Gunfighter forces her initials to be taken against something in her melee range if she charges. The only time she can do that is with Lylyth 2's feat because it grants an additional attack, not an initial. The mount attack has to kill the target and she not be engaged by other models she would get her regular initial shots. Unless my lead rules "officer" at the store is wrong...
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princeraven
Junior Strategist
Shredder spam is best spam
Posts: 256
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Post by princeraven on Apr 28, 2017 19:08:09 GMT
It doesn't matter if she's engaged or if your charge target is already dead, if a model charges and has gunfighter they may only make their initial ranged attacks against targets in melee with them.
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Post by ForEver_Blight on Apr 28, 2017 19:31:04 GMT
hmm :/ something learned
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Post by piedpiperwtf on May 10, 2017 1:28:44 GMT
So got a game with the joke list and it's not as much of a joke as I thought. It has maybe some potential. But I'm not sure if I even like that where that would lead. What s this joke list you speak of? K2 is in the mail and I've been trying to wrap my head around an optimal list for him.
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Post by ForEver_Blight on May 10, 2017 12:49:44 GMT
So got a game with the joke list and it's not as much of a joke as I thought. It has maybe some potential. But I'm not sure if I even like that where that would lead. What s this joke list you speak of? K2 is in the mail and I've been trying to wrap my head around an optimal list for him. 2 max units of Warspears with UA + Blightbringer and then w/e else you want that adds up to like ~20 points. Basically the idea is is pow 17 weaponmasters (13 + 2 prey + 2 aura + battlelust). It survived but there wasn't a lot of enemy ranged mess on the board. 3 Ogrun connecting with their attacks dropped an inverter (pow 20 auto-knockdown thing in CoC) So in a perfect world and going by that result; 2 max units would be able to drop 4 jacks in one go. That impressed me. Having the aura there for Kallus as well was the reason I could assassinate. So yea I thought it was going to be a joke and fail. but went rather decent.
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Post by DanX on May 10, 2017 13:29:19 GMT
| Legion Army - 75 / 75 points [Theme] Ravens of War
(Kallus 2) Kallus, Devastation of Everblight [+28][*]Archangel [37] [*]Naga Nightlurker [8]
Grotesque Assassin [0(4)] Spell Martyr [1] Spell Martyr [1] Spell Martyr [1] Strider Deathstalker [0(4)] Strider Deathstalker [4] Blighted Nyss Raptors (max) [18] Grotesque Banshees (max) [13] Grotesque Raiders (min) [8] Grotesque Raiders (max) [12]
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I think this might be quite effective. I don't have the 3rd unit of Groteques yet - but I've ran the Archangel + Kallus 2 as his only beast and it was really fun. Overrun just helps Kallus get engaged/run away. The Feat makes the AA's animus way better. Battlelust turns the Raiders/Raptors into very powerful pieces. The spell Martyrs either let you set things on fire from far away, or let you hand out Battle lust from far away. Ambushing/Stealth/Immune to Blast Grots are a lot of fun. I kind of what a bloodseer in the list rather than the Naga so it can copy the AA's fire animus to make the feat even more firey - but... well...
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Post by piedpiperwtf on May 10, 2017 18:45:32 GMT
Here's a list. Thought is proteus's get blood lust and pulls things in setting g them on fire with his Pseudo- Weapon Master tentacles. Hellmouth also pull things in, allowing Azrael to further set things on fire. Kallus activates and sets more things in fire then pops feat. Typhon finishing off the turn. Seraph is of course seraph.
I think the feat has multiple applications. And this is more about the free charge for Typhon and/or the multiple pow 12s.
If I'm not wrong a hellmouth tentacles c an slam a model on fire on feat turn, though only at a strength 6.
War Room Army
Legion of Everblight - K2
Theme: No Theme Selected 75 / 75 Army
Kallus, Devastation of Everblight - WB: +28 - Succubus - PC: 4 - Azrael - PC: 21 (Battlegroup Points Used: 21) - Typhon - PC: 24 (Battlegroup Points Used: 7) - Proteus - PC: 19 - Seraph - PC: 14
The Forsaken - PC: 4 The Forsaken - PC: 4 Spell Martyr - PC: 1
Hellmouth - Hellmouth & 3 Tentacles: 6 Hellmouth - Hellmouth & 3 Tentacles: 6
---
GENERATED : 05/10/2017 13:37:14 BUILD ID : 2039.17-03-16
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Post by ForEver_Blight on May 10, 2017 20:27:44 GMT
Battle Lust is warrior model only. Sorry.
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