leander
Junior Strategist
Posts: 185
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Post by leander on Feb 7, 2018 17:40:39 GMT
well let's see this suppression tanker, holy crap a SP10 pow16? that'll see some use for sure. With boosted attack rolls vs warrior models still pretty good if you ask me
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leander
Junior Strategist
Posts: 185
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Post by leander on Feb 7, 2018 17:41:33 GMT
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Post by greenbay924 on Feb 7, 2018 17:41:39 GMT
Does anyone know if it's okay to post CID rules outside the forums? If so I can do a quick copy paste
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Post by 36cygnar24guy36 on Feb 7, 2018 17:41:45 GMT
With boosted attack rolls vs warrior models still pretty good if you ask me I agree
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Asmoridin
Junior Strategist
Getting back into the game after too long a hiatus!
Posts: 323
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Post by Asmoridin on Feb 7, 2018 17:45:28 GMT
I really dig the Chariots- those would be fun to paint and field. I can't tell if they are *good*, but I'd like to see them in action!
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Post by Rowdy Dragon on Feb 7, 2018 17:46:02 GMT
Rowdy Dragon whatever dude, if you don't see anything you like then you are completely a lost cause, just quit the game and save everyone your negativity Negativity, truly the poison of kings! Is negativity evil purely on principle? Is my required default state is jumping out my pants and humping the screen? Im not impressed by anything. Nothing terrible, but doesn't really fix any of the inherent issues of MOW and some design elements seem downright stupid (Defensive line on Def 10 Models? Are you KIDDING me?). There isn't much utility in this army or ways to play it differently outside of Mercs. Some things feel impressive until you realise that MOW can't boost so their powerful-ish ranged attacks are alright-good but nothing great. And PP seriously overvalues the MOW survivability for everything except Shocktroopers.
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Post by greenbay924 on Feb 7, 2018 17:46:30 GMT
still pretty good if you ask me I agree That Supression Tanker...just...yes please
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Post by hocestbellum on Feb 7, 2018 17:48:07 GMT
Sorscha3 looks solid... Cloud wall and infantry clearing in one feat, permanent Fog of War that only affects your models, and the ability to make all our warjacks into MAT9 weaponmasters...
She can also just sit there at DEF14 ARM20, with concealment.
That flank ability is mental, though. That's one-rounding-a-colossal territory on a lot of our jacks.
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Post by smoothcriminal on Feb 7, 2018 17:49:21 GMT
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Asmoridin
Junior Strategist
Getting back into the game after too long a hiatus!
Posts: 323
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Post by Asmoridin on Feb 7, 2018 17:50:41 GMT
Sorscha3 looks solid... Cloud wall and infantry clearing in one feat, permanent Fog of War that only affects your models, and the ability to make all our warjacks into MAT9 weaponmasters... She can also just sit there at DEF14 ARM20, with concealment. That flank ability is mental, though. That's one-rounding-a-colossal territory on a lot of our jacks. Yeah, Flank is a really nice bonus- that's going to make her really fun and dangerous!
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Post by HereComesTomorrow on Feb 7, 2018 17:50:46 GMT
The new MoW solos look good but nothing else seems that exciting. Of course as good as they are I don't fancy spending €75ish on 4 models that basically all look the same.
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Post by oncomingstorm on Feb 7, 2018 17:51:25 GMT
Calling it now, no way those Tankers (especially the supression tanker) goes live as it is. Pow 16, spray 10, boosted attack rolls against warriors...x2? For 6 points? And that much survivability? We'd never see infantry again.
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Post by tesoe on Feb 7, 2018 17:53:31 GMT
The file won't open on my phone. Would someone be willing to post the rules, please?
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Post by greenbay924 on Feb 7, 2018 17:55:21 GMT
Rowdy Dragon whatever dude, if you don't see anything you like then you are completely a lost cause, just quit the game and save everyone your negativity Negativity, truly the poison of kings! Is negativity evil purely on principle? Is my required default state is jumping out my pants and humping the screen? Im not impressed by anything. Nothing terrible, but doesn't really fix any of the inherent issues of MOW and some design elements seem downright stupid (Defensive line on Def 10 Models? Are you KIDDING me?). There isn't much utility in this army or ways to play it differently outside of Mercs. Some things feel impressive until you realise that MOW can't boost so their powerful-ish ranged attacks are alright-good but nothing great. And PP seriously overvalues the MOW survivability for everything except Shocktroopers. Oh dude, I understand you. Some of it was head scratching. Defensive line on MOW is pretty...useless. However, I think you need to open up the creativity a bit. As an example, take the chariot with the pow20 gun. Yes, it can't be boosted. What it can do, is get to 8" away from a hard target (let's take an arm20 jack), hit it for an average of 7 damage, slam it away, then repo back out of charge range of said jack. Rinse, repeat. It might lack a boosting ability, but it has the tools necessary to perform an effective battlefield role. Now take the other hard hitting gun, the strike tanker. rng 12 pow 8 armor pierce, also doesn't seem great since it can't boost. But it's on a 6 point model (free in theme? I don't really know). 12" is out of a lot of warjack charge ranges, once again it can get multiple turns of using said gun, for very cheap. Are these models amazing, meta shifting or game breaking? Nope, just good models. I kind of like the direction PP took with this one, nothing is over the top crazy a la the Grymkin CID, but they're all incremental changes or good baseline starting points. Remember, this is CID and not live, so playtest and give your feedback, it's the only way to get defensive line changed to wall of steel!
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Post by 36cygnar24guy36 on Feb 7, 2018 17:55:49 GMT
Rowdy Dragon well it's all in CID, go and tell Pagani where they have gone wrong
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