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Post by punk on Jan 3, 2018 16:17:43 GMT
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Post by kuririnad on Jan 3, 2018 17:23:40 GMT
Thanks for the post. Interesting to see so many bradigus. It will be fun to pick out some of the list info from this eventually.
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Post by macdaddy on Jan 3, 2018 17:52:10 GMT
Some interesting lists on there. Also some lists make me really scratch my head. Like the secret masters lists. The bradigus secret masters list in particular is really head scratching, because its entire premise is using Brun as a sac pawn target for bradigus based on what I can see. He ditches bones for the free points and bigger BG to gain a super quirky interaction.
I like seeing Kromac 2 floating around, be nice to see if any of those lists do well.
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Post by radamanthys on Jan 4, 2018 23:31:39 GMT
Some interesting lists on there. Also some lists make me really scratch my head. Like the secret masters lists. The bradigus secret masters list in particular is really head scratching, because its entire premise is using Brun as a sac pawn target for bradigus based on what I can see. He ditches bones for the free points and bigger BG to gain a super quirky interaction. I like seeing Kromac 2 floating around, be nice to see if any of those lists do well. yeah! kromac2 returns this week i will test this list Theme: Call of the Wild 4 / 4 Free Cards 75 / 75 Army Kromac, Champion of the Wurm - WB: +28 - Ghetorix - PC: 21 (Battlegroup Points Used: 21) - Warpwolf Stalker - PC: 19 (Battlegroup Points Used: 7) - Feral Warpwolf - PC: 18 - Pureblood Warpwolf - PC: 17 - Gnarlhorn Satyr - PC: 12 - Gorax Rager - PC: 7 - Argus Moonhound - PC: 6 Blackclad Wayfarer - PC: 0 Blackclad Wayfarer - PC: 0 Blackclad Stoneshaper - PC: 0 Blackclad Stoneshaper - PC: 0 Shifting Stones - Leader & 2 Grunts: 3
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Post by jisidro on Jan 5, 2018 0:04:47 GMT
Why 2 Stoneshapers? If you take 2 free shifting stone units you get 3 points... Bellows + Chef? The Gobber Triumvirate?
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Post by elshinare on Jan 5, 2018 2:03:03 GMT
Why 2 Stoneshapers? If you take 2 free shifting stone units you get 3 points... Bellows + Chef? The Gobber Triumvirate? Or even lord of the feast and wilder
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Post by radamanthys on Jan 5, 2018 8:09:04 GMT
Why 2 Stoneshapers? If you take 2 free shifting stone units you get 3 points... Bellows + Chef? The Gobber Triumvirate? Or even lord of the feast and wilder The Stoneshapers help clean to inf with your spray. One question abaout the lord of the feat can i make the ranged attack a frienly faction model? in this case he charge a enemy model and after he wiil return a back possition hahaha
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Post by macdaddy on Jan 5, 2018 15:41:36 GMT
LoTF only benefits from shifter if he hits and enemy model sadly.
I think you are better off running double stones and grymlin swarm instead of the 2 shapers and the one unit of stones. Take the stones for free and have a grymlin swarm to contest. You should not be dropping this list into any list with more than 1 or 2 units of infantry. I think between ghetorix, the stalker, and Kromac himself you have plenty of infantry removing options.
I also think you really want a second stalker with Big Mac which means you may want to drop the feral or the gnarlhorn and moonhound. or all 3....lol
I would say this is what I would make your list look like: Big Mac -Ghetorix -2 Stalkers -2 Purebloods -Gorax 2 Wayfarers 2 Sifting stones Grymlin Swarm
Or you can drop the second pureblood for two, seven point lights (three less free points but then you have a bit more oomph in hitting power and the bark for assassinations)
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Post by toybeast on Jan 12, 2018 3:45:53 GMT
I was looking at the Kromac1 list with basically nothing but beasts...feral, Ghetorix, rager, pureblood, stalker and an argus, with a wilder, 2x wayfarer, Lanyssa, feast and some stones. I've not played that many beasts before. How does a warcaster and 1 wilder manage that much fury (potentially 22 fury)? Do you only force a couple each turn? Or go all in, let the frenzy's happen and go for the K1 assassination? Kind of confused here (but nothing new about that) Thanks!
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Post by macdaddy on Jan 12, 2018 3:50:24 GMT
I was looking at the Kromac1 list with basically nothing but beasts...feral, Ghetorix, rager, pureblood, stalker and an argus, with a wilder, 2x wayfarer, Lanyssa, feast and some stones. I've not played that many beasts before. How does a warcaster and 1 wilder manage that much fury (potentially 22 fury)? Do you only force a couple each turn? Or go all in, let the frenzy's happen and go for the K1 assassination? Kind of confused here (but nothing new about that) Thanks! Firstly, it’s almost always a trap to go for an assasination with Kromac himself. He does not nearly do as Mutch Work as you expect him to I’m not sold on Kromac 1 in call of the Wild. No easy way to trigger warpath, no Damage buff outside of primal, and you lack any scenario presence at all. People make it work apparently, I’m just not seeing it. Now kromac1 in Bones...that is a blast to play!
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Post by 36cygnar24guy36 on Jan 12, 2018 11:04:52 GMT
Really surprised to only see 5 Brad in Bones, that list seems like the nuts since Wolds got buffed and the Wold Wight has come out.
Woldwatchers are utterly obnoxious at arm 21 with 24 boxes(and as Stone Form is not an animus blessed does not negate it), especially when they can Earths Blessing for free (meaning you can't push them off scenario elements), and you can't just ignore them as they can get the Synergy chain rolling or shoot with their boostable magic gun.
You get to take Sentry Stones which are still amazing, the +2" of deployment is great, and the free heal means your Wolds are rarely crippled.
You have plenty of magic melee attacks and can Geomancy Rifts and Battering Rams all over the place. You also have RFP from both ranged and melee with the Woldwatchers
Synergy and Earths Power means you can get pow 21 Wold Wardens or pow 23 Guardians (with potential free charges from Wayfarer)
I don't understand why more players aren't using it
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ATC Lists
Jan 12, 2018 12:57:11 GMT
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Post by macdaddy on Jan 12, 2018 12:57:11 GMT
36cygnar24guy36 well I would be using it and talking about how great it is, but between my challenge lists for my thread and a bit of a “vacation” with protectorate I haven’t put it on the table haha. Here’s the thing about watchers: 1:They are really inaccurate at range 2: they need to Stone form every turn to be worthwhile 4: 8 Points is hard to considervwhen you have wights. Even Boosted watchers struggle to hit Def 14 at range, a fairly common stat thanks to concealment and lots of terrain. I think they are workable, but outside of bradigus and kromac1, I struggle to find a place for them. Bradigus is one of those casters that is super good on paper, but has situational weaknesses on the table. Some glaring weaknesses are: 1: inconvenient terrain really hurts his threat extension on Feat Turn. Now a good player can work around this, but a good opponent will exploit this. 2: Mystic wards is situational. A very powerful spell when it counts. And utterly pointless when it doesn’t. 3: he dies to anything that gets to him and has to play upfield. Particularly boosted shooting. If your opponent has a way around the shield guards you are in trouble. Now, does this make bradigus bad? Not at all, he is still a solid arm cracking warlock who can launch a Mat 9 P+S 21 warden up to 16” up the table. But I think. In a pairing weaknesses like that need to be considered and there are other options we have that can function well as a arm cracking list.
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Post by maplewhisky on Jan 12, 2018 13:05:48 GMT
Really surprised to only see 5 Brad in Bones, that list seems like the nuts since Wolds got buffed and the Wold Wight has come out. Woldwatchers are utterly obnoxious at arm 21 with 24 boxes(and as Stone Form is not an animus blessed does not negate it), especially when they can Earths Blessing for free (meaning you can't push them off scenario elements), and you can't just ignore them as they can get the Synergy chain rolling or shoot with their boostable magic gun. You get to take Sentry Stones which are still amazing, the +2" of deployment is great, and the free heal means your Wolds are rarely crippled. You have plenty of magic melee attacks and can Geomancy Rifts and Battering Rams all over the place. You also have RFP from both ranged and melee with the Woldwatchers Synergy and Earths Power means you can get pow 21 Wold Wardens or pow 23 Guardians (with potential free charges from Wayfarer) I don't understand why more players aren't using it In terms of matchups (obviously NA might have different opinions but generally) the problem with Brad in Bones is it basically covers what Una2 does, but worse. It's worse vs things like Amon, Karchev, Vyros and (in most builds) Kara. Bones built for sweeping infantry and being able to fight most medium armoured lists (or more, if they're slow and vulnerable to Rock Wall / TK / Stranglehold etc) paired with a can opener tends to be the winning combo. Brad doesn't really hit -that- hard. He needs to build synergy still, and it's only +5 on what your stoneshapers give +2 to. Once you start trading pieces his hitting power goes down FAST, especially if you only have 2 heavies. He's still a shadow of what he was in mk2.
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Post by 36cygnar24guy36 on Jan 12, 2018 13:14:24 GMT
Really surprised to only see 5 Brad in Bones, that list seems like the nuts since Wolds got buffed and the Wold Wight has come out. Woldwatchers are utterly obnoxious at arm 21 with 24 boxes(and as Stone Form is not an animus blessed does not negate it), especially when they can Earths Blessing for free (meaning you can't push them off scenario elements), and you can't just ignore them as they can get the Synergy chain rolling or shoot with their boostable magic gun. You get to take Sentry Stones which are still amazing, the +2" of deployment is great, and the free heal means your Wolds are rarely crippled. You have plenty of magic melee attacks and can Geomancy Rifts and Battering Rams all over the place. You also have RFP from both ranged and melee with the Woldwatchers Synergy and Earths Power means you can get pow 21 Wold Wardens or pow 23 Guardians (with potential free charges from Wayfarer) I don't understand why more players aren't using it In terms of matchups (obviously NA might have different opinions but generally) the problem with Brad in Bones is it basically covers what Una2 does, but worse. It's worse vs things like Amon, Karchev, Vyros and (in most builds) Kara. Bones built for sweeping infantry and being able to fight most medium armoured lists (or more, if they're slow and vulnerable to Rock Wall / TK / Stranglehold etc) paired with a can opener tends to be the winning combo. Brad doesn't really hit -that- hard. He needs to build synergy still, and it's only +5 on what your stoneshapers give +2 to. Once you start trading pieces his hitting power goes down FAST, especially if you only have 2 heavies. He's still a shadow of what he was in mk2. Interesting, what in particular about Una 2 makes her great into Jack spam builds now? Is an alpha with the feat and all the Griffons enough to get a big attrition advantage they cannot come back from? As the feat no longer makes them invulnerable to melee do they just fold in retaliation? cheers
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Post by maplewhisky on Jan 12, 2018 13:47:33 GMT
Well they're Def 15 with free elusive, most heavies don't actually kill one guaranteed in an activation. They trade up really well (or nearly evenly with Khador heavies which is great, but they're a lot faster). I've killed 4 Khador heavies in a turn by waterfalling my sprints to enable more flanks, before porting Una back to safety with stones.
She also has crazy assassination threat vs the majority of such lists.
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