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Post by citadel on Mar 23, 2017 1:48:44 GMT
C/P Edit from post below - Theme Force Restrictions
- Any Cryx warcaster - Non-character warjacks - Character warjacks can be taken, but only if bonded with their favorite warcaster (Cankerworm with Asphyxious, Nightmare with Deneghra, etc) - Iron Lich models/units - Thrall models/units - Warwitch models/units - Wraith solos - Solos with the Battlegroup Controller ability
- Necrotech(s) - Deathjack - Malice - Darragh Wrathe
Theme Force Bonuses - For every full 20 points of Thrall models/units in your army, you can add for free either - One Necrosurgeon unit, or - One command attachment - One non-character solo Free models/units do not count toward the total point value of Thrall models/units when calculating this bonus.
-Warjacks in the army gain Hyper-Aggressive. (Hyper-Aggressive - When this model suffers damage from an enemy attack, except when advancing, after the attack it can make a full advance directly towards the attacker.) -One Mechanithrall unit in the army gains Ambush. (Ambush - This unit may choose not to deploy normally, and instead be deployed completely within 3" of the edge of the board on any turn after the first. )
Made this one. Seems kind of fun, but unfortunate that they didn't allow rezzed mcthralls a combat action. Made a list that gets 12 free points in Skarlock and two groups of NSurgeons.
pSkarre - Skarlock - Inflictor - Shrike - Shrike - Shrike Scrap Thrall Scrap Thrall Max McThrall - Brute - Brute - Brute - Skarlock Commander Max McThrall - Brute - Brute - Brute NSurgeon NSurgeon Carrion Thralls Max Soulhunters Darragh Wrathe
This puts 63 models on the table with a max squad of thralls + brute coming in from the ambush. Gotta say, could be real cool. Also, long live dudespam.
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Post by Gamingdevil on Mar 23, 2017 13:59:21 GMT
Cryx Army - 75 / 75 points
(Asphyxious 3) Asphyxious the Hellbringer [+24] - Vociferon - Cankerworm [9] - Deathjack [23] - Inflictor [13] - Malice [15] Darragh Wrathe [9] Machine Wraith [2] Machine Wraith [2] Machine Wraith [2] Necrotech [2] Necrotech [2] Carrion Thralls (max) [10] Mechanithralls (min) [6] - Brute Thrall (2) [4] Warwitch Siren [free]
Malice can get pretty high armour by itself and Hyper-Aggressive always you to more reliably exploit Unyielding. Get Prowling Carrion Thralls to spread Ashen Veil and an Ambush module. Miss out on Barathrum and Wrong Eye (both hurt), but definitely playable I think.
Cryx Army - 75 / 75 points
(Venethrax 1) Lich Lord Venethrax [+26] - Desecrator [14] - Desecrator [14] - Slayer [10] - Slayer [10] - Slayer [10] - The Withershadow Combine [9] Iron Lich Overseer [5] - Seether [13] Machine Wraith [2] Machine Wraith [2] Necrotech [2] Necrotech [2] Warwitch Siren [4] Warwitch Siren [4]
Nothing Free because no Thralls, because Hyper-Aggressive! Desecrator's can control infantry with Machine Wraith beacons, also synergise well with Terminal Velocity. ILO with Seether for a Dark Shroud source and simply to wreck face. Necrotechs because spare points and lots of Scrap tokens. Could downgrade Desectrators to Slayers and pay for one extra by dropping a solo.
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Post by jisidro on Mar 23, 2017 14:57:03 GMT
Can you post the theme?
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Post by Gamingdevil on Mar 23, 2017 15:06:53 GMT
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Deller
Junior Strategist
I’m on a Boat
Posts: 605
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Post by Deller on Mar 23, 2017 16:06:34 GMT
Pirate Queen Skarre [+28] - Stalker [8] - Stalker [8] - Stalker [8] - Stalker [8] - Skarlock Thrall [4] Aiakos, Scourge of the Meredius [4] - Stalker [8] - Stalker [8] - Stalker [8] Scrap Thrall [2] Machine Wraith [2] Warwitch Siren [0] Warwitch Siren [0] Carrion Thralls (max) [10] Carrion Thralls (max) [10] Mechanithralls (min) [6] - Brute Thrall (3) [6] - Skarlock Commander [3]
Take an already strong Skarre1 list and replace the Satyxis Raiders & Croe's with Carrion Thralls & Ambushing McThralls to get Hyper-Aggressive on the Stalkers and free Warwitch Sirens.
Asphyxious the Hellbringer [+24] - Vociferon - Cankerworm [9] - Deathripper [6] - Inflictor [13] - Inflictor [13] - Seether [13] - Stalker [8] - Stalker [8] Darragh Wrathe [9] Warwitch Siren [0] Carrion Thralls (max) [10] Carrion Thralls (max) [10]
The Lich3 Brick trades Wrong Eye and Barathrum for Carrion Thralls, a free Siren, and a Seether. You lose Star Crossed, but everything gets Hyper-Aggressive.
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Post by Gamingdevil on Mar 24, 2017 7:43:30 GMT
Asphyxious the Hellbringer [+24] - Vociferon - Cankerworm [9] - Deathripper [6] - Inflictor [13] - Inflictor [13] - Seether [13] - Stalker [8] - Stalker [8] Darragh Wrathe [9] Warwitch Siren [0] Carrion Thralls (max) [10] Carrion Thralls (max) [10] The Lich3 Brick trades Wrong Eye and Barathrum for Carrion Thralls, a free Siren, and a Seether. You lose Star Crossed, but everything gets Hyper-Aggressive. Why no Ambush unit or Deathjack?
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Deller
Junior Strategist
I’m on a Boat
Posts: 605
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Post by Deller on Mar 24, 2017 14:37:35 GMT
Asphyxious the Hellbringer [+24] - Vociferon - Cankerworm [9] - Deathripper [6] - Inflictor [13] - Inflictor [13] - Seether [13] - Stalker [8] - Stalker [8] Darragh Wrathe [9] Warwitch Siren [0] Carrion Thralls (max) [10] Carrion Thralls (max) [10] The Lich3 Brick trades Wrong Eye and Barathrum for Carrion Thralls, a free Siren, and a Seether. You lose Star Crossed, but everything gets Hyper-Aggressive. Why no Ambush unit or Deathjack? I'm not a fan of Deathjack with Asphyxious3. He's super expensive and in order to add him I'll need to drop at least 2 heavies or a single heavy and 2 lights. Asphyxious doesn't really have any great spells for Deathjack, only Hex Blast & Hellfire. All Deathjack has going for him is Focus efficiency and his melee output, and while his output is great, in this build I'm not sure it's better than the outputs of everything I'd need to remove just to fit him in. As for Mechanithralls, well they're trash. With ambush they're ambushing trash. Some casters, Skarre1 & Deneghra1 for example, can get trash to do things, but Asphyxious3 is not one of those casters. If he's casting Calamity to support his Trashthralls that's 4 focus (you probably need to boost to hit) he's not using to support the Jack brick his army is built around. Honestly Ambushing Mechanithralls don't excite me. Ambush doesn't solve any of the Mechanithralls major problems. Their biggest flaw was never getting across the table, you can take them in enough numbers where that's not an issue. Their biggest flaw is the fact that once they get across the table they struggle to do anything relevant. Ambush makes it easy to deliver a single Mechanithrall unit, but that unit's still going to struggle to do anything relevant.
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Post by Gamingdevil on Mar 24, 2017 14:43:42 GMT
I agree with you about the Mechanithralls, which is why I added 2 Brutes in my list above, they're MAT 6 and have high enough power to actually make your opponent worry about them. I intend to test it out soon enough. I've been playing Deathjack with Gaspy 3 for a while now and I really like him, but I see your point.
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Post by tupton79 on Mar 24, 2017 14:48:46 GMT
Agree it is tough to get any mileage out of McThralls unless you use an extreme turd polisher. Unfortunately, I think a majority of Cryx players have a large amount of McThralls leftover from MK2 and would love to see them on the table again. Not sure Infernal Machines does enough to make them playable but I am planning on putting the list below on the table to test it out. It comes to exactly 60 points of Thrall models to get the maximum amount of free models. Lots of AD/Ambusing/Fast models to hopefully get up the board quickly along with some recursion. Biggest thing I am struggling to figure out is the jack package. Go all in with Deathjack in the battlegroup, or just take the standard 2 Deathrippers + 2 Stalkers and fill the rest of the list with solos.
Cryx - Infernal Machines
Theme: Infernal Machines 3 / 3 Free Cards 75 / 75 Army
Warwitch Deneghra - WJ: +28 - Skarlock Thrall - PC: 0 - Deathjack - PC: 23 (Battlegroup Points Used: 23) - Deathripper - PC: 6 (Battlegroup Points Used: 5) - Deathripper - PC: 6 - Stalker - PC: 8
Mechanithralls - Leader & 5 Grunts: 6 - Brute Thrall - PC: 2 - Brute Thrall - PC: 2 - Brute Thrall - PC: 2 - Skarlock Commander - PC: 3 Mechanithralls - Leader & 5 Grunts: 6 - Brute Thrall - PC: 2 - Brute Thrall - PC: 2 - Brute Thrall - PC: 2 - Skarlock Commander - PC: 3 Mechanithralls - Leader & 5 Grunts: 6 - Brute Thrall - PC: 2 - Brute Thrall - PC: 2 - Brute Thrall - PC: 2 Necrosurgeon & Stitch Thralls - Necrosurgeon & 3 Grunts: 0 Necrosurgeon & Stitch Thralls - Necrosurgeon & 3 Grunts: 0 Soulhunters - Leader & 4 Grunts: 18
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Post by far2casual on Mar 24, 2017 14:52:40 GMT
(Skarre 1) Pirate Queen Skarre [+28] - Skarlock Thrall [4] - Kraken [36] - Scavenger [7] - Scavenger [7]
Aiakos, Scourge of the Meredius [4] - Stalker [8] - Stalker [8] Iron Lich Overseer [0] - Seether [13] Scrap Thrall [2]
Mechanithralls (max) [10] - Brute Thrall (2) [4]
Ambushing McThralls, POW26 Seether with Hyper Agressive and Stealth ... I like it !
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Post by tanarii on Mar 24, 2017 16:18:28 GMT
Your Stealth and Hyperaggressive aren't going to interact much though.... if the Seether has Stealth, there's going to be limited stuff that can shoot him, and if they do and he Hyperaggressives forwards, he'll lose Stealth....
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Post by Cryptix on Mar 24, 2017 16:24:32 GMT
conflictchamber.com/#bk1b_-0wbY1k19c3c32n2n2B2BgvCryx Army - 75 / 75 points [Theme] Infernal Machines !!! You are using a pre-release theme. (Asphyxious 3) Asphyxious the Hellbringer [+24] - Vociferon - Cankerworm [9] - Deathripper [6] - Kraken [36] - Kraken [36] Necrotech [2] Necrotech [2] Warwitch Siren [4] Warwitch Siren [4] Stockpile (Steamroller) [0] "I'm running Infernal Machines." :V
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npe
Junior Strategist
Posts: 221
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Post by npe on Mar 24, 2017 16:58:03 GMT
conflictchamber.com/#bk1b_-0wbY1k19c3c32n2n2B2BgvCryx Army - 75 / 75 points [Theme] Infernal Machines !!! You are using a pre-release theme. (Asphyxious 3) Asphyxious the Hellbringer [+24] - Vociferon - Cankerworm [9] - Deathripper [6] - Kraken [36] - Kraken [36] Necrotech [2] Necrotech [2] Warwitch Siren [4] Warwitch Siren [4] Stockpile (Steamroller) [0] "I'm running Infernal Machines." :V What's the benefit of Infernal machines here? the Kraken can't make hyperaggressive moves.
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Post by Cryptix on Mar 24, 2017 17:52:34 GMT
conflictchamber.com/#bk1b_-0wbY1k19c3c32n2n2B2BgvCryx Army - 75 / 75 points [Theme] Infernal Machines !!! You are using a pre-release theme. (Asphyxious 3) Asphyxious the Hellbringer [+24] - Vociferon - Cankerworm [9] - Deathripper [6] - Kraken [36] - Kraken [36] Necrotech [2] Necrotech [2] Warwitch Siren [4] Warwitch Siren [4] Stockpile (Steamroller) [0] "I'm running Infernal Machines." :V What's the benefit of Infernal machines here? the Kraken can't make hyperaggressive moves. Oh dogganmit I forgot about that. Never mind. Replace each Kraken with a Seether, Inflictor, and a Slayer.
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Post by tarviche on Mar 24, 2017 18:17:44 GMT
Why no Ambush unit or Deathjack? I'm not a fan of Deathjack with Asphyxious3. He's super expensive and in order to add him I'll need to drop at least 2 heavies or a single heavy and 2 lights. Asphyxious doesn't really have any great spells for Deathjack, only Hex Blast & Hellfire. All Deathjack has going for him is Focus efficiency and his melee output, and while his output is great, in this build I'm not sure it's better than the outputs of everything I'd need to remove just to fit him in. As for Mechanithralls, well they're trash. With ambush they're ambushing trash. Some casters, Skarre1 & Deneghra1 for example, can get trash to do things, but Asphyxious3 is not one of those casters. If he's casting Calamity to support his Trashthralls that's 4 focus (you probably need to boost to hit) he's not using to support the Jack brick his army is built around. Honestly Ambushing Mechanithralls don't excite me. Ambush doesn't solve any of the Mechanithralls major problems. Their biggest flaw was never getting across the table, you can take them in enough numbers where that's not an issue. Their biggest flaw is the fact that once they get across the table they struggle to do anything relevant. Ambush makes it easy to deliver a single Mechanithrall unit, but that unit's still going to struggle to do anything relevant. I have to disagree about Deathjack! He's the second jack in my Gaspy3 lists most of the time because focus efficiency is Gaspy3's number one problem. He ALWAYS wants to cast something expensive (boosted Calamity, Mobility, Hex Blast), and he really wants to play forward and threaten a counterpunch with all his feat souls, so he needs to sit on at least 2 and probably 3 focus most turns. He can almost never afford to give more than one or two focus to his jacks outside of the post-feat turn, which means even with Warwitch assistance he probably wants a small but high quality batttlegroup. On top of that, Hex Blast is very useful for Deathjack to cast, IMO. It's not as broadly useful as TK or Ghost Walk (or even Locomotion) but it is handy when you really need to strip an upkeep and can't get into charge range.
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