whydak
Junior Strategist
Posts: 288
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Post by whydak on Mar 24, 2017 9:35:05 GMT
Yup, but with 5 ravagores its possible. Quite unlikely though.
Abby gunline has potential. I played against CoC with Axis out of tier balanced list. Made some work with shooting then have quite nice feat turn. It would be nicer without forgetting about countercharge+knockown once. Mele potential after alhpa is problem.
2nd battle was against Cryx, pSkarre, shield guard jack, 3xstalker, riders+ua, wraith enigne, incorp unit. No shooting on his side and after 1st turn I had engine and 2 salkers with cover in my face. I could charge stalker with 1 Ravagore and use 3 to shoot Wraith engine or infantry but ignoring WE is bad idea. So feat, 3 ravagores charge and kills 2 stalkers and WE. 4th one shoots to limit some charges for satyxis. Then he counter feat and kills 2 Ravagores with raiders and stalker.After that I couldn't clear enough infantry and lost on scenario.
I think I need Proteus. Would love to take BFS but loosing Naga hurts and droping below 3 Ravagores fails whole plan.
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Post by redbaron89 on Mar 30, 2017 4:13:09 GMT
I was running: Carnivean Ravagorex4 Hellmouth 2 martyrs
Carnivean makes a great bracer target and the list attritions very well into most lists. Only issue i had was scenario play. Lacking solos, units, and models to contest cost me alot of matches even after i devasted opponent. Im going for a more beat face melee centric build. I would like to fit in a seraph though. I could drop 3 shredders and 2 martyrs but the martyrs are very important i feel.
Currently running: oracles
Proteus 19 Carniveanx2 38 Raekx2 16 Blight wasps 8 Shredderx5 20 Martyrsx2 2 Sorceress+hx2 free Forsakenx2 free
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Whiskie
Junior Strategist
Posts: 288
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Post by Whiskie on Mar 31, 2017 0:38:04 GMT
If you're going to play Abby as a melee caster instead of a gunline a Seraph is mandatory. You can drop the Raeks to fit a Seraph and a couple Shepherds.
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Lanz
Junior Strategist
Posts: 685
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Post by Lanz on Mar 31, 2017 1:00:55 GMT
^ This was my point back on the first page as well. Back in mk2 you could get away with just alpha hunter alone, but in mk3 a lot of lists can match that threat range and Abby2 needs to have the advantage, so you need slipstream if you're going to try for the melee-focused alpha strike build. You need to be able to dictate positioning via out-threatening.
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Post by yourmumrang on Apr 14, 2017 10:09:34 GMT
So as in my other thread i was debating dripping 2 Ravagores for double Neraph and Seraph.
Beast load out would be Proteus, Ravagore x2, Neraph x2, Seraph and Naga. Theory being Neraphs finish what Ravagores shoot and play hit and run.
But tbh this edition hit and run doesn't seem to be viable as you just lose on scenario so i think that 4 Ravagores is still better.
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Post by mallios on Apr 14, 2017 16:16:35 GMT
Aren't they changing the scoring for scenarios, which would require winning by a five point lead or some such?
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Lanz
Junior Strategist
Posts: 685
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Post by Lanz on Apr 15, 2017 9:16:17 GMT
So as in my other thread i was debating dripping 2 Ravagores for double Neraph and Seraph. Beast load out would be Proteus, Ravagore x2, Neraph x2, Seraph and Naga. Theory being Neraphs finish what Ravagores shoot and play hit and run. But tbh this edition hit and run doesn't seem to be viable as you just lose on scenario so i think that 4 Ravagores is still better. I was considering dropping proteus and the raek for 2 neraphs. Basic premise being that they finish off stuff softened up by the shooting and provide a threat in the form that if my opponent sends anything squishy or shot up in my direction he risks losing it with no chance of retaliation.
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Whiskie
Junior Strategist
Posts: 288
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Post by Whiskie on Apr 15, 2017 15:29:23 GMT
Aren't they changing the scoring for scenarios, which would require winning by a five point lead or some such? Six point lead, but yes. At least that's what'll be going into CID. No telling how it'll actually turn out by the time it rolls out in July.
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Post by piedpiperwtf on Apr 15, 2017 20:23:29 GMT
Aren't they changing the scoring for scenarios, which would require winning by a five point lead or some such? Six point lead, but yes. At least that's what'll be going into CID. No telling how it'll actually turn out by the time it rolls out in July. How does this six point lead thing work because I also hear they are limiting the number of rounds to 5-7 rounds per game......Will there be a draw if pt total is not met by end of last round?
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Lanz
Junior Strategist
Posts: 685
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Post by Lanz on Apr 15, 2017 20:57:52 GMT
Six point lead, but yes. At least that's what'll be going into CID. No telling how it'll actually turn out by the time it rolls out in July. How does this six point lead thing work because I also hear they are limiting the number of rounds to 5-7 rounds per game......Will there be a draw if pt total is not met by end of last round? I'm wondering that too. In my experience, reasonably-matched players rarely have a big points difference between the winner and loser. It's usually just barely on the line. I'm not sure how winning decisively without a caster kill will even be possible if it sounds like you not only need way more points to win, but it's also harder to score and you only have so many turns to do it.
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Post by piedpiperwtf on Apr 15, 2017 22:57:20 GMT
How does this six point lead thing work because I also hear they are limiting the number of rounds to 5-7 rounds per game......Will there be a draw if pt total is not met by end of last round? I'm wondering that too. In my experience, reasonably-matched players rarely have a big points difference between the winner and loser. It's usually just barely on the line. I'm not sure how winning decisively without a caster kill will even be possible if it sounds like you not only need way more points to win, but it's also harder to score and you only have so many turns to do it. Maybe they'll throw in a point system for kills like in league play.
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Post by malnorma on Apr 15, 2017 23:15:16 GMT
I thought they said once the turn limit was reached, the player with the most points would win. The 5(6?) point lead was only to end the game earlier. They also said it was a lot easier to score, but hey, they also said Skorne was fine. I guess we'll see soon.
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princeraven
Junior Strategist
Shredder spam is best spam
Posts: 256
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Post by princeraven on Apr 16, 2017 3:10:52 GMT
In the one scenario they've shown for SR2017 it's possible to score 4 points in one turn, possibly 5 if controlling the enemy flag gives you 2 points.
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Post by althor on Apr 17, 2017 11:42:40 GMT
I will Try this in the coming days, against Circle. It will be a friendly game where we drink our noobness away. We pick a score from 1 to 6 before the game begins and then we drink every time we roll that score. Luckily we'll be having beer.
my other option is BB instead of AA and hexies instead of proteus (Lanz's list basically)
I am not sure about the naga though. Maybe raek instead ?
Or some advice ?
War Room Army
Legion of Everblight - Absy2
Theme: Oracles of Annihilation 4 / 4 Free Cards 75 / 75 Army
Absylonia, Daughter of Everblight - WB: +28 - Ravagore - PC: 19 - Ravagore - PC: 19 - Proteus - PC: 19 - Archangel - PC: 37 (Battlegroup Points Used: 28) - Naga nightlurker - PC: 8
The Forsaken - PC: 0 The Forsaken - PC: 0 Spell Martyr - PC: 1 Blighted Nyss Sorceress & Hellion - PC: 0 Blighted Nyss Sorceress & Hellion - PC: 0
THEME: Oracles of Annihilation ---
GENERATED : 04/17/2017 13:40:17 BUILD ID : 2038.17-03-15
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Post by yourmumrang on May 7, 2017 19:41:56 GMT
So I took my list to the SOO and went 3-1 in masters playing the Abby list three times. Two of those were wins and the last one was a very silly turn one death to Rahn. I moved two out of my deployment and died. Have Bracer on Abby next time..
I played it into Legion (it is strong into Legion), Ret and CoC.
It is strong and has game into a lot of things...
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