|
Post by Gaston on Aug 19, 2017 14:05:14 GMT
Wow this got into the weeds.
|
|
|
Post by borderprince on Aug 19, 2017 14:52:16 GMT
The Black River Irregulars book features a continental Ogrun that has chosen as a Korune a fallen Thorn Gun Mage that had become the leader of a gang of the Undercity, a gang that made his affairs in a quite bloody way, often through the hands of the Ogrun itself (that was presented as quite sadistic). I would call this as quite telling that your point about Ogruns only serving reputable and good masters is quite wrong. That isn't what I said. I pointed out that Ogrun are warned against serving 'bad' masters, which suggests that those who do make such decisions are atypical. A theme forcre is less thematic if it includes atypical models.
|
|
|
Post by Azuresun on Aug 19, 2017 15:24:40 GMT
OK, I can maybe believe that Bokurs won't go into this. New challenge--explain why those discerning and picky Gobber Tinkers turn their noses up at working with other mercenaries.
|
|
Grimolf
Junior Strategist
Posts: 246
|
Post by Grimolf on Aug 19, 2017 16:53:35 GMT
OK, I can maybe believe that Bokurs won't go into this. New challenge--explain why those discerning and picky Gobber Tinkers turn their noses up at working with other mercenaries. Don't worry. They're planning a merc theme force that will revolve around those lonely Ogrun Bokurs and Gobber Tinkers who weren't picked for the Irregulars theme force. Precursor Knights and Croe's Cutthroats are just being mean by not picking Bokurs and Tinkers to play on their team.
|
|
|
Post by Stormsmith Dropout on Aug 19, 2017 17:23:32 GMT
OK, I can maybe believe that Bokurs won't go into this. New challenge--explain why those discerning and picky Gobber Tinkers turn their noses up at working with other mercenaries. Don't worry. They're planning a merc theme force that will revolve around those lonely Ogrun Bokurs and Gobber Tinkers who weren't picked for the Irregulars theme force. Precursor Knights and Croe's Cutthroats are just being mean by not picking Bokurs and Tinkers to play on their team. After the Crucible faction releases, I'm betting we'll get a Gobber faction. eReinholdt will be their leader. They'll have a battlegroup of both beasts and Jacks. The beasts will just be rabid gobbers who work as lesser warbeasts. The Jacks will just be Warjack chassis with Gobber pilots inside. It will be glorious, and all Gobbers will be partisian with 'Gobbers: Revenge of Reinholdt'(working title). And... the Ogrun Bokur will be allowed to work for them.
|
|
|
Post by gobber on Aug 19, 2017 20:14:13 GMT
New challenge--explain why those discerning and picky Gobber Tinkers turn their noses up at working with other mercenaries. They're planning a merc theme force that will revolve around those lonely Ogrun Bokurs and Gobber Tinkers who weren't picked for the Irregulars theme force. Precursor Knights and Croe's Cutthroats are just being mean by not picking Bokurs and Tinkers to play on their team. Tinkers are allowed by specific fiat. The rest of the sentence is very strange though and make me wonder if minion carded models (lanyssa) were intended to be excluded? "A few more feral helpers also join the list in the Gobber Tinker, Wrong Eye & Snapjaw, and Rorsh & Brine."
|
|
|
Post by mikethefish on Aug 19, 2017 21:29:49 GMT
The point is that PP wants themes out there, with all models available in one theme at least, and asap. And that's fine as far as I'm concerned, I don't particularly need a fluff justification for themes (I do like fluff driving mechanics, but whatever: fluff is something players can integrate themselves). I just find it annoying if someone pretends fluff is given more than a perfunctory consideration nowadays. I'm sure PP prefers to stay fluffy when the stars align, but all evidence suggests they're not going out of their way for it. There is zero evidence of this.
|
|
|
Post by pangurban on Aug 19, 2017 21:42:34 GMT
The point is that PP wants themes out there, with all models available in one theme at least, and asap. And that's fine as far as I'm concerned, I don't particularly need a fluff justification for themes (I do like fluff driving mechanics, but whatever: fluff is something players can integrate themselves). I just find it annoying if someone pretends fluff is given more than a perfunctory consideration nowadays. I'm sure PP prefers to stay fluffy when the stars align, but all evidence suggests they're not going out of their way for it. There is zero evidence of this. Trying to add mercs to theme forces is not done for mechanical reasons over keeping things thematic? I'd love to get that explained.
|
|
|
Post by mikethefish on Aug 19, 2017 23:09:03 GMT
There is zero evidence of this. Trying to add mercs to theme forces is not done for mechanical reasons over keeping things thematic? I'd love to get that explained. I'd love for you to explain why a Storm Division force (for example) wouldn't hire a useful Merc if one happened along.
|
|
|
Post by pangurban on Aug 20, 2017 8:27:56 GMT
Trying to add mercs to theme forces is not done for mechanical reasons over keeping things thematic? I'd love to get that explained. I'd love for you to explain why a Storm Division force (for example) wouldn't hire a useful Merc if one happened along. I'll think about it right after you explain why that same force in no circumstance ever has say, Gun Mages with it. Or Brickhouse, unless Maddox happens to be in charge.
|
|
|
Post by droopingpuppy on Aug 20, 2017 11:40:23 GMT
Manowar Charriot is likely gonna do support stuff that would help Manowars Deal with their general slow speed and fast enemies like Satyrixes.
A chariot?! It is sad that it is on the faction that I don't have, but it is a good news to see a chariot with steam powered warrior. I like chariots!
|
|