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Post by Rowdy Dragon on Jul 19, 2017 15:47:55 GMT
I do want to know the context. PP has just only recently moved into the plastics, after remaining mostly metals.
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Post by The Trane on Jul 19, 2017 16:26:05 GMT
If a player wants a miniatures game that sits better with their wallet (and there is absolutely nothing wrong with that), then there are other games to look at. Guildball is great for that. You spend ~$200, and you have your whole faction and all necessary accessories. WMH is not a budget game, and should not be sold as such. You pitch it using its strong and balanced ruleset (it is very well balanced, even with a few outliers), capacity for a competitive mindset, and cool lore. TBH Guild Ball (to me, of course) beats the heck out of WMH on all points above: price, model quality (technical and aesthetics), ruleset, balance, competitive play, and fluff. The only drawback to me is a lack of opponents in my area ... I have some hopes when it comes to model quality when it comes to Grymkin, but as noted above it's a massive investment. I'm currently between factions, and facing buying a whole new faction really makes the price tag matter.
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Post by Rowdy Dragon on Jul 19, 2017 16:27:15 GMT
What is guildballs fluff anyway?
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Post by Gaston on Jul 19, 2017 16:42:29 GMT
Erm.....ebay?
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Post by Stormsmith Dropout on Jul 19, 2017 17:15:03 GMT
What is guildballs fluff anyway? Fantasy steampunk world with merchant kingdoms. A variey of Guilds (Butchers, Masons, Fishermen, Hunters, etc.) are major powers in the setting, having a ton of economic sway. Guildball is a sport in this setting. It is very similar to soccer, but is also a gladitorial bloodsport. You aren't allowed to kill enemy players, but you can cut them and break bones until they pass out. The Guild's have all kinds of rivalries, and being champions of Guildball creates a strong image of the guild, making them more successful. Different Guilds have different strategies of play. The Fishermen are fast, and they try to score goals to win. The Butchers just stab people (you also get points for knocking enemy players out). It's a pretty cool game. I'm just more interested in games with actual warfare.
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Post by The Trane on Jul 19, 2017 17:18:49 GMT
Wanna sell some Grymkin at half price? But yes.
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Post by pangurban on Jul 19, 2017 17:23:04 GMT
What is guildballs fluff anyway? There's a background story and a bunch of setting info in the first rulebook. In a teeny tiny nutshell: the Guilds wield very considerable power and the game of Guildball both drives and is underpinned by their internal politics.
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Post by streetpizza on Jul 19, 2017 17:41:40 GMT
GW models are OK but their models are boring and their game is meh. PP models are mostly meh, but their game is excellent. That's why I try to mix good, affordable models with a good game If we all took that approach then we would only guarantee we end up with the great models for a shit game. Ditto for those who say "just use ebay". Wargames are a luxury hobby, so expect to pay luxury prices.
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Post by Rowdy Dragon on Jul 19, 2017 17:49:22 GMT
But a reasonable argument for market competiveness also exists.
I would like to hear why pp does ask for higher prices.
Does it have to do with the cost of metal?
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wishing
Junior Strategist
Posts: 353
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Post by wishing on Jul 19, 2017 17:53:39 GMT
If we all took that approach then we would only guarantee we end up with the great models for a shit game. True. It is a little bit of a weird business model, but that's because wargaming is a weird hobby. It mixes two things that have nothing to do with each other (painting models and playing a game). PP's income comes from people buying models, and the rules exist as a form of encouragement. If people don't buy models, PP makes no money, and the company fails. So in a sense, even if PP's models are ugly and expensive, it makes sense to buy them if you're a fan of the game. Like a kind of game tax. It's a tax you don't have to pay if you only play casually (since then you can use GW models) - but by not paying, you are not helping support the company.
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Post by HubertJFarnsworth on Jul 19, 2017 17:55:38 GMT
Cost of materials, cost of shipping, contract prices. Remember, GW does all it's work in-house, they made a huge investment back when they went public (if I'm remembering correctly, correct me if I'm wrong) to get all the plastic molds tooled up and it paid off. Everything of PPs that isn't metal (which has high material costs) or resin is made by a third party in China.
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Post by Gaston on Jul 19, 2017 18:00:27 GMT
If you want an actual response, once a price is set PP does not do price hikes. Newer models are more expensive to subsidize older sculpts.
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Cyel
Junior Strategist
Posts: 685
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Post by Cyel on Jul 19, 2017 18:20:58 GMT
All this or the company can afford to dictate absurd prices, much higher than competitors for inferior products, because there are enough customers who will buy them no matter what (for example justifying it in different ways as seen above).
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Post by Cryptix on Jul 19, 2017 18:25:34 GMT
Are PP figures more expensive than GW? Yes Is 40k easier to get into than Warmahordes? Depends on access to stores, discounts, etc. But factor in how competitive PP players can be, it can turn off new players.
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Post by Rowdy Dragon on Jul 19, 2017 18:26:37 GMT
All this or the company can afford to dictate absurd prices, much higher than competitors for inferior products, because there are enough customers who will buy them no matter what (for example justifying it in different ways as seen above). Alright. I said I wanted to see what was truly the case, not that I loved being ripped off. I even said how market competitiveness is a legitimate complaint. No need to get snippy.
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