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Post by moberg on Mar 21, 2017 5:18:35 GMT
Thanks for the write-up! And congratulations on taking second place!
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Post by drillbossd on Mar 21, 2017 16:24:39 GMT
Hexeris1: 3-4 Hexeris2: 21-11 Makeda1: 31-20 Makeda2: 16-8 Makeda3: 9-8 Mordikaar1: 36-21 Morghoul1: 15-15 Morghoul2: 5-6 Naaresh1: 28-13 Rasheth1: 33-25 Xekaar1: 9-7 Xerxis1: 33-19 Xerxis2: 10-9 Zaadesh2: 15-8 Zaal1 & Kovaas: 8-5 Zaal2: 21-16
Took Naaresh/Mordikaar ADR this weekend to a 21-man SR. Went 3-1 (2-0 for Naaresh, 1-1 for Mordikaar), which got a prize. My store does fixed prize for X-0 and X-1 so don't know the exact place but I would guess it was 4th, 5th, or 6th since I only got CPs in two games and my SoS can't have been great.
Lists:
Naar-Naar Master Ascetic Naaresh [+32] - Aradus Soldier [16] - Titan Gladiator [15] - Titan Sentry [15] - Titan Sentry [15] - Titan Cannoneer [17] - Bronzeback Titan [18] Paingiver Beast Handlers (min) [5] Paingiver Beast Handlers (min) [5] Swamp Gobber Chef [1]
ADR Agonizer [6] Cyclops Brute [8] Basilisk Krea [7] Orin Midwinter, Rogue Inquisitor [5] Gremlin Swarm [3] Extoller Soulward [3] Void Spirit [4] Void Spirit [4]
Mordi Void Seer Mordikaar [+29] - Titan Gladiator [15] - Despoiler [19] - Archidon [10] - Archidon [10] - Basilisk Krea [7] - Cyclops Brute [8] Paingiver Beast Handlers (min) [5] Void Spirit [4] Void Spirit [4] Wrong Eye [17] - Snapjaw Orin Midwinter, Rogue Inquisitor [5]
ADR Praetorian Ferox (max) [20] Praetorian Ferox (max) [20]
Matchups were Naaresh into Sorscha1, Naaresh into High Reclaimer, Mordikaar into Thexus, Mordikaar into Helynna. Reports later.
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Post by sardonicartery on Mar 21, 2017 19:02:29 GMT
How often did you put in double ferox? You have to pull WE/SJ to get them, but they'd love the starcrossed support.
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Post by drillbossd on Mar 21, 2017 19:54:37 GMT
How often did you put in double ferox? You have to pull WE/SJ to get them, but they'd love the starcrossed support. I did double ferox into Exulon, single into Helynna. In both cases the Gladiator was out. Against Exulon, I dropped the Brute but kept the Krea because my opponent had two units of Thorn Gun Mages. In retrospect this was meh. Against Helynna, I kept the Brute because I was worried about KD spell. Star Crossed and Submerge would have been excellent against Thexus and probably would have been better than second cats. That was my first MkIII game with Mordikaar and my first ever against Thexus. I felt a bit favored until I got greedy and put Despoiler too far forward. With WE/SJ, or had the scenario been Killbox (it was Incursion), I think Thexus would have been in a world of pain.
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Post by drillbossd on Mar 28, 2017 6:46:17 GMT
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Post by Swampmist on Mar 29, 2017 4:39:17 GMT
btw, stickying this because I forgot, sorry guys!
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regleant
Junior Strategist
Sometimes things go right
Posts: 267
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Post by regleant on Mar 30, 2017 0:50:37 GMT
Hexeris1: 3-4 Hexeris2: 21-11 Makeda1: 32-20 Makeda2: 16-8 Makeda3: 9-8 Mordikaar1: 36-21 Morghoul1: 15-15 Morghoul2: 5-6 Naaresh1: 28-13 Rasheth1: 33-25 Xekaar1: 9-7 Xerxis1: 33-19 Xerxis2: 10-9 Zaadesh2: 15-8 Zaal1 & Kovaas: 10-5 Zaal2: 21-16
Makeda1 1-0 and Zaal1 2-0 for a 1st place finish in a 12-man SR. Feels awesome to be winning again!
EDIT: Wow, just realized that per this limited sample, more people are running Zekaar and Makeda3 than Zaal1! Is Zaal1 really considered so poor?!
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skormedlover87
Junior Strategist
Desperately searching for days off to game...
Posts: 517
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Post by skormedlover87 on Mar 30, 2017 22:40:06 GMT
EDIT: Wow, just realized that per this limited sample, more people are running Zekaar and Makeda3 than Zaal1! Is Zaal1 really considered so poor?! I'm just starting to get ito him for the first time. Seems strong if vulnerable to Assassination. Also seems like there's less of that going on.
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demonic
Junior Strategist
Posts: 649
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Post by demonic on Mar 31, 2017 1:52:25 GMT
actually, it's because Kovaas doesn't start the game in play. If a player is smart enough, they can avoid killing your ancestral guardians and leave Zaal1's most beneficial partner hanging on the side of the board. Because of this, people tend to pick Mordikaar over him. Only issue with Mordikaar is he is quite the 1 trick pony.
Xekaar is actually a great caster for beasts if you can keep him from dying x.x Makeda3 is actually pretty solid, just sub-par so some people like to try her just to see what she can do.
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regleant
Junior Strategist
Sometimes things go right
Posts: 267
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Post by regleant on Mar 31, 2017 6:15:52 GMT
actually, it's because Kovaas doesn't start the game in play. If a player is smart enough, they can avoid killing your ancestral guardians and leave Zaal1's most beneficial partner hanging on the side of the board. Because of this, people tend to pick Mordikaar over him. Only issue with Mordikaar is he is quite the 1 trick pony. Xekaar is actually a great caster for beasts if you can keep him from dying x.x Makeda3 is actually pretty solid, just sub-par so some people like to try her just to see what she can do. Interesting. I don't rely on Kovaas to win games, but do enjoy the games he comes out to play. But between Last Stand and otherwise simply killing your own Ancestral, you can bring him out yourself. And with 3-4 Exalted models, you can absolutely force the situation. The problem I run into is the Circle / Ret opponents who have Magic weapons in spades and have no problem removing Kovaas when he does appear. But I have had more success dropping Rasheth and Makeda1 into Circle anyway.
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Post by polarone on Apr 3, 2017 14:55:26 GMT
Hexeris1: 3-4 Hexeris2: 21-11 Makeda1: 32-20 Makeda2: 17-8Makeda3: 9-8 Mordikaar1: 36-21 Morghoul1: 15-15 Morghoul2: 5-6 Naaresh1: 28-13 Rasheth1: 33-25 Xekaar1: 9-7 Xerxis1: 33-19 Xerxis2: 10-11Zaadesh2: 15-8 Zaal1 & Kovaas: 10-5 Zaal2: 21-16 Had an event over the weekend and had a rough day.
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Post by bennep on Apr 4, 2017 9:42:25 GMT
Hexeris1: 3-4 Hexeris2: 22-12 Makeda1: 32-20 Makeda2: 17-8 Makeda3: 9-8 Mordikaar1: 36-21 Morghoul1: 15-15 Morghoul2: 5-6 Naaresh1: 28-13 Rasheth1: 33-25 Xekaar1: 9-7 Xerxis1: 33-19 Xerxis2: 10-11 Zaadesh2: 15-9 Zaal1 & Kovaas: 10-5 Zaal2: 21-16
National team tournament. Didn't have the best track record. Best moment of the weekend was when I forgot that a mountain king can shed whelps. They blocked charge lanes for a gladiator and a bronzeback to get to it. Not proud of that moment. Wanted to be a tough guy and kill a MK under Ragnor's feat. Got him half dead with 3 Tiberion attacks and a Sentry swinging only its halberd.
Clocked myself vs Cryx/Denny1 (not Ghost Fleet) and won on clock vs a Legion player using Lylyth1.
Should have won all three, but time management is not my forté and started scoring a round too late in the Cryx game. Hubris/greed lost me the game vs Trolls.
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Post by Salmanilla on Apr 9, 2017 14:18:15 GMT
Hexeris1: 3-4 Hexeris2: 23-12 Makeda1: 32-20 Makeda2: 17-8 Makeda3: 9-8 Mordikaar1: 36-21 Morghoul1: 15-15 Morghoul2: 5-6 Naaresh1: 28-13 Rasheth1: 33-25 Xekaar1: 9-7 Xerxis1: 33-19 Xerxis2: 10-11 Zaadesh2: 15-11 Zaal1 & Kovaas: 10-5 Zaal2: 21-16
Played in a 9 person SR "Pick your poison" yesterday that went three rounds after one guy dropped after the first round. The event format was bring three lists, then you and your opponent ban one of the three, and pick from the remaining two lists standard SR format. I brought Xerxis1, Hexeris2, and Zaadesh2 with me, and went 1-2 on the day.
Xerxis1 -Mammoth -Tiberion -Gladiator -Krea -Agonizer Orin Soulward Handlers, max
Theme: Winds of Death Hexeris2 -Cannoneer -Cannoneer -Bronzeback -Gladiator -Archidon -Drake Soulward Soulward Willbreaker Handlers, max
Zaadesh2 -Tiberion -Gladiator -Bronzeback -Sentry -Soldier Soulward Orin Saxon Handlers, min
Game 1: Zaadesh2 vs Doomie3 on Incursion. I banned Madrak2 and he banned Hexeris2. I played poorly in this game, and sent my Soldier at his warbeast that had rush on Doomie's feat turn, and did 0 zero damage because the feat healed all I did, and placed Tiberion and the BB too close to Mulg and the MK. He killed the Soldier, Tiberion, and my BB, leaving me with the gladiator and sentry. I did have a chance at assassination because Doomie was within 11" of my Sentry, but I was dumb and needed to put rush on my gladiator and sentry with Zaadesh, which was my plan, but then I for some reason abandoned that thought line and put Zaad into Mulg who knocked him down with the Retaliatory strike. At that point I conceded and killed 0 points that game. Thinking about it afterwards, I should have dropped Xerxis1 as his other list was Gunbjorn, oh well, live and learn!
Game 2: Hexeris2 vs Issy on The Pit. I banned Rahn and he banned Xerxis1. My opponent got tilted after a passerby knocked his Imperatus off the table and it broke into 5 pieces, quite possibly unrepairable where one break was, and he missed it was a killbox scenario and left Issy too far back, and didn't put enough in the zone, so on bottom of two I went to 4-0 on scenario, and was able to clear models off my flag on turn 3 to win 5-0 in the pair down game.
Game 3: Zaadesh2 vs Ossrum gun bunnies on Extraction. I banned Magnus2, he banned Xerxis1. He did 19 damage to arm 23 tiberion on top of 2, which made me run Tiberion to the other side of the board to try to keep him alive from all the boosted damage guns he had. Game quickly turned into an attrition game and my dice rolled poorly in a few places (BB made at least 5 attacks against one gun bunny on his feat turn and mine too to kill it). In the end, my Sentry frenzied when I needed it not to, and had to send in Tiberion to kill off contesting models which left my objective open to attacks (stockpile) and my opponent shot it off the board, then cleared his flag to win 5-3 on scenario. I made a few mistakes, and dice did me in, but overall fun game and probably could win it next time!
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Post by sardonicartery on Apr 10, 2017 16:59:12 GMT
My opponent got tilted after a passerby knocked his Imperatus off the table and it broke into 5 pieces, quite possibly unrepairable where one break was Ouch. Was it a nerd or just a random person? Was it the model too close to the edge of the board? Also, the Pick Your Poison format sounds fun. Was it actually good in reality?
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Post by Salmanilla on Apr 10, 2017 22:04:57 GMT
Ouch. Was it a nerd or just a random person? Was it the model too close to the edge of the board? Also, the Pick Your Poison format sounds fun. Was it actually good in reality? Supposedly it was the store owner that caused it, they had bent over to look at the models on the tray, and as they stood back up, the string on their hoodie caught on the model and lifted it off the tray and fell to the floor. As for the event format, I enjoyed it a lot. I wouldn't say it stops list chicken altogether, but if your opponent is bringing two lists that you for sure will struggle against, you ban one and know you now only have one list that will be difficult. I was expecting Hexeris2 to be banned all day, but I guess people were less interested in dealing with Xerxis1 mammoth. The main issue I could see with this event style is you need a tray that can carry all three lists, though if you play in an area that generally is running three list tournaments, it shouldn't change anything. I knew for certain my lists may have struggled with Rahn and Madrak2, so I banned them just to not have to deal with them, and Magnus2 I dislike because that feat denying you the ability to move towards two edges of the board is frustrating, especially when both rear edges are picked allowed you to only do the electric slide.
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