shmeep
Junior Strategist
Posts: 742
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Post by shmeep on Sept 22, 2020 12:50:24 GMT
Setting the trollblood options aside, I've cooked up this list: [Theme] Will Work For Food [Helga 1] Helga the Conqueror [+29] - Battle Boar [7] - Road Hog [15] - War Hog [14] Efaarit Scouts [0(6)] Gatorman Husk [3] Farrow Bone Grinders (max) [7] Farrow Valkyries [8] Standard beast loadout, Efaarit and Husk to slam into, Valkyries for gangfighter and to protect Helga. If I've understood Helgas feat correctly, Bone Grinders to get an extra dice when slamming beasts? +2 range for Distraction and Muzzle looks good too. I believe they should, Forge Guards get weapon master on their slams.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Sept 26, 2020 21:46:03 GMT
I've been trying Azazello in solo-heavy Will Work For Food and Thornfall with a unit of Brigands.
Battlegroup in both lists is a War Hog, Battle Boar and a pair of Razors. Put Phantasm on the Hog early to keep it from getting shot off the table.
I found Azazello very effective in both builds but especially so when coordinating his attack with DEF 14 (18 when dug in!) Brigands who are supported by a RNG 15 (Range Amplifier!) Distraction.
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Munindk
Junior Strategist
Posts: 210
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Post by Munindk on Oct 23, 2020 7:53:32 GMT
After a few weeks off from gaming, I finally got to play the Helga list.
I overextended turn 1 and I lost both my heavies and Helga had to weather an assasination attempt. With transfer and a valkyrie handy, she can survive quite a bit. Buffed up Legion heavies are a pain to take down though, and Helga didnt survive turn 2.
Things I learned: Be patient. Legion gets the alpha, I cant do anything to stop it, so no need to rush forward. Try to minimize the damage they can do instead. I need to work on my positioning. Bone Grinders look great on paper, but MAT 6 vs Legions beasts makes for useless piggies. They might do better with Carver, veteran leader and Quagmire means means a 3 pt swing on the to hit roll and hitting a warbeast under Carvers feat should be good fun. Valkyries are great, outside of Brawlmachine I'm thinking 2 units might be worth it. They're good as they are, but just a little buff and things get nasty.
New list - solo heavy Azazello coming up:
Minions [Theme] Will Work For Food
Lord Azazello, The Castellan [+29] - Road Hog [15] - War Hog [14] Primal Archon [8] Scythe [0(6)] Swamp Gobber River Raider [1] Void Archon [8] Farrow Valkyries [8]
Void Archon with Storm Rager? Yes please. Primal Archon with Storm Rager, why yes, I think I'll try that too.
I've been away from the game for a little over a year, so all these Archons are new to me, but after having had a Blight Archon thrown at me a couple of times I think I need to get into the Archon business too.
The River Raiders is there because I had a point left over, Scythe is there because she looks fun, but there might be something better out there? Maximus or the Totem Hunter could be fun?
Another way to go would be Helga2 with lot of beasts.
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Post by Azahul on Oct 23, 2020 12:21:22 GMT
Flugwug would be my recommendation instead of Scythe. He's hilarious fun with Azazello
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Post by argentbadger on Oct 29, 2020 22:53:32 GMT
I played this list today against a Kraye Heavy Metal list. It was a lot of fun. I put Storm Rager on Azazello first and didn't change it; the cost of the recast is just too high. There are a nice variety of options and the control provided by Flugwug and the Primal Archon caused a lot of headaches.
Minions [Theme] Will Work For Food
Lord Azazello, The Castellan [+29] - Road Hog [15] - War Hog [14] Primal Archon [8] Flugwug The Filcher [0(4)] Swamp Gobber Chef [1] Void Archon [8] Farrow Valkyries [8]
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Munindk
Junior Strategist
Posts: 210
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Post by Munindk on Oct 30, 2020 12:20:23 GMT
I dont think I understand Flugwug, or at least whats so great about him.
I get that he's crazy fast and a nonlinear threat, but is 2 boosted POW 10's that good?
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Post by Azahul on Oct 30, 2020 14:20:43 GMT
Two boosted P+S 15s will assassinate a fair few casters if need be, but a lot of his utility is in putting those casters 4" closer to the rest of the army.
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boire
Baby's First Wargame
Posts: 4
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Post by boire on Nov 1, 2020 12:42:10 GMT
Have You considered Blindwater BM? Maybe Maelok would work. Pondering something like this: Maelok SoulSlave Wrastler Blindwalker Full Posse Primal Archon Gobber cook
Posse & Archon benefits a lot from Maelok also giving strong scenario pressure. Blind Walker is spell slinging transmitter able to withstand some hits or disengage under feat. Aby thoughts?
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Post by zwergenkrieger on Nov 2, 2020 9:07:41 GMT
Have You considered Blindwater BM? Maybe Maelok would work. Pondering something like this: Maelok SoulSlave Wrastler Blindwalker Full Posse Primal Archon Gobber cook Posse & Archon benefits a lot from Maelok also giving strong scenario pressure. Blind Walker is spell slinging transmitter able to withstand some hits or disengage under feat. Aby thoughts? I thought about something similar with Rask.
Minions [Theme] The Blindwater Congregation
[Rask 1] Rask [+27] - Blackhide Wrastler [16] - Swamp Horror [15] - Gatorman Soul Slave [5] Feralgeist [0(2)] Feralgeist [0(2)] Feralgeist [0(2)] Gatorman Posse (max) [16]
I don´t know wether it´s the best you can build, but it gives plenty of options and I played Rask + Posse for a very long time.
Sideboard should definetely include a Mist Speaker.
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Munindk
Junior Strategist
Posts: 210
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Post by Munindk on Nov 2, 2020 12:53:15 GMT
I think you only get 1 Feralgeist for your requisition point?
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Post by LoS Jaden on Nov 2, 2020 16:51:00 GMT
I think you only get 1 Feralgeist for your requisition point? This is correct, requisition points cannot break the FA:1 rule. Also this has been a fun read
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Munindk
Junior Strategist
Posts: 210
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Post by Munindk on Nov 4, 2020 8:31:43 GMT
Things happened, games got postponed and next game will be on the clock. Having never played on the clock I've decided to go with a simpler list where I know the models:
[Theme] Will Work For Food
[Carver 1] Lord Carver, BMMD, Esq. III [+28] - Battle Boar [7] - Road Hog [15] - War Hog [14] Efaarit Scouts [0(6)] Viktor Pendrake [4] Farrow Bone Grinders (min) [5] Farrow Valkyries [8]
Carver with standard beast loadout. Pendrake to give boost the Roadhogs spray against beasts. Valkyries because they should be as good under Carver as they are under Helga1, and Bone Grinders because I think they might be better with Carver. The Efaarit because I had a solo slot to fill. Open to suggestions here, but I'm looking for something thats simple rules wise but still effective. Maximus is a contender, as is the Totem Hunter.
I'll be up against Legion again, as the local Legion player is the only local player on Wartable. Kryssa, Neraph, Raek, her character beast, a Blight Archon with a Mechano shredder have been the core of the last few lists, with a unit or a couple of solos thrown in.
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Post by zwergenkrieger on Nov 4, 2020 20:59:03 GMT
Pendrake to give boost the Roadhogs spray against beasts. This won´t work. It´s target warrior model/unit. Pendrake and Bonegrinders would offer some synergy against warbeasts, though I´ve never had any luck with Bonegrinders. IMO they die way too easily. My advice is Hutchuk. Simple rules, tactical flexibility, plays to Carvers strenghts (-2 ARM due to Hutchuk´s grenade in addition to CArver´s feat in addition to Primal). Though Boomhowler3 seems to be his best buddy. High offensive power, can make Carvers double spray more accurate, helps with threat ranges against living models. Seems to be a murder machine. Feralgheists / Gremlin Swarms are good targets for his Quagmire spell. Nice to shut down an opposing threat. Orin Midwinter often helped me to keep Carver alive.
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Munindk
Junior Strategist
Posts: 210
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Post by Munindk on Nov 6, 2020 12:28:00 GMT
I ran the list above, with Maximus instead of the efaarit, and lost on scenario. My opponent wanted to try an assasination attempt, so we ignored the scenario and clock and slugged it out.
My opponent brought Kallus 2, Scythean, , legionnaires, incubi, shepherd and a virtue champion.
The efaarit would have been better for scenario, though I could have used Maximus and Pendrake way better. They basically held my flag and contested a zone.
Things I learned: Pendrake and Bonegrinders are good anti warbeast tech, no doubt, but I brought too much anti warbeast tech - Carver + War Hog is brute force enough that I probably dont need the gimmicks. I need to play my warlock further back. Carver is a hard nut to crack, but having him too far forward eats lots of clock because I have to worry about threat ranges, which is tricky with Legion and all their nonlinear crap. Maybe a Road Hog isnt the auto include I thought or maybe I'm using it wrong. Kallus2 brought fire immunity and I keep forgetting that it has Assault, so I think I need used it more, to figure out if its a bad piece, I'm a bad player (current theory) or it just doesnt fit my playstyle
So whats next? I'll stick with Carver, Battle Boar, Road Hog and War Hog to really get familiar with this core. That leaves me with 17pts and free solo or razorback.
In my battlegroup I can deal with infantry and beasts decently. I need movement to help with scenario and some ranged attacks to threaten solos and weak casters, and to mess with my opponents movement.
Given that I get in maybe a wartable game a week, it needs to be simple stuff.
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Munindk
Junior Strategist
Posts: 210
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Post by Munindk on Nov 17, 2020 8:44:40 GMT
Someone on the Mercs forum asked if Prey might be good in Brawlmachine and that got me interested in Brigands with Warlord.
With zones so close a full unit of Brigands in the middle of the table will be a real threat and close to unavoidable. They'll also get a lot of use out of Prey, either by getting their bonus or by forcing their target to stay well clear of any zones.
The perfect feat turn would be crazy good. In Carvers command range against a Prey target, they would be Mat 9 POW 12 + 4D6 on charge.
Oddly they've got Skornergy with with the trench templates the theme provides, as it does the same as Dig In, but I figure I can stick Carver and a Gun Boar in one Trench and a Razorback in another.
I'm thinking Prey goes on either a melee beast or an infantry unit.
Maximus for more melee. I figure he'll be guarding Carver or the Razorback against Raeks or similar. The Chef is my only 1pt option, I figure he can hold the flag.
Maximus + Chef
Minions [Theme] The Thornfall Alliance
[Carver 1] Lord Carver, BMMD, Esq. III [+28] - Battle Boar [7] - Gun Boar [8] - War Hog [14] Maximus [4] Swamp Gobber Chef [1] Farrow Brigands (max) [15] - Farrow Brigand Warlord [4] Farrow Razorback Crew [0(5)]
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