khobai
Junior Strategist
Posts: 108
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Feora4
May 30, 2020 16:11:31 GMT
Post by khobai on May 30, 2020 16:11:31 GMT
So I just read the rules for Feora4. Is there any reason to use Feora2 anymore? Feora4 just seems like what Feora2 always shouldve been.
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privvy
Junior Strategist
Formerly The Nomad on PP's forums
Posts: 317
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Feora4
May 30, 2020 18:00:15 GMT
Post by privvy on May 30, 2020 18:00:15 GMT
Short answer: No.
Long answer: There really was never a reason to run Feora2 over anyone else in our stable. She's not a weak caster in certain matchups, but I tested her extensively and she just falls flat on so much. Feora2 will just never die if Escort is up, but she's also just not a caster that supports an army. Her entire kit is meant to support her in some way. Feora2 is a caster that you play with a list that doesn't need a specific warcaster to do alright with.
Hell, if you have minimal setup, Feora4 can be P+S 20 by turn 3. I'm thinking about running her with a Reclaimer Gatekeeper to put Ashen Veil on her, and an Exemplar Warder to get her to DEF 19 in melee, so she can just play right up front.
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snap
10 Point Advantage
Posts: 78
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Feora4
May 30, 2020 18:14:17 GMT
Post by snap on May 30, 2020 18:14:17 GMT
IMO playing any Feora without HoJ is a mistake. Interested to see what you like about him. I'm still theory crafting due to lockdown. To me he seems like he should be about a pt or two cheaper. What part of Feora 4's toolkit does he like? Aside from the obvious road to war = good. From the outside it looks like he's a must take in creators but I'm less inclined in faithful due to theme benefit allowing me to take cheaper jacks.
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Feora4
May 31, 2020 1:22:52 GMT
via mobile
Post by paradox on May 31, 2020 1:22:52 GMT
IMO playing any Feora without HoJ is a mistake. Interested to see what you like about him. I'm still theory crafting due to lockdown. To me he seems like he should be about a pt or two cheaper. What part of Feora 4's toolkit does he like? Aside from the obvious road to war = good. From the outside it looks like he's a must take in creators but I'm less inclined in faithful due to theme benefit allowing me to take cheaper jacks. Snipe woth spray until apply beatdown to face? Its just a good character jack for Feora. Hyper accurate spray wins games. Plus it can be usedto make POW16 feat hits.
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khobai
Junior Strategist
Posts: 108
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Feora4
May 31, 2020 8:17:20 GMT
Post by khobai on May 31, 2020 8:17:20 GMT
I agree HoJ is compulsory with Feora4. High powered accurate sprays have always been super broken in this game.
But I also agree HoJ is overcosted by 1-2 points like many Protectorate warjacks seem to be. I feel character warjacks should be worth their points cost when theyre not used with their complementary warcasters and you should get a bit of free value out of them when you take them with their complementary warcasters. HoJ feels like its only ever really worth it with Feora.
And yeah im not sure why PP didnt just fix Feora2 rather than make Feora4 a better version of Feora2. Feora2 should be Feora4. And Feora4 should be a different monster entirely.
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snap
10 Point Advantage
Posts: 78
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Feora4
May 31, 2020 11:09:27 GMT
via mobile
Post by snap on May 31, 2020 11:09:27 GMT
I agree HoJ is compulsory with Feora4. High powered accurate sprays have always been super broken in this game.
But I also agree HoJ is overcosted by 1-2 points like many Protectorate warjacks seem to be. I feel character warjacks should be worth their points cost when theyre not used with their complementary warcasters and you should get a bit of free value out of them when you take them with their complementary warcasters. HoJ feels like its only ever really worth it with Feora.
And yeah im not sure why PP didnt just fix Feora2 rather than make Feora4 a better version of Feora2. Feora2 should be Feora4. And Feora4 should be a different monster entirely.
I think if it were rat 6 naturally I'd be more inclined to takw it. You still need 9s to hit def 14 which isn't exactly ultra accurate. In def 13 meta you're missing a good portion of the time unless you're also taking sevvy 1. So maybe creators is the answer?
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khobai
Junior Strategist
Posts: 108
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Feora4
May 31, 2020 14:29:29 GMT
Post by khobai on May 31, 2020 14:29:29 GMT
I agree HoJ is compulsory with Feora4. High powered accurate sprays have always been super broken in this game.
But I also agree HoJ is overcosted by 1-2 points like many Protectorate warjacks seem to be. I feel character warjacks should be worth their points cost when theyre not used with their complementary warcasters and you should get a bit of free value out of them when you take them with their complementary warcasters. HoJ feels like its only ever really worth it with Feora.
And yeah im not sure why PP didnt just fix Feora2 rather than make Feora4 a better version of Feora2. Feora2 should be Feora4. And Feora4 should be a different monster entirely.
I think if it were rat 6 naturally I'd be more inclined to takw it. You still need 9s to hit def 14 which isn't exactly ultra accurate. In def 13 meta you're missing a good portion of the time unless you're also taking sevvy 1. So maybe creators is the answer?
The spray IS ultra accurate. Feora's bond gives it free boosted ranged attack rolls... on everything under the spray.
You're hitting DEF15-16 on average (3D6+5 = average result of 15.5)
On top of everything else that sprays ignore. concealment, cover, stealth, intervening models, etc...
HoJ is absolutely amazing with Feora. The problem with HoJ is thats its flaming hot garbage with most other warcasters because its spray sucks when its not getting free boosts.
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sorokin
Junior Strategist
Posts: 775
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Feora4
May 31, 2020 17:41:42 GMT
Post by sorokin on May 31, 2020 17:41:42 GMT
I agree HoJ is compulsory with Feora4. High powered accurate sprays have always been super broken in this game.
But I also agree HoJ is overcosted by 1-2 points like many Protectorate warjacks seem to be. I feel character warjacks should be worth their points cost when theyre not used with their complementary warcasters and you should get a bit of free value out of them when you take them with their complementary warcasters. HoJ feels like its only ever really worth it with Feora.
And yeah im not sure why PP didnt just fix Feora2 rather than make Feora4 a better version of Feora2. Feora2 should be Feora4. And Feora4 should be a different monster entirely.
I think if it were rat 6 naturally I'd be more inclined to takw it. You still need 9s to hit def 14 which isn't exactly ultra accurate. In def 13 meta you're missing a good portion of the time unless you're also taking sevvy 1. So maybe creators is the answer? I generally think Creators might is better for her. Sevys +1 to attack rolls really matters to her early on when she tries to land as many Scorns as possible. It also matters late game when you want to go for melee assassinations. Plus you start the game with upkeeps in play, that translates into more focus for slinging Scorns. Plus you get all the relevant support pieces there too. The main thing you lose is mass shield guards and hand of vengeance on jacks, so it depends on if you want more output out of her battlegroup or herself.
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khobai
Junior Strategist
Posts: 108
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Feora4
May 31, 2020 18:30:43 GMT
Post by khobai on May 31, 2020 18:30:43 GMT
I have the feeling that casting scorn isnt something Feora4 really needs to be doing. It almost seems like a trap.
It seems like youre spending a lot of focus early on to cast those scorns and the game will end before you even get a chance to earn it back with hatred. Seems like theres better ways to spend her focus on turn 2-3.
I would definitely much rather have HoJ. Because HoJ is one of her best tools for ending games. When I play Feora3 its always HoJ that closes out games for me.
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Feora4
May 31, 2020 19:19:12 GMT
Post by zwergenkrieger on May 31, 2020 19:19:12 GMT
What about Exemplar Interdiction? Her feat is pretty awesome to clear mobs of infantry while blessed weapons help the jacks to get rid of the heavy stuff.
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Feora4
May 31, 2020 23:28:26 GMT
Post by mydnight on May 31, 2020 23:28:26 GMT
What about Exemplar Interdiction? Her feat is pretty awesome to clear mobs of infantry while blessed weapons help the jacks to get rid of the heavy stuff. If the stars align you can have have FoS walk 9" out of activation!
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privvy
Junior Strategist
Formerly The Nomad on PP's forums
Posts: 317
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Feora4
Jun 1, 2020 17:02:09 GMT
Post by privvy on Jun 1, 2020 17:02:09 GMT
It seems like youre spending a lot of focus early on to cast those scorns and the game will end before you even get a chance to earn it back with hatred. Seems like theres better ways to spend her focus on turn 2-3.
I think it's really useful for the early game to get you to her 8 focus as fast as possible. It's all she can realistically do until the lines close. Then you get to 8 focus and can allocate it out as needed. Since your jacks also get free runs and charges, you can get the same work allocating 1 and powering up as you do allocating 2 with other casters.
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snap
10 Point Advantage
Posts: 78
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Feora4
Jun 1, 2020 20:05:49 GMT
Post by snap on Jun 1, 2020 20:05:49 GMT
Interesting talk about the themes. I sort of feel like faithful plays into her plan a little more. It's a theme where you can spam crusaders and give them a reasonable threat and a really respectable output. Initiates keep her alive so she can do the stuff she wants like cast a bunch of scorns. Hermit is a must for telemetry.
Creators with casters like her or cyrenia, looks great on paper but tend to lead to caster death due to lack of defensive tech IMO. Certainly a lot more cagier to play and that isn't what she wants at all.
Interested to see why people think she's assassinating anything in melee. Nobody is going to get within 10 of her ever. She's more clear the last remaining heavy out the zone and score a point etc. Really her assassination is with 5 scorns from down town at magic 8-10.
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Feora4
Jun 1, 2020 21:44:46 GMT
via mobile
Post by michael on Jun 1, 2020 21:44:46 GMT
.... Really her assassination is with 5 scorns from down town at magic 8-10. Boosted POW 12’s kill casters. A maximum of 5 unboosted POW 12’s do not.
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Feora4
Jun 1, 2020 23:41:04 GMT
Post by mydnight on Jun 1, 2020 23:41:04 GMT
.... Really her assassination is with 5 scorns from down town at magic 8-10. Boosted POW 12’s kill casters. A maximum of 5 unboosted POW 12’s do not. If you brought Sev0 they are actually Pow14s. It's not great, but it's not trivial either. I think getting her to start Turn3 with 8 focus is probably important for her as it opens up her options considerably. Also I'm not sure FM is worth it since Sev0 really boosts her Scorn game.
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