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Feora4
May 26, 2020 22:12:31 GMT
via mobile
Post by paradox on May 26, 2020 22:12:31 GMT
Theme: The Creator's Might 75 / 75 Army
Feora, the Forsaken - WJ: +28 - Hierophant - PC: 3 - Hand of Judgment - PC: 18 (Battlegroup Points Used: 18) - Dervish - PC: 7 (Battlegroup Points Used: 7) - Dervish - PC: 7 (Battlegroup Points Used: 3) - Dervish - PC: 7 - Dervish - PC: 7
Scrutator Potentate Severius - PC: 0 - Redeemer - PC: 11 Vassal of Menoth - PC: 0 Vassal of Menoth - PC: 0 Exemplar Warder - PC: 0 Menite Archon - PC: 8 Menite Archon - PC: 8 Wrack - PC: 1 Vassal Mechanik - PC: 1 Wrack - PC: 1
Choir of Menoth - Leader & 3 Grunts: 4 Idrian Skirmishers - Leader & 9 Grunts: 15 - Idrian Skirmisher Chieftain & Guide - Chieftain & Guide: 5
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Feora4
May 26, 2020 23:05:13 GMT
Post by mydnight on May 26, 2020 23:05:13 GMT
Does anyone think a Guardian would be worth it with her? Also the redeemer can't get firestarter when on Sev0.
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Feora4
May 26, 2020 23:26:20 GMT
via mobile
Post by paradox on May 26, 2020 23:26:20 GMT
Does anyone think a Guardian would be worth it with her? Also the redeemer can't get firestarter when on Sev0. Who really needs Firestarter though?
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Feora4
May 26, 2020 23:28:09 GMT
via mobile
Post by paradox on May 26, 2020 23:28:09 GMT
Heres some revised thoughts.
Theme: The Creator's Might 75 / 75 Army
Feora, the Forsaken - WJ: +28 - Hierophant - PC: 3 - Hand of Judgment - PC: 18 (Battlegroup Points Used: 18) - Dervish - PC: 7 (Battlegroup Points Used: 7) - Dervish - PC: 7 (Battlegroup Points Used: 3) - Dervish - PC: 7 - Revenger - PC: 10
Scrutator Potentate Severius - PC: 0 - Dervish - PC: 7 Vassal of Menoth - PC: 0 Vassal of Menoth - PC: 0 Exemplar Warder - PC: 0 Menite Archon - PC: 8 Menite Archon - PC: 8 Wrack - PC: 1 Vassal Mechanik - PC: 1
Choir of Menoth - Leader & 5 Grunts: 6 Idrian Skirmishers - Leader & 9 Grunts: 15 - Idrian Skirmisher Chieftain & Guide - Chieftain & Guide: 5
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sorokin
Junior Strategist
Posts: 775
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Post by sorokin on May 27, 2020 19:55:44 GMT
So i take it you just use dervishes to dig as deep as possible so she can pop feat and dont bother with fire starter?
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privvy
Junior Strategist
Formerly The Nomad on PP's forums
Posts: 317
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Feora4
May 27, 2020 20:24:24 GMT
Post by privvy on May 27, 2020 20:24:24 GMT
You can Firestarter a Dervish and just spread the love as you dig in. It's completely free in the theme with Resourceful, so there's no sense in not doing it. I think the list with the Revenger is much better, she really needs to throw Scorn out to get to 5 tokens as fast as possible.
If the stars align and you get that one onto their caster or an important solo, it could win the game during their maintenance phase.
Also cute, Field Marshal's are control area agnostic, so you can have a jack outside of your control area still benefit from it. I see potential with Sanctifiers mostly.
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sorokin
Junior Strategist
Posts: 775
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Feora4
May 27, 2020 22:08:05 GMT
Post by sorokin on May 27, 2020 22:08:05 GMT
You can Firestarter a Dervish and just spread the love as you dig in. It's completely free in the theme with Resourceful, so there's no sense in not doing it. I think the list with the Revenger is much better, she really needs to throw Scorn out to get to 5 tokens as fast as possible. If the stars align and you get that one onto their caster or an important solo, it could win the game during their maintenance phase. Also cute, Field Marshal's are control area agnostic, so you can have a jack outside of your control area still benefit from it. I see potential with Sanctifiers mostly. I tend to forget fire starter also works on melee. I always thought it was guns only. Hellwrought goes on Hand i presume.
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Feora4
May 27, 2020 23:24:55 GMT
via mobile
Post by paradox on May 27, 2020 23:24:55 GMT
You can Firestarter a Dervish and just spread the love as you dig in. It's completely free in the theme with Resourceful, so there's no sense in not doing it. I think the list with the Revenger is much better, she really needs to throw Scorn out to get to 5 tokens as fast as possible. If the stars align and you get that one onto their caster or an important solo, it could win the game during their maintenance phase. Also cute, Field Marshal's are control area agnostic, so you can have a jack outside of your control area still benefit from it. I see potential with Sanctifiers mostly. I tend to forget fire starter also works on melee. I always thought it was guns only. Hellwrought goes on Hand i presume. I figured so.
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thelat
Junior Strategist
Posts: 480
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Feora4
May 28, 2020 1:45:09 GMT
via mobile
Post by thelat on May 28, 2020 1:45:09 GMT
I tend to forget fire starter also works on melee. I always thought it was guns only. Hellwrought goes on Hand i presume. I figured so. A Templar might be worth considering.
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Feora4
May 28, 2020 2:39:07 GMT
Post by mydnight on May 28, 2020 2:39:07 GMT
A Templar might be worth considering. IMO the indictor generally outshines the templar, which is a shame because I'm a fan of the latter.
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thelat
Junior Strategist
Posts: 480
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Feora4
May 28, 2020 3:30:08 GMT
via mobile
Post by thelat on May 28, 2020 3:30:08 GMT
A Templar might be worth considering. IMO the indictor generally outshines the templar, which is a shame because I'm a fan of the latter. The Indictor is quite awesome, but I think there's merit to being able force a high-powered ranged attack to hit your Hellwrought target.
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Post by mydnight on May 28, 2020 6:35:07 GMT
IMO the indictor generally outshines the templar, which is a shame because I'm a fan of the latter. The Indictor is quite awesome, but I think there's merit to being able force a high-powered ranged attack to hit your Hellwrought target. Ah, good catch! I had missed that interaction. Great way to make a Templar mimic the threat of FoS.
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snap
10 Point Advantage
Posts: 78
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Feora4
May 28, 2020 12:41:15 GMT
Post by snap on May 28, 2020 12:41:15 GMT
I'm liking a templar for vengeance and shield guard. Templar threats 12 too which seems to be the magical value these days. Also reach!
Well... threat 18 with enliven and vengence.
Here's my take. Generally looking at keeping her majesty safe while she spell slings all game. Threat on the revenger's arc is a respectable 23 inches and that's 5 pow 13s at magic 8-10 depending on hermit.
Generally looking to go second and get up to 5 rage on turn 2. Nice interaction with shield guard being that you can chain the shield guards all the way back to the templar meaning he will pretty much always get his vengeance/enliven move if your opponent even thinks about shooting. Plenty of scoring opportunities here too with 3 units and 7 solos.
I was looking at the HOJ and I don't think the cost is justified in what it actually does. Would much rather take an archon and a crusader.
Guardian and templar both have reach for that basic threat of 12, which is something we've not really had before!
Feora, the Forsaken - WJ: +28 - Hierophant - PC: 3 - Revenger - PC: 10 (Battlegroup Points Used: 10) - Dervish - PC: 7 (Battlegroup Points Used: 7) - Dervish - PC: 7 (Battlegroup Points Used: 7) - Templar - PC: 15 (Battlegroup Points Used: 4) - Guardian - PC: 15 - Crusader - PC: 10
Vassal Mechanik - PC: 1 Wrack - PC: 1 Vassal of Menoth - PC: 3 Vassal of Menoth - PC: 3 Hermit of Henge Hold - PC: 5 Menite Archon - PC: 8 Menite Archon - PC: 8 Vassal Mechanik - PC: 1
Choir of Menoth - Leader & 5 Grunts: 6 Initiates of the Wall - Leader & Grunts: 0 Initiates of the Wall - Leader & Grunts: 0 Initiates of the Wall - Leader & Grunts: 0
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Feora4
May 28, 2020 18:07:51 GMT
via mobile
thelat likes this
Post by paradox on May 28, 2020 18:07:51 GMT
IMO playing any Feora without HoJ is a mistake.
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privvy
Junior Strategist
Formerly The Nomad on PP's forums
Posts: 317
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Post by privvy on May 28, 2020 20:51:19 GMT
IMO the indictor generally outshines the templar, which is a shame because I'm a fan of the latter. The Indictor is quite awesome, but I think there's merit to being able force a high-powered ranged attack to hit your Hellwrought target. I've thought that, but it's going to be ARM 23. A bit tough to crack with even the highest POW shooting and opponents just won't boost if they don't want to have Hellwrought happen. Edit: Upon further thought, that's still fine. It basically creates a 7" bubble of no shooting. The either shoot and fail to damage, shoot and damage, triggering Hellwrought, or dont shoot at all. Templar also has the added benefit of Beatback, which nobody mentioned, so it can get in all sorts of places. A 12" threat can swiftly become an assassination on a caster that was 15" away.
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