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Post by trout on Aug 19, 2019 19:30:10 GMT
Per the title. What (if any) casters/lists/combos are people having success with in to Grymkin?
Most everything I come up with seems poor (particularly in to Clock spam). My feeling here is Granny for her feat but still feels like a back foot game.
Thanks!!
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Post by deathbymelancholy on Aug 20, 2019 11:52:54 GMT
Grim1? just spit-balling. My one Grymkin quit for Malifaux a year or so ago. I have no idea.
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Post by Trollock on Aug 21, 2019 6:20:19 GMT
Pure speculation here, but how about war wagons? They can charge to knock clocks down, and if they stutter away you can still shoot them a bit. One WW wont one round a clock, but knocked down clocks are easy to shoot down for the rest of the list...
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Post by trout on Aug 21, 2019 13:59:06 GMT
Thanks guys.
I like the WW idea as well. I've got a Gunny list done up that I don't hate (in theory) but I guess specifically for this match then Grim2 might be better...
I reached out to the guy currently smashing face with Grymkin as he USED to smash face with Trolls and he confirmed that there really isn't anything the faction that scares him as a Grymkin player at the moment.
War Room Army
Trollblood - Gunn KC
Theme: Kriel Company 75 / 75 Army
Captain Gunnbjorn - WB: +28 - Trollkin Runebearer - PC: 0 - Mountain King - PC: 36 (Battlegroup Points Used: 28) - Dozer & Smigg - PC: 18
War Wagon - PC: 16 War Wagon - PC: 16
Troll Whelps - 5 Whelps: 0 Bog Trog Mist Speaker - PC: 4
Krielstone Bearer & Stone Scribes - Leader & 3 Grunts: 6 - Stone Scribe Elder - PC: 0 Pyg Lookouts - Leader & 3 Grunts: 7
THEME: Kriel Company ---
GENERATED : 08/21/2019 07:52:44 BUILD ID : 2089.19-07-18
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Post by marxlives on Aug 21, 2019 14:58:43 GMT
The biggest enemy of Grymkin is themselves. There are so many things that happen in our maintenance and control phase!
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Post by Trollock on Aug 22, 2019 6:01:26 GMT
... Captain Gunnbjorn - WB: +28 - Trollkin Runebearer - PC: 0 - Mountain King - PC: 36 (Battlegroup Points Used: 28) - Dozer & Smigg - PC: 18 War Wagon - PC: 16 War Wagon - PC: 16 Troll Whelps - 5 Whelps: 0 Bog Trog Mist Speaker - PC: 4 Krielstone Bearer & Stone Scribes - Leader & 3 Grunts: 6 - Stone Scribe Elder - PC: 0 Pyg Lookouts - Leader & 3 Grunts: 7 Are you sure the look outs are the way to go? I understand you want them for scenario, but you have whelps for mark the target, and 7 points for 4 guys is not cheap, especially since it forces you to play a min stone and take a 3 point req option. Im thinking those should probably be cut from the list to beef out the stone... Also, the mist speaker is sort of redundant as you have magic attacks from explosivo, and also anti incorp/stealth from the stone. You can make one guy see through clouds with the objective. I guess that if your meta is ripe with cloud walls, the mist speaker is good, but if you rarely see them, i think you can cut it out. After some tinkering i saw several options if you drop the Look outs and mist speakers. It all depends on what you want. I noticed you didnt have a great Snipe target though, so i went with SLuggers and a Chef. Those guys are pretty good at finishing off knocked down clocks i guess... There are lots of options. Im not 100% satisfied with this version as it still has a 3 point req option it feels like a waste. conflictchamber.com/?c7201b_-1t02esc6jqfF6R0k0m09hUhUTrollbloods [Theme] Kriel Company [Gunnbjorn 1] Captain Gunnbjorn [+28] - Dozer & Smigg [18] - Mountain King [36] - Trollkin Runebearer [0(5)] Swamp Gobber Chef [1] Troll Whelps [0(4)] Krielstone Bearer & Stone Scribes (min) [6] - Stone Scribe Elder [0(3)] Trollkin Sluggers (max) [10] War Wagon [16] War Wagon [16] Braylen, a Chef and Fire Eaters are also an option: conflictchamber.com/?c7201b_-1t02esc6jqeCfF6R0k0mezhUhUTrollbloods [Theme] Kriel Company [Gunnbjorn 1] Captain Gunnbjorn [+28] - Dozer & Smigg [18] - Mountain King [36] - Trollkin Runebearer [0(5)] Braylen Wanderheart, Trollkin Outlaw [0(5)] Swamp Gobber Chef [1] Troll Whelps [0(4)] Krielstone Bearer & Stone Scribes (min) [6] - Stone Scribe Elder [3] Northkin Fire Eaters [7] War Wagon [16] War Wagon [16]
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Post by albertairish on Aug 31, 2019 4:29:23 GMT
As a Grymkin player the only thing in Trollbloods that scares my Clocks is the Sea King. One lead by pGrim backed up by a Bomber or 2 would be an interesting match.
War Room Army
Trollblood - pGrim Sea King
Theme: Kriel Company 74 / 75 Army
Grim Angus - WB: +29 - Trollkin Runebearer - PC: 0 - Dire Troll Bomber - PC: 19 - Dire Troll Bomber - PC: 19 - Dire Troll Mauler - PC: 15 - Sea King - PC: 36 (Battlegroup Points Used: 29)
Troll Whelps - 5 Whelps: 0 Troll Whelps - 5 Whelps: 0
Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 9 - Stone Scribe Elder - PC: 3 Swamp Gobber Bellows Crew - Leader & 1 Grunt: 2
THEME: Kriel Company ---
GENERATED : 08/30/2019 22:44:26 BUILD ID : 2089.19-07-18
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Post by Trollock on Sept 1, 2019 12:22:10 GMT
As a Grymkin player the only thing in Trollbloods that scares my Clocks is the Sea King. One lead by pGrim backed up by a Bomber or 2 would be an interesting match. War Room Army Trollblood - pGrim Sea King Theme: Kriel Company 74 / 75 Army Grim Angus - WB: +29 - Trollkin Runebearer - PC: 0 - Dire Troll Bomber - PC: 19 - Dire Troll Bomber - PC: 19 - Dire Troll Mauler - PC: 15 - Sea King - PC: 36 (Battlegroup Points Used: 29) Troll Whelps - 5 Whelps: 0 Troll Whelps - 5 Whelps: 0 Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 9 - Stone Scribe Elder - PC: 3 Swamp Gobber Bellows Crew - Leader & 1 Grunt: 2 THEME: Kriel Company --- GENERATED : 08/30/2019 22:44:26 BUILD ID : 2089.19-07-18 Cant you just stutter out of the 4" reach arc if you are charged?
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doopsie
Junior Strategist
Posts: 341
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Post by doopsie on Sept 1, 2019 18:43:29 GMT
As a Grymkin player the only thing in Trollbloods that scares my Clocks is the Sea King. One lead by pGrim backed up by a Bomber or 2 would be an interesting match. War Room Army Trollblood - pGrim Sea King Theme: Kriel Company 74 / 75 Army Grim Angus - WB: +29 - Trollkin Runebearer - PC: 0 - Dire Troll Bomber - PC: 19 - Dire Troll Bomber - PC: 19 - Dire Troll Mauler - PC: 15 - Sea King - PC: 36 (Battlegroup Points Used: 29) Troll Whelps - 5 Whelps: 0 Troll Whelps - 5 Whelps: 0 Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 9 - Stone Scribe Elder - PC: 3 Swamp Gobber Bellows Crew - Leader & 1 Grunt: 2 THEME: Kriel Company --- GENERATED : 08/30/2019 22:44:26 BUILD ID : 2089.19-07-18 Cant you just stutter out of the 4" reach arc if you are charged? Not if you end the charge B2B. It's a 3" placement, and the Sea King will be directly facing the Clock, so unless you trigger two stutters, the Clock can't get far enough away. And with a charging Sea King, especially if you buff the damage with Rage (or the Clock is outside the Death Knell's bubble), there's a decent chance the Clock will only stutter once (as either multiple systems get broken in one hit, or it stutters once, then the second hit kills). Edit: nevermind, just saw the Anchor is only on the right side. So...yes. There's a fairly small place where the Clock could get both out of the right side, and further than 2" away, so you'd have to find a way to block that landing spot.
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Post by trout on Sept 3, 2019 2:20:23 GMT
Thanks AlbertaIrish.
We're in the same meta so you know what I'm talking about. I appreciate your knowledge of both sides of the equation here (and game skill in general).
Hadn't thought of the Sea King as Gargs just seem bad in to Skin and Moans. How would you feel about that list in to the Statndard Dreamer 2x2xx2x2? I can't quit work out how the trading would go...
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