mazog
Junior Strategist
Walking and talking
Posts: 748
|
Post by mazog on Jul 11, 2018 3:13:09 GMT
I have this list that keeps asking me to play it. I don't know if it will work, and I don't know anything about this sort of scenario first and only strategy. Have a look and tell me what you think.
The idea is you Quicken a unit of raiders and run them into the opposing AD zone on top of one, then keep jamming them out of scenario until you win. I think this list would prefer to play against low model count and brick lists.
War Room Army
Trollblood - Scenario tissue
Theme: Storm of the North 3 / 3 Free Cards 75 / 75 Army
Jarl Skuld, Devil of the Thornwood - WB: +30 - Trollkin Runebearer - PC: 0 - Rök - PC: 19 (Battlegroup Points Used: 19) - Troll Impaler - PC: 11 (Battlegroup Points Used: 11)
Valka Curseborn, Chieftain of the North - PC: 0 Fell Caller Hero - PC: 0
Krielstone Bearer & Stone Scribes - Leader & 3 Grunts: 6 - Northkin Elder - PC: 3 Northkin Fire Eaters - Leader, Trollkin Grunt, and Pyg Grunt: 7 Northkin Fire Eaters - Leader, Trollkin Grunt, and Pyg Grunt: 7 Northkin Bear Handler & Battle Bears - Bear Handler & 2 Battle Bears: 10 Northkin Bear Handler & Battle Bears - Bear Handler & 2 Battle Bears: 10 Northkin Raiders - Leader & 5 Grunts: 9 Northkin Raiders - Leader & 5 Grunts: 9 Pyg Lookouts - Leader & 3 Grunts: 7 Pyg Lookouts - Leader & 3 Grunts: 7
THEME: Storm of the North
|
|
|
Post by Big Fat Troll on Jul 11, 2018 3:27:23 GMT
Don't tournament pairings almost always account for dudespam these days?
|
|
mazog
Junior Strategist
Walking and talking
Posts: 748
|
Post by mazog on Jul 11, 2018 4:07:08 GMT
Yeah, but this is AD and ambush spam that get into the opposing AD zone on top of one. The notion is just to jam them the hell out of the scenario for two or three rounds, if they don't have tactician, flight, or really accurate high volume guns. Grissel2 might run it better, I suppose.
|
|
|
Post by elricaltovilla on Jul 11, 2018 11:19:41 GMT
It's a gimmicky list. I could see you catching someone off guard with it but I don't know how well one minimum unit of raiders is going to work as scenario pressure, because you can only get the one in at a time, correct? You're sacrificing a lot to try and box the opponent out for a couple turns at most.
I'm curious how well it'd work though. I say go for it.
|
|
bluebeard
Junior Strategist
crush your enemies, see them driven before you, and hear the lamentations of their women
Posts: 293
|
Post by bluebeard on Jul 11, 2018 16:00:27 GMT
It could be very effective on the Mirage scenario. I'd say go for it and see what happens!
|
|
|
Post by Trollock on Jul 11, 2018 20:00:02 GMT
Perhaps max raiders and max stone will work better than min units?
|
|
bundeez
Junior Strategist
Posts: 325
|
Post by bundeez on Jul 12, 2018 7:20:51 GMT
And what if you don't win the roll to go first? The idea makes sense: that's why Ossrum is so popular/good. I don't think Jarl can do it though.. Maybe BoH dudespam with Madrak3?
|
|
|
Post by Big Fat Troll on Jul 12, 2018 8:53:12 GMT
And what if you don't win the roll to go first? :P The idea makes sense: that's why Ossrum is so popular/good. I don't think Jarl can do it though.. Maybe BoH dudespam with Madrak3? KC then maybe? conflictchamber.com/#c7201b_-0D0g0rjojq6G2Q0li-ezezj5j52Nj3Trollbloods Army - 75 / 75 points [Theme] Kriel Company [Skuld 1] Jarl Skuld, Devil of the Thornwood [+30] - Dire Troll Bomber [19] - Pyre Troll [8] - Trollkin Runebearer [0(5)] Fell Caller Hero [0(5)] Feralgeist [2] Krielstone Bearer & Stone Scribes (max) [9] - Northkin Elder [0(3)] Northkin Fire Eaters [7] Northkin Fire Eaters [7] Northkin Raiders (max) [15] Northkin Raiders (max) [15] Swamp Gobber Bellows Crew [2] Hearthgut Hooch Hauler [18]
|
|
cuberic
Junior Strategist
Posts: 129
|
Post by cuberic on Jul 12, 2018 18:20:38 GMT
Jarl will definitely want the free upkeeps if you want to cycle quicken around.
|
|
mazog
Junior Strategist
Walking and talking
Posts: 748
|
Post by mazog on Jul 12, 2018 18:40:47 GMT
The more I think about it, the more Grissel2 makes sense. She gives half the speed buff, but she gives it to everyone. She can also match the Def buff, but again for everyone in control. Now, I am pretty sure people are going to run right out of control, but that frees up dirty for the stone. Oh, and she passes out parry, so they can jam things from behind!
Regarding the max/min raider debate, I have no idea. I put one max unit on the table for the first time today, and had to reset them because of that tiny command bubble. Given how they are definitely not regular soldiers well-drilled in their work I can understand the little bubble, but it was frustrating.
The original list had single max raiders with sorcerer, and I thought that seemed ungainly so I shuffled points to get the double min. I don't own the models to field this, but I'll see if someone will let me proxy it sometime.
|
|