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Post by macdaddy on Jul 11, 2018 20:35:04 GMT
Ill admit the Stealth, Steady, Blast immune, Elememtal immune, Spell immune, Def 15 Druids can be pretty hard to remove. Why no living heavies? Purebloods would be pretty legit! Anything special about the pureblood you are thinking about? Mostly because the spray is significantly more versatile than the earth spikes. Better at clearing infantry, stealth, caster kills, scalp-ling support and such. Wardens hit harder in melee naively (pow 18 with SS, free charge with Baldur) But Purebloods add blessed for higher arm cracking, and still can hit at P+S 18 with a free charge if you land a hunters mark. I'm not saying its flat better than a warden (3 points more expensive, no native PF) But it brings some interesting tools to the list. As far as my own Secret masters Jank, have considered running this with Krueger 1: [Krueger 1] Krueger the Stormwrath [+28] - Argus Moonhound [6] - Storm Raptor [38] Blackclad Wayfarer [0(4)] Blackclad Wayfarer [0(4)] Druid Mist Riders (max) [20] Druid Mist Riders (max) [20] Celestial Fulcrum [19] Its basically all in on assassination. You Lob a crap-load of Pow 12 leaps at a caster, or if you can manage it, sick Kruger and the Raptor on the caster with some higher pow shooting (depends on target I guess) Otherwise the list just murders infantry of all types. Its pretty resilient from shooting (Def 19 Druids while in their clouds and windstorm) The issue is order of operations issues with Kruger and the Druids because windstorm interacts negatively with the clouds if you pop it last. Fulcrum is literally only there to give vet leader to druids, who desperately need it to function :/ If I could replace it with a minions unit or a warden and some solos I would. But I think the druids will just suck hard at Mat 5 and MA 6.
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Post by elshinare on Aug 19, 2018 1:41:10 GMT
Ya got me thinkin, which is dangerous, and I came up with this, cause it looks fun and super controlly
War Room Army
Circle Orboros - Duids!
Theme: Secret Masters 2 / 2 Free Cards 75 / 75 Army
Krueger the Stormlord - WB: +27 - Woldwrath - PC: 37 (Battlegroup Points Used: 27) - Woldwarden - PC: 14
Blackclad Stoneshaper - PC: 0 Blackclad Wayfarer - PC: 4 Blackclad Wayfarer - PC: 0 Blackclad Stoneshaper - PC: 3
Druids of Orboros - Leader & 5 Grunts: 12 - Druid of Orboros Overseer - PC: 4 Druid Mist Riders - Leader & 4 Grunts: 20 Farrow Bone Grinders - Leader & 5 Grunts: 8
THEME: Secret Masters ---
GENERATED : 08/18/2018 18:33:41 BUILD ID : 2067.18-06-10
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Post by jisidro on Aug 19, 2018 13:54:40 GMT
Macdaddy why Kruerger1 instead of Kruerger2? TK is still TK and Kruerger2 shoots 3 times. Also I think you need shifting stones. The possibility of bouncing of the stones bypassing Def is too good to pass up. It won't work as well with Kruerger2 because the lightning rod can't be in his command.
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Post by polydox on Aug 19, 2018 16:00:05 GMT
Not all in one turn. How often do you send in every asset you've got at the same time? However if you run the wold guardian version then you can deffinitely do 3x P+S 20 in the same turn. Might be my Troll reflexes again, but i very frequently have all of my heavies force as much as they can in a single turn. You take the alpha in the face, then say "thats all you got punk?" and punch back even harder I definitely need to learn the Circle mindset... run a list with kaya3 unit of druids, load up on beasts and take WESJ. use clouds to move up, feat, use some druids to knock stuff down, use others to huge something and drop another vortex for -2 to hit, alpha with beasts. everything is now super high DEF. has to spend time removing vortex druids from the things your beasts are hugging so they are not effect DEF 18. WESJ being annoying with star crossed. though until we get our CID and all the wolves have pathfinder this is still probably a pretty mediocre list and any AOE will wreck the druids. maybe use mist walkers so they can repo behind cloud? but its a smaller cloud wall and stupid expensive
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Post by macdaddy on Aug 19, 2018 17:50:24 GMT
Macdaddy why Kruerger1 instead of Kruerger2? TK is still TK and Kruerger2 shoots 3 times. Also I think you need shifting stones. The possibility of bouncing of the stones bypassing Def is too good to pass up. It won't work as well with Kruerger2 because the lightning rod can't be in his command. Mostly for the Def Skew and lightning tendrils you can get a lot of bounces that way! Def 19 is spectacular into guns I do want stones. Just have to finagle the points
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Post by Trollock on Aug 19, 2018 19:42:13 GMT
Might be my Troll reflexes again, but i very frequently have all of my heavies force as much as they can in a single turn. You take the alpha in the face, then say "thats all you got punk?" and punch back even harder I definitely need to learn the Circle mindset... run a list with kaya3 unit of druids, load up on beasts and take WESJ. use clouds to move up, feat, use some druids to knock stuff down, use others to huge something and drop another vortex for -2 to hit, alpha with beasts. everything is now super high DEF. has to spend time removing vortex druids from the things your beasts are hugging so they are not effect DEF 18. WESJ being annoying with star crossed. though until we get our CID and all the wolves have pathfinder this is still probably a pretty mediocre list and any AOE will wreck the druids. maybe use mist walkers so they can repo behind cloud? but its a smaller cloud wall and stupid expensive Wouldnt the cloud stay on the mist rider when they repo though?
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Post by oncomingstorm on Aug 19, 2018 20:06:12 GMT
run a list with kaya3 unit of druids, load up on beasts and take WESJ. use clouds to move up, feat, use some druids to knock stuff down, use others to huge something and drop another vortex for -2 to hit, alpha with beasts. everything is now super high DEF. has to spend time removing vortex druids from the things your beasts are hugging so they are not effect DEF 18. WESJ being annoying with star crossed. though until we get our CID and all the wolves have pathfinder this is still probably a pretty mediocre list and any AOE will wreck the druids. maybe use mist walkers so they can repo behind cloud? but its a smaller cloud wall and stupid expensive Wouldnt the cloud stay on the mist rider when they repo though? Yes. Because a caster-independent repositioning cloud wall would clearly be too strong for this game (looks over at Cryx and Mercs) ... oh, wait.
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