bluebeard
Junior Strategist
crush your enemies, see them driven before you, and hear the lamentations of their women
Posts: 293
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Post by bluebeard on Mar 9, 2018 21:29:18 GMT
An example of a list I used to run would be something like this.
Rahn Sphynx Discordia Chimera Banshee
Battle mages x2 Stormfall Archers x2
Mix in solos to taste...
How can we come up with a similar list that can perform just as well?
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Post by onijet01 on Mar 9, 2018 23:00:32 GMT
An example of a list I used to run would be something like this. Rahn Sphynx Discordia Chimera Banshee Battle mages x2 Stormfall Archers x2 Mix in solos to taste... How can we come up with a similar list that can perform just as well? Well its not the same play but this list is similar control eliments and threats. It also is in a theme i can make a out of theme list if you would prefere. Rahn 1 (Forges of War) -Sylis 1 (4pts) -Discordia (imprint is key) -Chimera (spell assasination) -Chimera (spell assasination) House Shyeel Artificer (0pts) -Hydra House Shyeel Artificer (0pts) -Hydra Battle Mages Battle Mages House Shyeel Arcanists Archanist Machanic Archanist Machanic Archanist Machanic Okay so play is a little weard at first. Due to theme all of your warjacks have sheild guard. They Hydra being your mist valuable heavy in this for damage. And your Discordia is the most Valuable for its imprint. The House Shyeel Artificer is huge in this list for many reasons. One he can project polarity feild to all models within 3 inches of himself. This grants those affected models +2 def vs spells and immunitu to blast damage. Two he is your jack marshial for the hydras (ill explain this under hydra). Three he is a multi wound solo who hits as hard as light warjacks in melee and has a good offensive ranged spell for rahn 1 feat turn. Four he is free and regens your hydras sheilds each turn for free as a drive. The hydra is amazing in this list for its ability to hold onto focus from round to round. Once fueled it never needs focus unless you spend it. And its own pow 14 melee is deceptive as it hits much harder. First its gun is rng 12 pow 12 but it gains +1 rng and pow for each focus on it. When its hit my an enemy attack it also gains focus to a max of 3 at one time (sheild guard) Jack marshail benifits. (Forgot name)Free run or charge. Crush- +2 melee damage and an aditional melee attack. (Forgot name)bonus to give +2 to attack roll. (Forgot name) aim to grant +2 rng damage roll. Its a great jack to marshial as it brings so much more to the table. Discordia imprint. That grants +2 arm to any model within 3 inches of it for one focus. So each hvy can easily be arm 20 and def 14 vs ranged attacks. Plus its a great jack as well. Archanist Machanics bring repair, focus, and +2 melee damage buffs so keep them safe and use them to fill a hydra turn one. House shyeel archanists bring focus, and a range 8 pow 12 spell for rahn 1 feat thats crit knock down. Fill the other hydra turn 1 and then to the front lines they go. Battle mages wrll you know them. Sylis 1 free upkeep for rahn and helps to land a feated tk on a model that needs to die. Truthfully i dont know of you would like the list but look it over as you do lose wailing and reach heavies. But it still has a great reach and threat as well as hvy jacks that can threten other arm 21 models with some luck. And with all the battle mage pulls you can use rahns feat to soften up targets and force unwanted trades with your opponents models
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bluebeard
Junior Strategist
crush your enemies, see them driven before you, and hear the lamentations of their women
Posts: 293
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Post by bluebeard on Mar 10, 2018 1:34:44 GMT
I really like what you have here. Double Artificers with shield guard Hydras definitely make things interesting. I was under the impression that only BG warjacks got the ability in Forges, but I'm glad I was mistaken.
I can see the strategy well in my head at the moment. Use Chimera to TK a couple enemy heavies backwards, then pull closer and hopefully knockdown if lucky with Mages. Send in concentrated powered Hydras to really damage or destroy jacks. Very nice indeed.
Also Artificers under Rahn feat would be decent at RNG 12 POW 13 fully boosted attack and damage rolls.
Thanks again for the recommendation, I will be giving this list a thorough run next weekend.
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Post by onijet01 on Mar 10, 2018 1:59:49 GMT
I really like what you have here. Double Artificers with shield guard Hydras definitely make things interesting. I was under the impression that only BG warjacks got the ability in Forges, but I'm glad I was mistaken. I can see the strategy well in my head at the moment. Use Chimera to TK a couple enemy heavies backwards, then pull closer and hopefully knockdown if lucky with Mages. Send in concentrated powered Hydras to really damage or destroy jacks. Very nice indeed. Also Artificers under Rahn feat would be decent at RNG 12 POW 13 fully boosted attack and damage rolls. Thanks again for the recommendation, I will be giving this list a thorough run next weekend. No problem its not all my idea. Part of the artificers and hydras was thanks to the forum itself. Its a really good combo
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Post by xskeletalx on Mar 13, 2018 13:53:57 GMT
As someone who has recently picked up a sizeable Ret force as a second army, I may have a slightly different perspective than most here.
Though I agree that the theme forces could use a little work in terms of opening up variety of allowed models, I honestly haven't felt there was a lack of choices yet. As a Khador player, I've always had a soft spot for warjacks like my Decimator and Destroyer, and especially Behemoth, but felt that the guns often became situational and I was paying a lot of points for the guns. One thing which drew me to Retribution was the fact that so many of their warjacks come bearing guns which have (in my opinion) a lot of use potential.
I'm hoping to see more in the Ryssovass line when Ret gets a CID, hopefully enough that the Nyss have a caster or two, some additional units, maybe even Ryssovass warjacks, thought I don't know how they would fit in the fluff.
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Post by HubertJFarnsworth on Mar 13, 2018 15:00:44 GMT
I would love to see more Nyss too but it's been pretty well confirmed that the Ret CID will be Dawnguard so I'm not expecting any new models for Nyss in the near future. Which is a shame since Dawnguard already have a ton of stuff but oh well.
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Post by elladan52 on Mar 13, 2018 15:05:10 GMT
I would love to see more Nyss too but it's been pretty well confirmed that the Ret CID will be Dawnguard so I'm not expecting any new models for Nyss in the near future. Which is a shame since Dawnguard already have a ton of stuff but oh well. Where? I have heard this a lot but never from PP.
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germanicus
Junior Strategist
No jokes round ear...
Posts: 358
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Post by germanicus on Mar 13, 2018 16:41:07 GMT
I would love to see more Nyss too but it's been pretty well confirmed that the Ret CID will be Dawnguard so I'm not expecting any new models for Nyss in the near future. Which is a shame since Dawnguard already have a ton of stuff but oh well. Is there a ton of Dawnguard stuff though? 2 x 10-man units 1 x multi-wound unit 1 x solo And that's it, and they've had no new releases since Mk2 start. I do think they do need a few solos to make the theme feel more complete, solos being where they lack, and severely, compared to virtually every other faction tag, pretty much. We're pretty much crocked for a Nyss CID (or a non-CID Nyss release at least) because of everything being jammed into Defenders, which is a pity. Another non-character Nyss unit (even just a 6-man one) would be enough to form the basis of a fluffy Nyss theme IMO.
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Post by HubertJFarnsworth on Mar 13, 2018 17:02:05 GMT
There's more than any other subtype Mage Hunters are the closest but more solos than units 2x 10-man units 1x 3-man character unit 5x character solos 2x non-character solos 1x Character CA
Nyss 1x 10-man unit 1x 10-man character unit 1x character solo 1x solo
Shyeel 1x 6-man unit 1x 3-man unit 2x solos
House guard 2x 10-man units 1x light artillery unit 1x solo
Ellowuyr 1x 10-man unit
And then stuff like three Lyss Healer, Stormfalls, and Fane Knights that are one- or two-offs
Also the Destor Thane does exist even if it's bad now.
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germanicus
Junior Strategist
No jokes round ear...
Posts: 358
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Post by germanicus on Mar 14, 2018 0:19:03 GMT
Huh... clean forgot about the Destor Thane... shows how things have fallen... -_- In any event, I guess it's more a case that it feels restrictive. Perhaps this is more the case for the theme rather than the faction tag roster, owing to the severe limitations on what you can take. Just the free solo is indicative and it is rare that a LoD list will have twelve points or more for free. And even then, it's usually a Scyir, a Sentinel UA and/or something else. Defenders has loads more flexibility for obvious reasons (most of which you actually want), Shadows brings a set of solid character solos (if only UA's were also an option, but eh, the free solos typically materially add something), and even Forges gives more incentive for reaching for the free models (because of various levels of utility and tactical flexibility). In Legions... sure, 2 x Sentinels, free UA and what? Chances are, we're going for the Merc for free, not a Scyir, because a Scyir doesn't necessarily add anything (Sentinels did well enough without Tactician) and should we take advantage of the theme benefit, then that severely curtails options and the possibility of getting three free things goes through the floor. Not to disagree with you entirely, because I, too, wanted a Nyss theme, but with the impending change to Immunity, and how that's going to be messing up with the spray-to-unjam interaction I thought was one of the coolest things about them, I'm not too surprised there won't be a CID for Nyss... :/
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bluebeard
Junior Strategist
crush your enemies, see them driven before you, and hear the lamentations of their women
Posts: 293
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Post by bluebeard on Mar 14, 2018 6:39:28 GMT
Not to disagree with you entirely, because I, too, wanted a Nyss theme, but with the impending change to Immunity, and how that's going to be messing up with the spray-to-unjam interaction I thought was one of the coolest things about them, I'm not too surprised there won't be a CID for Nyss... :/ I just listened to Advance Maneuvers podcast and they too talked about the pending immunity changes. Frankly this has me worried. This could be very bad for a lot of faction warrior models. Which in turn creates more power for CG. Hopefully they don't get too stupid with trying to push this cash cow to the levels of all CG everywhere...
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Post by HubertJFarnsworth on Mar 14, 2018 18:56:44 GMT
Newest update to Immunities is much better, should be in a good place by the end of CID.
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Post by onijet01 on Mar 15, 2018 2:52:20 GMT
I just like the fact that under ether immunity change, pheonix, Imperitous, helios, and hyperion can now beat down fire immune models
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Post by elladan52 on Mar 15, 2018 11:45:11 GMT
I just like the fact that under ether immunity change, pheonix, Imperitous, helios, and hyperion can now beat down fire immune models Exactly the same as before.
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Post by HubertJFarnsworth on Mar 15, 2018 13:05:23 GMT
I just like the fact that under ether immunity change, pheonix, Imperitous, helios, and hyperion can now beat down fire immune models Exactly the same as before. Remember kids, just because the fire doesn't hurt you doesn't mean the sword it's coming out of won't. Stop, drop, and heads will roll.
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