Arcaux
Junior Strategist
Posts: 724
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Post by Arcaux on Apr 3, 2017 8:43:30 GMT
Hi folks
Here's some thoughts on Doomy3 via discussion on Playstyle and Doomy1.
Article
As always any feedback is appreciated. Especially as this one is less focused than previous weeks!
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Post by Trollock on Apr 3, 2017 9:37:13 GMT
Thanks for an interesting read. I have only dabbled in Doomy 1 and 3 so far. Every weak i have to agonize over what new and (more or less) exciting lists i want to try out. I am honestly not really working on proper pairings much yet, but want to explore the faction still. This just gives me more things to try out
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Post by grabsnikk on Apr 3, 2017 10:29:03 GMT
After reading this article I came up with the following list that I really want to try out:
War Room Army
Trollblood - 75 - Doomy3
Theme: The Power of Dhunia 3 / 3 Free Cards 75 / 75 Army
Stockpile - Steamroller Objective
Hoarluk Doomshaper, Dire Prophet & Scroll Bearers - WB: +26 - Hoarluk Doomshaper, Dire Prophet & Scroll Bearers (Cont.) - Mulg the Ancient - PC: 19 (Battlegroup Points Used: 19) - Dire Troll Mauler - PC: 15 (Battlegroup Points Used: 7) - Dire Troll Mauler - PC: 15 - Earthborn Dire Troll - PC: 15 - Troll Axer - PC: 10 - Troll Axer - PC: 10 - Swamp Troll - PC: 8
Northkin Shaman - PC: 0 Northkin Shaman - PC: 0 Janissa Stonetide - PC: 0
Krielstone Bearer & Stone Scribes - Leader & 3 Grunts: 6 - Stone Scribe Elder - PC: 3
THEME: The Power of Dhunia
Just lots of stuff for more killing power. An interesting thing to note is that Mulg's Animus stacks with the lamentation scroll so opponents have to spend 4 focus/fury to upkeep each spell. And even 1 cost spells will cost 3.
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tomw
Junior Strategist
Posts: 128
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Post by tomw on Apr 3, 2017 11:48:31 GMT
I've been playing Doomie3 since PoD came out, and I've had very good results. My list is:
Hoarluk Doomshaper, Dire Prophet & Scroll Bearers - WB: +26 - Hoarluk Doomshaper, Dire Prophet & Scroll Bearers (Cont.) - Trollkin Runebearer - PC: 0 - Earthborn Dire Troll - PC: 15 (Battlegroup Points Used: 15) - Mulg the Ancient - PC: 19 (Battlegroup Points Used: 11) - Dire Troll Mauler - PC: 15 - Dire Troll Mauler - PC: 15 - Troll Axer - PC: 10 - Troll Bouncer - PC: 9
Troll Whelps - 5 Whelps: 0 Troll Whelps - 5 Whelps: 0
Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 9 - Stone Scribe Elder - PC: 3 Dhunian Knot - Leader & 2 Grunts: 6
I normally love the mountain king, but decide not to take him here for a few reasons- he can't use admonition, doesn't gain anything from implacability, and all of his healing feels a little redundant with doomie's feat.
The list tries to get the most advantage out of using the feat and the Scroll of Troqal on the same turn- if a mauler makes all 8 attacks, and uses its animus, it effectively gets 10 fury worth of stuff for free! Combined with the healing element of the feat, this is usually a pretty nasty round for your opponent.
The only thing that feels a bit redundant to me is the bouncer, as his animus is duplicated on the earthborn, and you won't need it that often anyway with implacability.
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Arcaux
Junior Strategist
Posts: 724
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Post by Arcaux on Apr 3, 2017 12:40:30 GMT
The only thing that feels a bit redundant to me is the bouncer, as his animus is duplicated on the earthborn, and you won't need it that often anyway with implacability. May I suggest a Storm Troll to replace the bouncer? A Boostable gun with Electro leap is excellent and he works as a great speed-bump due to Repulsion.
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joedj
Junior Strategist
Posts: 513
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Post by joedj on Apr 3, 2017 15:01:06 GMT
The only thing that feels a bit redundant to me is the bouncer, as his animus is duplicated on the earthborn, and you won't need it that often anyway with implacability. May I suggest a Storm Troll to replace the bouncer? A Boostable gun with Electro leap is excellent and he works as a great speed-bump due to Repulsion. Interesting how the Storm Troll received the Bouncer's MK2-ish animus as a free 'static' ability! I've yet to use the Storm Troll. How do you find the Repulsion is working, effective? With infantry units a bit more scarce, 'jacks might be less inclined to charge in without 'back-up' to prevent their Repulsed-disengagement?
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Arcaux
Junior Strategist
Posts: 724
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Post by Arcaux on Apr 3, 2017 15:05:32 GMT
May I suggest a Storm Troll to replace the bouncer? A Boostable gun with Electro leap is excellent and he works as a great speed-bump due to Repulsion. Interesting how the Storm Troll received the Bouncer's MK2-ish animus as a free 'static' ability! I've yet to use the Storm Troll. How do you find the Repulsion is working, effective? With infantry units a bit more scarce, 'jacks might be less inclined to charge in without 'back-up' to prevent their Repulsed-disengagement? Honestly the storm troll is exceeding my expectations every time it gets on the table. Everyone forgets Repulsor Field and when they don't they often sacrifice a solo like a Shepherd or an arcanist.
He also usually gets to walk up and shoot stuff. The lightning generator is fantastic at killing choir, beast handlers, stealthed models etc.
I also often send it in on jacks boosting my hit rolls and fishing for crit disruption. Other than one recent game vs Haley 2 where everything was immune to it and it died to a bunch of stormwalls it's had good value every match.
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tomw
Junior Strategist
Posts: 128
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Post by tomw on Apr 3, 2017 16:33:44 GMT
The only thing that feels a bit redundant to me is the bouncer, as his animus is duplicated on the earthborn, and you won't need it that often anyway with implacability. May I suggest a Storm Troll to replace the bouncer? A Boostable gun with Electro leap is excellent and he works as a great speed-bump due to Repulsion. You might just have sold me on that! Plus, lightning immunity as an animus can't hurt with the amount of cygnar around at the moment, especially for someone as squishy as doomie.
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Post by Trollock on Apr 3, 2017 20:30:13 GMT
Lightning immunity against cygnar is great. Except when you notice that THEY are all also lightning immune, so you are effectively playing 9 points down
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Post by gdead909 on Apr 4, 2017 10:50:40 GMT
I am building something similar but with more swamp trolls. For some reason they are rat6 and that amuses me. Using 3 of them as the front line with animus up they should make a good road block vs infantry
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Post by robobengt on Apr 5, 2017 6:56:28 GMT
Lightning immunity against cygnar is great. Except when you notice that THEY are all also lightning immune, so you are effectively playing 9 points down Is it really playing 9 points down, when you get 12 free points and your caster can't die?
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Arcaux
Junior Strategist
Posts: 724
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Post by Arcaux on Apr 5, 2017 8:01:34 GMT
Lightning immunity against cygnar is great. Except when you notice that THEY are all also lightning immune, so you are effectively playing 9 points down Is it really playing 9 points down, when you get 12 free points and your caster can't die? I'm intrigued how you think a Troll caster is going to die to lightning damage?
Is this just a case of me missing something or are you making an incorrect assumption that a lot of their guns are lightning damage?
I do remember someone saying to me that we're at danger to a stormlance assassination with a Firefly within 5 to make them Pow 12's. Honestly I've never realy seen it happen and Pow 12's aren't scary to any of our casters outside of Calandra.
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Post by chgros on Apr 5, 2017 8:24:57 GMT
So arcaux how would you organize your matchups ? ( i know it depends on caster, but a general insight)
What goes into doomy3 and what goes into Grissel ? What are the machups doomy wants to avoid and the same for grissel ?
Thanks :-)
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Arcaux
Junior Strategist
Posts: 724
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Post by Arcaux on Apr 5, 2017 9:04:57 GMT
Obviously it depends on your meta, but basically Grissel wants to play into dudes and Doomy wants to play into more bricky lists:
Grissel 2: Cryx, Khador, Some Ret, Cygnar, Doomy 3: Convergence, Legion, Circle, Trolls, Skorne
That said all of these factions are quite able to throw a pairing down where the other list is the right option.
Khador: I know some players, play in a Khador meta full of jack spam and Harkevich. The UK seems build around Irusk2, Strakhov and Vlad2 so it's a Grissel Drop, if I ran into a Khador player with Hark, I would panic if the other list was Irusk2, but otherwise I'd drop Doomy3.
Retribution: This is another funny one. If they are playing eVyros then I can assume that their off list is built to kill dudes, I.e shooting Issyria so i'll drop Doomy3. If they are running 2 infantry heavy lists then it's Grissel. If they have the triple collossal list then it's Doomy3. If they have Rahn it depends what he is paired with as I need to know if it's likely to be their Troll drop.
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Post by chgros on Apr 5, 2017 15:57:10 GMT
Thank you, i'll read your report too, thanks for what you do
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