|
Kolgrima
Nov 6, 2017 19:06:03 GMT
via mobile
Post by trout on Nov 6, 2017 19:06:03 GMT
Making the move to Trollbloods and hadn’t seen a lot of attention given to her on the forum.
She seems to have a really solid toolkit. Threat extensions, MATfixer (Cursed Fate). Clouds for screening on the approach. I’m thinking she’d look good with a double Champion unit in either BoH or StoN. Probably equally well in PoD.
Any reason for a lack of love? Just too new?
|
|
|
Post by robbleyourworld on Nov 6, 2017 19:16:18 GMT
I think she's got a fair amount of interest its just that no one has enough experience to comment. Her toolkit seems really good and I'm really excited about a Troll warlock that can play a strong spell slinging game.
She seems like she can run either infantry or beasts pretty well. I did a little bit of this during CID but my plan is to make a cold damage beast brick and see how that goes.
|
|
gdnerd
Junior Strategist
Posts: 656
|
Post by gdnerd on Nov 6, 2017 19:21:07 GMT
I like her well enough. Personally I'm more excited about Grim1 at the moment as his tools that overlap with hers jive with how I want to play a bit better but I'm sure people will find a good build for her. I'm looking at a Kriel Company list that tries to use Cursed Fate with Bushwhackers but I'm unsure of how good it actually is. Something along the lines of this: conflictchamber.com/#c7201b_-0Dj1c6jq0k0m0qfq6thUhUTrollbloods Army - 75 / 75 points [Theme] Kriel Company !!! Your army contains a pre-release entry. (Kolgrima 1) Kolgrima Stonetruth, Winter Witch [+28] - Mountain King [36] - Trollkin Runebearer [0(5)] Krielstone Bearer & Stone Scribes (min) [6] - Stone Scribe Elder [0(3)] Pyg Bushwhackers (max) [15] - Pyg Bushwhacker Officer & Mortar [0(5)] Scattergunners (max) [14] Trollkin War Wagon [16] Trollkin War Wagon [16] I could also see a variant where you replace the MK with bomber/pyre and add in the fire eater package plus some other goodies.
|
|
|
Post by trout on Nov 6, 2017 19:29:09 GMT
That's a really interesting list, I'll have to take a closer look when I have a chance, being new to the faction the synergies don't always jump out at me.
Also interesting that I was actually thinking of pairing her with ravenfire/trollock's Grim1 list. It seems to deal with heavy arm slow moving infantry. While Kolgrima in BoH seems decent in to gunlines and recurring infantry.
Final thought: gdnerd, it was actually your Doomy2, Gunny1 lists that got me looking at Trolls. I like the aggressive play style and hadn't really thought of them in that way before!!
War Room Army
Trollblood - Kolg1 BoH
Theme: Band of Heroes 0 / 3 Free Cards 90 / 75 Army
<! OVER POINT LIMIT !>
Kolgrima Stonetruth, Winter Witch - WB: +28 - Trollkin Runebearer - PC: 5 - Dire Troll Mauler - PC: 15 (Battlegroup Points Used: 15) - Earthborn Dire Troll - PC: 14 (Battlegroup Points Used: 13) - Troll Axer - PC: 10
Fell Caller Hero - PC: 5
Trollkin Champions - Leader & 4 Grunts: 16 - Skaldi Bonehammer - PC: 5 Trollkin Champions - Leader & 4 Grunts: 16 Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 9 - Stone Scribe Elder - PC: 3 Trollkin Long Riders - Leader & 4 Grunts: 20
THEME: Band of Heroes ---
GENERATED : 11/06/2017 10:39:20 BUILD ID : 2052.17-10-13
|
|
gdnerd
Junior Strategist
Posts: 656
|
Kolgrima
Nov 6, 2017 22:41:28 GMT
via mobile
Post by gdnerd on Nov 6, 2017 22:41:28 GMT
Well thank you for the flattery <3
Why the melee battle group if I may ask? If your other list can handle armor I almost feel like youd be better served by double bomber or single bomber and an Axer here and take more dudes.
As to whether this is good into gunlines I'm not so sure. I haven't played cloud walls but as someone who has played guns into cloud walls I have definitely spent a lot of time thinking of how to circumvent them / brought tech to bypass them and the clouds don't protect the army so much as protect solos and be an annoyance for my opponent to deal with. Sure the feat is really solid and if you can deliver into melee then that's all you need but I'm not sold.
|
|
|
Kolgrima
Nov 6, 2017 23:14:38 GMT
via mobile
Post by trout on Nov 6, 2017 23:14:38 GMT
Thanks for the feedback, it’s a good point.
My reasoning was to take advantage of Hunter’s Mark and Rush to put a decent threat range and some bite in to the list.
With the Runebearer I’m thinking of laying down up to four 3” clouds and hope to adjoin them to the existing middle table LOS blocking terrain prevelant in SR2017.
The longriders are my real question mark. I’m wondering if those points would be better served elsewhere.
Really all theorycraft ATM as I won’t have the models ‘til later this month and try it out
|
|
gdnerd
Junior Strategist
Posts: 656
|
Post by gdnerd on Nov 7, 2017 0:28:39 GMT
That's fair. TBH I'm really leery of leaning on Hunter's mark because Kolgrima really shouldn't be up that far and if you send the Runebearer to cast it he's going to die horribly unless you table them with it. It'll be interesting to see how it shakes out.
You'll probably never need to cast all 4 clouds, but 2-3 should be really common (at least in my XP).
Long Riders are an interesting choice. Hunter's Mark allowing them to slam further might be enough of a bump to reliably deliver them, but in my experience their output is NEVER big enough to justify taking them (shame, because they're such a cool unit model-wise). TBH playing this in SotN over BoH to leverage the utility of the Northkin Elder might be the right choice here - either +1 speed or +2 str as necessary could really help to bump them up to a solid point.
|
|
|
Post by Big Fat Troll on Nov 7, 2017 20:30:34 GMT
I played Kolgrimma in KC back in the CID but I did not like it. I have such terrible luck with Sluggers and I don't like the theme in general. I plan to play her in POD because I'm sure the Mulg-Node helps her a lot.
|
|
|
Kolgrima
Nov 7, 2017 20:51:58 GMT
via mobile
Post by trout on Nov 7, 2017 20:51:58 GMT
Thinking more about this last night and I like her in PoD more as well. As you have both pointed out she really wants an arc node for her range 10 spells (I don’t want to play her that far forward). Her clouds are also more effective covering a smaller force.
I’ll be curious to hear feedback from actual gameplay with her.
|
|
ravenfire
Junior Strategist
Me Mulg me SMASSSSSHHHH
Posts: 244
|
Post by ravenfire on Nov 8, 2017 8:16:15 GMT
I think you could play the pod list + brigands Trollock has posted in another thread. That gives you a little more flexability
|
|
|
Post by Trollock on Nov 8, 2017 9:10:27 GMT
I think you could play the pod list + brigands Trollock has posted in another thread. That gives you a little more flexability Hmmm. That is actually very interesting to me. Why didnt I think of that?
|
|
ravenfire
Junior Strategist
Me Mulg me SMASSSSSHHHH
Posts: 244
|
Post by ravenfire on Nov 8, 2017 12:42:28 GMT
Iam thinking also along the same lines. My grim1 and your grim1 as a kolgrimma list but with more melee options (2x brawler and a nighttroll insteadof 2x bomber and hope i can find some spare points )
|
|
|
Post by Big Fat Troll on Nov 8, 2017 20:03:56 GMT
I thought "That sounds like a good idea," then I did some tinkering and came up with something I quite like the look of: conflictchamber.com/#c7201b_-0bj10r9Djp7h0hjqfJfJ0Ofl0k0mTrollbloods Army - 75 / 75 points [Theme] The Power of Dhunia (Kolgrima 1) Kolgrima Stonetruth, Winter Witch [+28] - Dire Troll Bomber [19] - Dire Troll Mauler [15] - Mulg the Ancient [22] - Storm Troll [9] - Troll Axer [10] - Trollkin Runebearer [0(5)] Northkin Shaman [0(4)] Northkin Shaman [0(4)] Farrow Brigands (max) [15] - Farrow Brigand Warlord [4] Krielstone Bearer & Stone Scribes (min) [6] - Stone Scribe Elder [3] If this is betting too much on guns, the Bomber and Storm could be 2x Earthborn instead. In fact, I might try that first.
|
|
|
Kolgrima
Nov 8, 2017 21:32:11 GMT
via mobile
Post by trout on Nov 8, 2017 21:32:11 GMT
I thought "That sounds like a good idea," then I did some tinkering and came up with something I quite like the look of: conflictchamber.com/#c7201b_-0bj10r9Djp7h0hjqfJfJ0Ofl0k0mTrollbloods Army - 75 / 75 points [Theme] The Power of Dhunia (Kolgrima 1) Kolgrima Stonetruth, Winter Witch [+28] - Dire Troll Bomber [19] - Dire Troll Mauler [15] - Mulg the Ancient [22] - Storm Troll [9] - Troll Axer [10] - Trollkin Runebearer [0(5)] Northkin Shaman [0(4)] Northkin Shaman [0(4)] Farrow Brigands (max) [15] - Farrow Brigand Warlord [4] Krielstone Bearer & Stone Scribes (min) [6] - Stone Scribe Elder [3] If this is betting too much on guns, the Bomber and Storm could be 2x Earthborn instead. In fact, I might try that first. I love it!! I have something similar to your more melee oriented list. However, I hadn’t considered the Brigands. They could really work with Prey and -2DEF from Cursed Fate. Nice touch.
|
|