Post by droopingpuppy on Mar 16, 2017 8:14:20 GMT
docs.google.com/spreadsheets/d/1uuKEMILjW0kUkdZY01uZJFDbrQf24G-mxZ01njD8cIY/edit?usp=sharing
When I made the sheet for Cygnar gamers(because I am a dedicated Cygnar gamer) some month ago, initially I am also think about to made it for Mercenary as well. But as you know, Mercenary doesn't have much warjacks with point efficient guns unlike Cygnar so I didn't do that. It was tiresome a bit at that time, although the job is soooo easy when I did it today.
Anyway, I am also made this for the Mercenary as well, although I don't think that it is much useful than the Cygnar counterparts....
Basic target enemy is a 12/18+20 model, such as Dire Troll with Protective Aura. But, you can copy the sheet and change the stat as you want.
All warjacks are assumed that they are in Caine3's battlegroup. And also assumed that Caine3, Lyan2 and Watts2 already hits the enemy at least once and all warjacks are able to enjoy +3 to attack and damage rolls.
FOC part have nothing to do with the calculation, but it says how much focus points the section needs. Caine3 only have 6 focus points so think twice before pick something that needs to put 2 or more focus points consider you may use some of his spells or boost or gain the additional attacks of himself... Yes, only Galleon does it for now, though.
Of course Power Up is already considered, and 0 on FOC means that the warjack was making a boosted damage roll.
Mariner doesn't include the point cost of a Loader, but you will have some eligible model to activate it include the Hellslingers.
Provided you are fully fuel it, Galleon is undoubtly the best choice. Only Mule beats its damage per points when Galleon rolls the minimum shots of both of its Gun Ports. But even with this, consider the effective threat range of Galleon and Mule still Galleon is a winner.
Other than that... Mariner will cause the most point efficient damage.
When I made the sheet for Cygnar gamers(because I am a dedicated Cygnar gamer) some month ago, initially I am also think about to made it for Mercenary as well. But as you know, Mercenary doesn't have much warjacks with point efficient guns unlike Cygnar so I didn't do that. It was tiresome a bit at that time, although the job is soooo easy when I did it today.
Anyway, I am also made this for the Mercenary as well, although I don't think that it is much useful than the Cygnar counterparts....
Basic target enemy is a 12/18+20 model, such as Dire Troll with Protective Aura. But, you can copy the sheet and change the stat as you want.
All warjacks are assumed that they are in Caine3's battlegroup. And also assumed that Caine3, Lyan2 and Watts2 already hits the enemy at least once and all warjacks are able to enjoy +3 to attack and damage rolls.
FOC part have nothing to do with the calculation, but it says how much focus points the section needs. Caine3 only have 6 focus points so think twice before pick something that needs to put 2 or more focus points consider you may use some of his spells or boost or gain the additional attacks of himself... Yes, only Galleon does it for now, though.
Of course Power Up is already considered, and 0 on FOC means that the warjack was making a boosted damage roll.
Mariner doesn't include the point cost of a Loader, but you will have some eligible model to activate it include the Hellslingers.
Provided you are fully fuel it, Galleon is undoubtly the best choice. Only Mule beats its damage per points when Galleon rolls the minimum shots of both of its Gun Ports. But even with this, consider the effective threat range of Galleon and Mule still Galleon is a winner.
Other than that... Mariner will cause the most point efficient damage.