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Post by Soul Samurai on Mar 21, 2017 18:24:21 GMT
Spellpiercer perhaps?
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Post by maximumhippo on Mar 22, 2017 4:51:26 GMT
Okay? I was incorrect on the Arcane Reinforcement Rule, magic weapon on a stick is still amazingly useful. Why do you have a problem with the character jacks exactly? I don't really see how The forge seer rewards a single jack any more than anything else. Do Ret arcanist encourage taking Only Imperatus or a Helios? Does Arlan in Crygnar reward taking only a Stormwall or Thunderhead? Im just annoyed that our support solo is going to be the most expensive and have the least amount of support stuff to do, and most likely be slowest, in exchange for some extra survivability, and offense that I wish it didn't have and instead just cheaper (Much like the Battle Mechanic Officer). Im betting 110 Bucks on 5 Point cost with a 10/16 With 8 Boxes and speed 4. I agree, he will likely have those exact stats, though I'm less convinced of the point cost. You said specifically you aren't a fan of Character jacks and I'm curious as to why, even though it isn't strictly on topic.
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Post by Rowdy Dragon on Mar 22, 2017 4:59:39 GMT
I agree, he will likely have those exact stats, though I'm less convinced of the point cost. You said specifically you aren't a fan of Character jacks and I'm curious as to why, even though it isn't strictly on topic. I'm a Fan of Armies that make sense to me. I can see Malakov 2 or Irusk (Probably Only 1) fielding Doom Reavers but not for instance, with Harkevitch. And so it's the same with character Jacks (Outside allotted warcaster). It just never feels right to me sans a few rare exceptions. I actually built theme armies before they came back into the game.
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Post by Cryptix on Mar 22, 2017 12:24:12 GMT
I agree, he will likely have those exact stats, though I'm less convinced of the point cost. You said specifically you aren't a fan of Character jacks and I'm curious as to why, even though it isn't strictly on topic. I'm a Fan of Armies that make sense to me. I can see Malakov 2 or Irusk (Probably Only 1) fielding Doom Reavers but not for instance, with Harkevitch. And so it's the same with character Jacks (Outside allotted warcaster). It just never feels right to me sans a few rare exceptions. I actually built theme armies before they came back into the game. What about Behemoth? Do you use him with any caster, or just Irusk?
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Post by KingoftheNorth on Mar 22, 2017 23:45:22 GMT
Rules are on Warroom now
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Post by welshhoppo on Mar 22, 2017 23:46:01 GMT
He seems okay.
But again, what Jack to put under his drive to get the best out of that drive?
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Post by Cryptix on Mar 22, 2017 23:48:16 GMT
Mind posting for those without War room? I'm using WHAC becauae I'm poor.
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Post by Rowdy Dragon on Mar 22, 2017 23:59:35 GMT
What about Behemoth? Do you use him with any caster, or just Irusk? Pretty much. I do find it fluffy to use ruin with Butcher, Zerkova and Old Witch. Back to the model: Well it's better then I expected. The Drive part is...Alright, but now I predict with 110% certainty that the new theme force grants Warjacks Immunity to Cold. Edit: Well Nevermind. Can he at least target himself?
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Post by dragonpup on Mar 23, 2017 1:07:25 GMT
Mind posting for those without War room? I'm using WHAC becauae I'm poor. 4 points, SPD4, Def 10, ARM16, immune to cold jack marshal MAT6, RNG2, P+S14 magic axe with Battle Wizard, and Crit Freeze Drive: Dark Sigils (Jack under its control in Command gets Blessed and Magic on it's melee and ranged weapons) Magic Ability 7: Hoarfrost, Empower, Winter's Wind Easily worth 4 points, imo. Being able to Jack Marshall and feed focus is potent.
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Post by Cryptix on Mar 23, 2017 1:10:40 GMT
I can see him using Juggernaut as a good package. Can get some unexpected angles with him, especially with P+S 21 attacks.
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Post by dragonpup on Mar 23, 2017 1:17:10 GMT
Even at it's basic core, 4 points for an accurate Hoarfrost isn't bad. Empower is really nice even if the Grey Lord doesn't take a jack as it lightens the focus load on your caster, too.
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Post by Rowdy Dragon on Mar 23, 2017 1:32:47 GMT
Its a...Not bad Jack Marshal. The ability to give focus is what makes it work.
Its effectively +1 Extra Attack and +2 Melee STR, thats Blessed and Magic. I think a Destroyer is the best Possible target for this. It can take advantage of its ranged capabilities, its Melee Capabilities (19 Pow is Good especially if it ignores Arm Bonuses). The Ranged Gun Allows for more potential Aiming and extra damage.
He might have good combos with Zerkhova 2, so that's good. She was missing something like these guys. Either Load up a Jack Twice, (Would actually be worth Marshalling Melee Jacks Even) that can charge, Do the standard two extra attacks all at +2 Damage or Cast Hoarfrost for assasinations and the like.
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Post by smoothcriminal on Mar 23, 2017 1:50:19 GMT
Finally, a big middle finger to Menoth jackspam.
Vlad Santa+Destroyer Santa+Behemoth WGRC full + Joe A&H&V
And they can kiss their puny arm 19/16 jacks goodbye.
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Post by Armchair Warrior on Mar 23, 2017 2:04:47 GMT
For those of you without war room. I'm going to need to really learn the Jackmarshal rules. I don't know if this is "sorry Menoth." Are you really going to Marshall more than one jack? It's more like "eat that, you pesky incorporeal model."
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Post by Cryptix on Mar 23, 2017 2:08:26 GMT
Looking at him, Beserkers could work as well as sacrifical missiles. 3 Attacks at P+S 19.
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