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Post by josephkerr on May 5, 2017 7:42:28 GMT
In addition to those u named I'd add Saeryn1 and Lylyth2. Saeryn1 has everything but a dam buff for the throne, while Lyl2 wants something to put in zones and, in Oracles, can start with Mirage on the Throne. Going back to my Mk2 roots, a Huge Base with a 14" charge threat is impressive.
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Post by dxman on May 5, 2017 13:21:55 GMT
Don't have CID access at the moment, so I don't know if this has been proposed, but here's a thought.
Drop the fourth attack and Ice Cage, and reduce to MAT 6. Then bring back a form of Winter's Grip: instead of causing stationary at the end of enemy activation, it gives the Throne the passive Chiller effect: -2 DEF to non-cold-immune enemies within X inches (thereby offsetting the MAT reduction).
Could probably use some additional tweaks, and it might step on the Blightbringer a bit, but it's an idea.
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Post by ForEver_Blight on May 5, 2017 13:31:01 GMT
I like the addition of Ice cage. it's sort of a "screw that model in particular" sort of spell. So while it eats infantry it can still impact the heavy trading a little ways away. but the fourth attack does seem too good to stay. I think it was an attempt by PP to swing for the fences to find where said fence actually lies. If the fourth attack is too good i expect that will set a limit and they can tweak other parts instead.
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Post by Cheesebeard on May 5, 2017 16:32:18 GMT
I feel like where the Throne is right now puts it in a good position to be a strong infantry-oriented option that can help Legion contest zones (the latter we're really lacking in), while not being an auto-include.
I had hoped for boostable attacks, so that it could cover more ARM/box-spam problems, but if it's not going to do that, at least Ice Cage gives it a little utility against them.
The 4th attack feels critical right now in it's viability – particularly with ice cage – because killing blows are so important to its functionality. If it were to lose its 4th attack, I think it'd have to pick up boostable attacks to be attractive, and that means it would probably see other changes, as well.
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Post by piedpiperwtf on May 5, 2017 18:36:55 GMT
I feel like where the Throne is right now puts it in a good position to be a strong infantry-oriented option that can help Legion contest zones (the latter we're really lacking in), while not being an auto-include. I had hoped for boostable attacks, so that it could cover more ARM/box-spam problems, but if it's not going to do that, at least Ice Cage gives it a little utility against them. The 4th attack feels critical right now in it's viability – particularly with ice cage – because killing blows are so important to its functionality. If it were to lose its 4th attack, I think it'd have to pick up boostable attacks to be attractive, and that means it would probably see other changes, as well. This is exactly where I stand on the throne
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Post by Rowdy Dragon on May 5, 2017 18:44:19 GMT
Thought it came out later, I realized that the Everblight throne reminds me of the Nuclear throne!
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Post by piedpiperwtf on May 5, 2017 23:35:55 GMT
CID'd this list last night against Amon jack spam. Late game Draconic Blessing hot swapped between both Thrones ate through 4 dervishes the anti magic was a bummer but the four attacks alone was all it needed. I love the list and with a little practice it's has potential to be extremely competitive.
War Room Army
Legion of Everblight - thags dbl be ooa
Theme: Oracles of Annihilation 3 / 1 Free Cards 79 / 75 Army
<! OVER POINT LIMIT !> <! OVER THEME FREE CARD LIMIT !>
Arcane Wonder - Steamroller Objective
Thagrosh, Prophet of Everblight - WB: +28 - Succubus - PC: 0 - Carnivean - PC: 19 (Battlegroup Points Used: 19) - Carnivean - PC: 19 (Battlegroup Points Used: 9) - Harrier - PC: 3
Throne of Everblight - PC: 19 Throne of Everblight - PC: 19
The Forsaken - PC: 0 The Forsaken - PC: 4
Blighted Nyss Hex Hunters - Leader & 9 Grunts: 15 - Bayal, Hound of Everblight - PC: 0 Blackfrost Shard - Sevryn, Rhylyss & Vysarr: 9
THEME: Oracles of Annihilation ---
GENERATED : 05/05/2017 18:31:22 BUILD ID : 2039.17-03-16
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Post by Cheesebeard on May 6, 2017 0:14:09 GMT
CID'd this list last night against Amon jack spam. Late game Draconic Blessing hot swapped between both Thrones ate through 4 dervishes the anti magic was a bummer but the four attacks alone was all it needed. I love the list and with a little practice it's has potential to be extremely competitive. War Room Army Legion of Everblight - thags dbl be ooa Theme: Oracles of Annihilation 3 / 1 Free Cards 79 / 75 Army <! OVER POINT LIMIT !> <! OVER THEME FREE CARD LIMIT !> Arcane Wonder - Steamroller Objective Thagrosh, Prophet of Everblight - WB: +28 - Succubus - PC: 0 - Carnivean - PC: 19 (Battlegroup Points Used: 19) - Carnivean - PC: 19 (Battlegroup Points Used: 9) - Harrier - PC: 3 Throne of Everblight - PC: 19 Throne of Everblight - PC: 19 The Forsaken - PC: 0 The Forsaken - PC: 4 Blighted Nyss Hex Hunters - Leader & 9 Grunts: 15 - Bayal, Hound of Everblight - PC: 0 Blackfrost Shard - Sevryn, Rhylyss & Vysarr: 9 THEME: Oracles of Annihilation --- GENERATED : 05/05/2017 18:31:22 BUILD ID : 2039.17-03-16 I have a very similar list, but it runs Typhon and a Bloodseer. Would you mind giving a bit more of a detailed report? Less activation to activation, and more overall, and the thrones' performance. What do you see it being weak into?
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Post by piedpiperwtf on May 6, 2017 1:47:42 GMT
CID'd this list last night against Amon jack spam. Late game Draconic Blessing hot swapped between both Thrones ate through 4 dervishes the anti magic was a bummer but the four attacks alone was all it needed. I love the list and with a little practice it's has potential to be extremely competitive. War Room Army Legion of Everblight - thags dbl be ooa Theme: Oracles of Annihilation 3 / 1 Free Cards 79 / 75 Army <! OVER POINT LIMIT !> <! OVER THEME FREE CARD LIMIT !> Arcane Wonder - Steamroller Objective Thagrosh, Prophet of Everblight - WB: +28 - Succubus - PC: 0 - Carnivean - PC: 19 (Battlegroup Points Used: 19) - Carnivean - PC: 19 (Battlegroup Points Used: 9) - Harrier - PC: 3 Throne of Everblight - PC: 19 Throne of Everblight - PC: 19 The Forsaken - PC: 0 The Forsaken - PC: 4 Blighted Nyss Hex Hunters - Leader & 9 Grunts: 15 - Bayal, Hound of Everblight - PC: 0 Blackfrost Shard - Sevryn, Rhylyss & Vysarr: 9 THEME: Oracles of Annihilation --- GENERATED : 05/05/2017 18:31:22 BUILD ID : 2039.17-03-16 I have a very similar list, but it runs Typhon and a Bloodseer. Would you mind giving a bit more of a detailed report? Less activation to activation, and more overall, and the thrones' performance. What do you see it being weak into? ive only played the list once and it ran quite well. Ice cage being my only mat fixer wasn't a problem as long as the target wasn't engaged. The throne and BFS can't boost to hit. The hexies need to jam asap and the double throne needs to be your second wave otherwise your opponent will ignore the throne and focus on your beasts. The list can handle other beasts bricks and infantry skews easily. Anything antimagic and the list begins to flounder. The throne is an optimal synergy target with def10 and my opponent would use it to start his MAT/P+S stacking only to allocate his focus to the Jack's who would be attacking the Carnivores. My opponent admitted he did not know what to do about my Thrones and other than jam them with Jack's and shove the book and the Heirophant in their faces.
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Post by cainuslupus on May 6, 2017 13:24:37 GMT
I feel like where the Throne is right now puts it in a good position to be a strong infantry-oriented option that can help Legion contest zones (the latter we're really lacking in), while not being an auto-include. I had hoped for boostable attacks, so that it could cover more ARM/box-spam problems, but if it's not going to do that, at least Ice Cage gives it a little utility against them. The 4th attack feels critical right now in it's viability – particularly with ice cage – because killing blows are so important to its functionality. If it were to lose its 4th attack, I think it'd have to pick up boostable attacks to be attractive, and that means it would probably see other changes, as well. This is exactly where I stand on the throne I concur that. I believe fourth attack is crucial because Throne needs to kill stuff in meelee to be able to seriously thin infantry with spells. Things like Tough, Errants sacrifice, Martyrdom, high def seriously mess with that. At most it's one boosted and three normal Pow 16 base. It's really not big deal on 17 points model. Throne needs to be good to consider taking it in exchange of beasts (and free theme points) that synergize great with our mobility buffs. Being one trick pony will leave it where it already is - on shop shelf. Current Throne seems OK. I like it better than previous iteration, with Ice Cage providing some utility. It looks like toolbox model and I believe it's great direction.
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Post by josephkerr on May 6, 2017 21:35:13 GMT
It already counts for theme points in oracles for cid.
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Post by Dirhavel on May 10, 2017 5:10:53 GMT
To add some weight to the "keep 4 initials" argument, the model actually has 4 tentacles so the 4 initials just make sense and I think that might be part of PP's reasoning there. If it ends up being too good I think upping it's point cost would be a better solution than removing an attack.
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Post by socialirregular on May 10, 2017 21:13:44 GMT
Week 3 update is out. Looks like they are happy with the Throne's position as no changes were posted for it.
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Post by neutralyze on May 11, 2017 2:02:24 GMT
The throne is in a good spot. Not overly Powerful but not too weak.
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newsun
Junior Strategist
Posts: 140
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Post by newsun on May 11, 2017 2:25:09 GMT
I'm happy with where it's at. I have interest in trying it out finally. Mine has been sitting for a long time.
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