granor
Junior Strategist
Posts: 353
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Post by granor on Jul 24, 2017 14:24:09 GMT
Not sure if it is super clear from the battle reports but I have my SA trample forward shoot something then back up to be within the PGBH whipping range. On top of one I find it harder to deal with the board coverage but I have not gone first many times. They are super fast pieces so "most" of the time I don't have to worry about getting very far forward. Also I find putting 2 rage tokens on them is plenty you can usually get something to them second turn if you need to or your opponent will try to put some damage on them.I have found healing them with the PGBH to be useful as def 10 arm 20 can survive a heavy jack if you are at the full 35 boxes.
Over all I would keep the SA back their guns ability to damage large bases should not be underestimated. This also gives you a little more time to get your PGBH in formation to help your beasts when the time comes. I have been reducing the number of melee beasts I run in my winds theme and the PGBH are able to work on the SA instead pretty easy.
See pictures above for specific games.
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skormedlover87
Junior Strategist
Desperately searching for days off to game...
Posts: 517
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Post by skormedlover87 on Jul 26, 2017 19:38:55 GMT
Has anyone tried Double SA with double Slingers in WoD? I was thinking something like that with Rasheth. If so what did you spend your 15 "open" points and free cards on? Double beast handlers for heals? Extollers? Dakars or Artillery?
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granor
Junior Strategist
Posts: 353
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Post by granor on Jul 26, 2017 21:50:40 GMT
I run double SA with min slingers and max revers in my games. I spend my points on marketh and 2 drakars. I will be running rasheth this week not sure if I will get pics up though.
Double slingers is a cool idea but you will NEED 2 drakars then going to rat 5 is painful without mortality or blackspot to get you back up. I have been just paying for the soulwards. Needing to get magic or see through clouds is super important on the SA.
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Post by Voidwanderer on Jul 27, 2017 10:36:23 GMT
Has anyone tried Double SA with double Slingers in WoD? I was thinking something like that with Rasheth. If so what did you spend your 15 "open" points and free cards on? Double beast handlers for heals? Extollers? Dakars or Artillery? I've tried it with hexy1, was quite impressed. While I think Hexy1 is the best warlock to deal with ghost fleet, it goes well against other lists too.
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skormedlover87
Junior Strategist
Desperately searching for days off to game...
Posts: 517
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Post by skormedlover87 on Jul 27, 2017 19:08:36 GMT
Has anyone tried Double SA with double Slingers in WoD? I was thinking something like that with Rasheth. If so what did you spend your 15 "open" points and free cards on? Double beast handlers for heals? Extollers? Dakars or Artillery? I've tried it with hexy1, was quite impressed. While I think Hexy1 is the best warlock to deal with ghost fleet, it goes well against other lists too. I'm not really looking for it to go into ghost fleet. That's not particularly it's job because I'll be in a team tournament coming up. I think I'm getting Cygnar, CoC, Skorne, Khador and Mercs as my preferred drops.
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Post by Cryptix on Jul 31, 2017 14:44:58 GMT
So I decided to run a bit of a silly list...
Xerxis2 - Tiberion - Krea Min Paingivers Siege Animatrax Siege Animatrax Meat Thresher Meat Thresher Gobber Mechanic
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skormedlover87
Junior Strategist
Desperately searching for days off to game...
Posts: 517
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Post by skormedlover87 on Aug 1, 2017 7:51:41 GMT
So I decided to run a bit of a silly list... Xerxis2 - Tiberion - Krea Min Paingivers Siege Animatrax Siege Animatrax Meat Thresher Meat Thresher Gobber Mechanic And? I'm on the edge of my seat here.
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Post by xc18 on Aug 1, 2017 9:33:19 GMT
Just a note, I read on battle report that the SA trampled in and then proceed to shoot stuff. Is that possible ? If trampling, it should have lost all its initial attacks, including the ranged ones. At best we can buy additional melee attacks, but ranges attack i think that's not possible
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Post by bloodsplatterartist on Aug 1, 2017 10:04:40 GMT
Just a note, I read on battle report that the SA trampled in and then proceed to shoot stuff. Is that possible ? If trampling, it should have lost all its initial attacks, including the ranged ones. At best we can buy additional melee attacks, but ranges attack i think that's not possible Dual attack allows it to make both melee and ranged attacks. I believe trample only burns up melee initials. I'm not sure on the exact reason it can but I know the khador BA could do the same thing which was why it lost the ability to trample. Don't know why the let the Animantarax keep it but I'll take it.
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granor
Junior Strategist
Posts: 353
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Post by granor on Aug 1, 2017 14:19:37 GMT
Just a note, I read on battle report that the SA trampled in and then proceed to shoot stuff. Is that possible ? If trampling, it should have lost all its initial attacks, including the ranged ones. At best we can buy additional melee attacks, but ranges attack i think that's not possible wording from dual attack on the card When this model makes its initial melee attacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee. Trample is a power attack therefore you get your ranged attacks after doing a trample.
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Post by toconut on Aug 5, 2017 12:11:40 GMT
Has anyone tried Double SA with double Slingers in WoD? I was thinking something like that with Rasheth. If so what did you spend your 15 "open" points and free cards on? Double beast handlers for heals? Extollers? Dakars or Artillery? I run competitively a WoD rasheth list with double reivers, 6 slingers and only one Animantarax because rasheth has troubles consistently boosting accuracy. For a double slingers list I'd recommend a mortality caster or the incoming one who has deadeye. The only caster I've considered double SA so far is xekaar, to get free marketh and simulate a beast heavy list (3 titans+2 BEs). My free points choice in WoD is double cannons and Dakar, the cannons are really good! As long as they get d3+1 shots they shred heavies..with a mortality caster I'd advice double cannons and marketh.
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granor
Junior Strategist
Posts: 353
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Post by granor on Aug 6, 2017 1:03:53 GMT
I tried running rasheth with winds it was ok. I ran 2 SA. I can see double full reivers working but I really think the 2 SAs are super good
I have issues with the cannons speed going to try a xerxis1 list soon I hope
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skormedlover87
Junior Strategist
Desperately searching for days off to game...
Posts: 517
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Post by skormedlover87 on Aug 10, 2017 5:08:29 GMT
So I've run Rasheth with Double Raiders/Shamans/SA's/Slingers/Dakars with min Beast Handlers, Extoller, Willbreaker a few time now. It's really strong overall. Rasheth polishes the Slingers to be good enough into most enemies. Makes the SA's into super hard hitting mobile fortresses. They mesh really well with him because he doesn't benefit the mobility of his army at all, but they don't need it. Meanwhile they hit very hard and accurately under him. Though playing the list into the couple things that put out blind is miserable.
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Post by drillbossd on Aug 10, 2017 17:54:26 GMT
So I've run Rasheth with Double Raiders/Shamans/SA's/Slingers/Dakars with min Beast Handlers, Extoller, Willbreaker a few time now. It's really strong overall. Rasheth polishes the Slingers to be good enough into most enemies. Makes the SA's into super hard hitting mobile fortresses. They mesh really well with him because he doesn't benefit the mobility of his army at all, but they don't need it. Meanwhile they hit very hard and accurately under him. Though playing the list into the couple things that put out blind is miserable. Can an Extoller remove Blind by granting Eyeless Sight?
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skormedlover87
Junior Strategist
Desperately searching for days off to game...
Posts: 517
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Post by skormedlover87 on Aug 11, 2017 18:14:24 GMT
Remove no. Prevent yes.
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