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Post by anderfreak on Nov 8, 2018 20:30:03 GMT
I've run sorscha3 in 4 out of 5. Legion of steel being the one I haven't found a playable list for.
Armored Corps is obvious. She protects her doomies really well in Wolves of Winter and she still has the forge seers to trigger flank in a pinch. Advance Move in WGK gives her battlegroup some real mobility and a SPD 8 P+S 18 maruader with counter charge is hilarious on malakov1. Jaws of the wolf still has access to forge seers to trigger flank, but is otherwise meh.
She's honestly just a well rounded caster in my opinion.
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Ganso
Junior Strategist
Posts: 932
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Post by Ganso on Nov 8, 2018 21:14:56 GMT
I would run Sorscha_3 in Jaws if it had access to MoW Kovnik, seems kinda lame that our only other Jack Marshal is not in the Jack Theme
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leander
Junior Strategist
Posts: 185
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Post by leander on Nov 10, 2018 8:12:04 GMT
Personally I'd rework the battle mechanik officer from a CA into a jack marshal solo with the manowar tag, low combat specs but with a repair ability and a drive: Fail-safe to keep with the mechanik vibe. And I'd turn the MOW kovnik into more of a combat solo and remove the jack marshal rule from him, perhaps giving him weapon master in his weapons ala skirova.
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Post by onijet01 on Nov 10, 2018 11:17:42 GMT
My oppinion towards this topic is Butcher 1. Though he lacks a threat extension,(other ways to make up for that) he brings so much to the table on a simple model.
Need non-feat unit buffs? He has both Fury and Stone Skin.
Need non-feat Battlegroup/Warjack support? He brings Fury and Full Throttle to the table.
Need to kill a model at range? Well he has Obliteration and a Blunderbuss.
Need your opponent to think about going in on a model? Vengeful will grant retalitory strike.
His aura feat grants all damage rolls made by friendly faction models gain +1d6 damage. But unlike similar feats the enemy does not need to be within his control.
Seriously try Him he is great. Or maybe i just like taking a martialled Behemoth in Jaws and laughing when my opponent sees it is p+s17 ap melee.
Or swarming mad dogs charging for free at p+s 14 weaponmasters.
On a serious note i love butcher 1 in all themes he just plays difrently than the other 2
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Post by michael on Nov 10, 2018 17:18:58 GMT
Personally I'd rework the battle mechanik officer from a CA into a jack marshal solo with the manowar tag, low combat specs but with a repair ability and a drive: Fail-safe to keep with the mechanik vibe. And I'd turn the MOW kovnik into more of a combat solo and remove the jack marshal rule from him, perhaps giving him weapon master in his weapons ala skirova. Alternatively: drop the PC of the Mechanik Officer and simply make the Kovnik’s Desperate Pace a battle plan and make his jack marshal ability actually useful. (We tried to do that during the Armored Corps CID but strangely “make his jack marshal useful” was shot down hard...)
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Post by P'tit Nico on Nov 12, 2018 8:48:19 GMT
(We tried to do that during the Armored Corps CID but strangely “make his jack marshal useful” was shot down hard...) Actually, they thought about entirely removing the 'jack marshall ability from him. They left it because a few people casually liked marshalling a 'jack with him, but it isn't factored in his point cost.
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Post by The Snark Knight on Nov 12, 2018 11:16:12 GMT
(We tried to do that during the Armored Corps CID but strangely “make his jack marshal useful” was shot down hard...) Actually, they thought about entirely removing the 'jack marshall ability from him. They left it because a few people casually liked marshalling a 'jack with him, but it isn't factored in his point cost. It was both. They both admitted that it was virtually worthless and also refused to improve it. Pretty frustrating.
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Post by Big Fat Troll on Nov 12, 2018 12:17:16 GMT
What do you guys think of running Sorscha 0 with Butcher 1? If only for Boundless Charge.
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Post by michael on Nov 12, 2018 12:31:53 GMT
It was both. They both admitted that it was virtually worthless and also refused to improve it. Pretty frustrating. This is correct.
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Post by P'tit Nico on Nov 12, 2018 13:36:07 GMT
Actually, they thought about entirely removing the 'jack marshall ability from him. They left it because a few people casually liked marshalling a 'jack with him, but it isn't factored in his point cost. It was both. They both admitted that it was virtually worthless and also refused to improve it. Pretty frustrating. They did not "refuse to improve it" as in "THOU SHALL NOT HAVE COOL RULES". They clearly stated that being a 'jack marshall wasn't the core design of the MoW Kovnik and that the rule was just there as a reminder of old days. Asking them to improve the Kovnik's 'jack marshall abilities is like asking for an improvement of the Widowmakers' melee capabilities.
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leander
Junior Strategist
Posts: 185
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Post by leander on Nov 12, 2018 13:44:55 GMT
It was both. They both admitted that it was virtually worthless and also refused to improve it. Pretty frustrating. They did not "refuse to improve it" as in "THOU SHALL NOT HAVE COOL RULES". They clearly stated that being a 'jack marshall wasn't the core design of the MoW Kovnik and that the rule was just there as a reminder of old days. Asking them to improve the Kovnik's 'jack marshall abilities is like asking for an improvement of the Widowmakers' melee capabilities. hence the suggestion I posted above.
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Post by P'tit Nico on Nov 12, 2018 13:54:08 GMT
They did not "refuse to improve it" as in "THOU SHALL NOT HAVE COOL RULES". They clearly stated that being a 'jack marshall wasn't the core design of the MoW Kovnik and that the rule was just there as a reminder of old days. Asking them to improve the Kovnik's 'jack marshall abilities is like asking for an improvement of the Widowmakers' melee capabilities. hence the suggestion I posted above. Hence leaving him as is. The MoW Kovnik does not need help. They could have removed the 'jack marshal icon without giving him anything in exchange and he'd still be worth his point cost.
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Post by welshhoppo on Nov 12, 2018 14:17:04 GMT
I like the kovnik. Once the lines engage. He is a pretty hard hitting guy. Assault and two attacks is pretty good.
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leander
Junior Strategist
Posts: 185
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Post by leander on Nov 12, 2018 15:31:57 GMT
the kovnik is more or less fine, the battle mechanik officer is the one i find pretty underwhelming.
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Post by The Snark Knight on Nov 12, 2018 16:00:06 GMT
It was both. They both admitted that it was virtually worthless and also refused to improve it. Pretty frustrating. They did not "refuse to improve it" as in "THOU SHALL NOT HAVE COOL RULES". They clearly stated that being a 'jack marshall wasn't the core design of the MoW Kovnik and that the rule was just there as a reminder of old days. Asking them to improve the Kovnik's 'jack marshall abilities is like asking for an improvement of the Widowmakers' melee capabilities. You seem to be angrily repeating what I said for some reason.
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