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Post by Valcaro on Jul 26, 2018 15:58:41 GMT
Yeah, my guess will be that it either gets straight pathfinder (or relentless charge for that matter) or some kind of spend-soul-to-get-pf. I'm pretty sure PP won't let a brand new BE suffer from those kind of problems.
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Post by Netherby on Jul 26, 2018 16:05:07 GMT
Well, Odds Machine is wrong. If you do the maths on what the probability spread of 3D6 drop lowest is you end up with 9 rolling 16.67% of the time. That is the peak of the curve and the slope is equal on both sides over the values of 7,8,10,11. Outside that range things are a bit wonky because the low values are pushed way out with everything 5 and lower having less odds than a 12. In other words 3D6 drop lowest gives you a set of 6-12 being the likely results. The combined odds of rolling a number in the 1-5 set is almost the same as for rolling a 6. Averages require a lot of rolls to actually mean much, any single roll is easier to determine with the spot odds. There is an 89.35% chance that you will not roll under a 6. So at the very least it should calculate it at 9 average... And any spikes to the high end (which are more likely) are unlikely to be negated by a low dip. It's a very, very strong ability. As we should all know
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Post by Havock on Jul 31, 2018 1:22:53 GMT
I think it's more that PP feels like being _really_ conservative with regards to what they want to give Khador. It's arguably the most boxedin theme and aesthetics wise as a conventional and combined-arms faction.
And they really need to look at that last part with the current squares-and-pegs theme forces.
I think it's more that PP feels like being _really_ conservative with regards to what they want to give Khador. It's arguably the most boxedin theme and aesthetics wise as a conventional and combined-arms faction. And they really need to look at that last part with the current squares-and-pegs theme forces. By and large it's not so much the power level, which is fine, we don't get the bullshit others have but that's part of the faction theme, we're never gonna get the synergy certain other factions have, or the control abilities of others, though they really need to look at some of our legacy models. And the themes, because of shoehorning (AK's?), terrible theme benefits (The only "benefit" Jaws has aside from freebies is being able to take Behemoth.) and poorly thought out half-baked packages (lol 13 point victim statted glass hammers and short ranged magic dudes who have zero synergy).
Rocket spam is strong, but if I want to play Firetrucking Yahtzee, I'll play Firetrucking Yahtzee, is a lot easier to lug around as well
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Post by hocestbellum on Jul 31, 2018 8:10:14 GMT
Yeah, my guess will be that it either gets straight pathfinder (or relentless charge for that matter) or some kind of spend-soul-to-get-pf. I'm pretty sure PP won't let a brand new BE suffer from those kind of problems. Good call; it is now SPD5 Pathfinder. No other changes
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Post by Valcaro on Jul 31, 2018 11:21:52 GMT
... And the themes, because of shoehorning (AK's?), terrible theme benefits (The only "benefit" Jaws has aside from freebies is being able to take Behemoth.) and poorly thought out half-baked packages (lol 13 point victim statted glass hammers and short ranged magic dudes who have zero synergy).
Rocket spam is strong, but if I want to play Firetrucking Yahtzee, I'll play Firetrucking Yahtzee, is a lot easier to lug around as well This sums up my beef with PP's Khador design philosophy. The themes just feel unpolished, like they had not enough time or resources to put real thought to them, but slapped them over the faction because themepocalypse had to happen on schedule. As much as I love MoW, their fluff and the models, sadly after the excitement calmed down I personally was left with the feeling, that they did not have much inspiration going on. The MoW BEs are like the premium example. They took the gun carriage and it's riles, slapped a MoW dude with an gun on it and made it less durable for whatever reason (it's not even faster, mind you). Now I'm no developer and there is surely more to this than I'm able to see just from reading the rules, but I really get this feeling, that they do not have a direction for the faction except guys with axes and low-tech being the faction theme. I'd love myself more greylords but the only thing they have going for them is the magical shotgun theme :/ Sorry for ranting guys, don't mind me, but it gets really frustrating sometimes, comparing the new stuff to what we are getting.
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Post by Havock on Jul 31, 2018 13:10:42 GMT
Although I'm kind of reluctant regarding sinking 300 euros in a single list (Armored COrps), it shows that it is designed around the existence of cookie-cutter-theme-themes. It has its own shooting and (exclusive) support that basically give it a finshed, well-rounded feel. It's no S-tier bullshit but it's solid and playable and arguably are most diverse theme force.
WGK is probably a runner up although it crutches hard on funlining because we can't have DEF anymore.
Legion of Steel: I am totally an Iron Fang Fanboy and the theme is solid but why the arbitrary restrictions? I mean give the bloody bears soe magical axes or something.
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Post by Mr.Human on Aug 1, 2018 18:58:35 GMT
I'll pitch in by saying I agree that our themes are a bit luckluster.
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