twity
Junior Strategist
Posts: 179
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Post by twity on Apr 18, 2018 16:43:55 GMT
That is a good point, megalith is a key target.
You also have to watch out for Baldur2 armor swing lists, as you may get forced into dropping a list that has a Naga.
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Post by davycannonhound on Apr 18, 2018 18:43:37 GMT
Krueger is the one I worry about the most, as with all of the TK's and Gallows, it threats more than the 14 from Bradigus, and 14 is at least still playable with casters like Abby2 and Lylyth3 as we have similar threats. With Hunter's Mark its more like 16.
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whydak
Junior Strategist
Posts: 288
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Post by whydak on Apr 27, 2018 6:47:27 GMT
twity I played your list into Krueger 2 and I was close to winning despite some mistakes. I owe you beer or something I will make full report up to 1 week I think
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twity
Junior Strategist
Posts: 179
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Post by twity on Apr 27, 2018 12:24:39 GMT
twity I played your list into Krueger 2 and I was close to winning despite some mistakes. I owe you beer or something I will make full report up to 1 week I think Haha, glad to hear it. I think Kreuger2 will always have a game just due to the fact that he is so dynamic, you just have to push the knife into the few weaknesses he does have.
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Post by macdaddy on Apr 27, 2018 16:53:55 GMT
twity I played your list into Krueger 2 and I was close to winning despite some mistakes. I owe you beer or something I will make full report up to 1 week I think Haha, glad to hear it. I think Kreuger2 will always have a game just due to the fact that he is so dynamic, you just have to push the knife into the few weaknesses he does have. One of his biggest weaknesses is dealing with skews. So something with def over 14 or arm over 19 is going to give him issues. Also, If you can deny TK/gallows you win the threat range war.
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whydak
Junior Strategist
Posts: 288
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Post by whydak on May 4, 2018 9:32:00 GMT
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Post by maplewhisky on May 4, 2018 21:36:17 GMT
To the OP: Wraithbane makes me not want to drop Baldur2 ever, for what that's worth. As a seasoned Bones player there're usually 3 locks you see a lot. Krueger2, Brad and Baldur2. Baldur2 you will rarely see if you can drop a Naga & and list with real hitting power vs him (Abby, Thagrosh, Annie even without a Naga etc) so I wont touch on him. Krueger2 you need a Seraph to deal with because otherwise TK is excellent at cheating beast piece trades. He's also really good vs guns so you want to be fast and have good melee threat. I second the recommendation of Thagrosh1, and I'd also recommend Vayl2, and really a lot of Primal Terrors lists. Notably Kallus1. Bradigus is quite a lot different. He's faster than almost all of Legion, hits really hard and is quite resilient. pThags is a decent answer but most Bradigus lists have a lot of RFP. I'm not 100% sure what the right drop into him is as I usually drop Krueger vs Legion. He really (weirdly) doesn't like guns, because while he has a lot of high armour pieces keeping him alive personally is often very difficult. He's also really quite slow after his feat turn is gone, so lists with a good long game are often strong vs him. If he isn't played with 3 heavies he can legitimately struggle vs armour, too. I'd recommend PT or something with a bunch of guns. twity why do you not like PT into Circle? There's a lot in that theme that scares me silly. The Annie build with double Chosen is scary and so is Kallus with triple Warmongers and a bunch of Rotwings.
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twity
Junior Strategist
Posts: 179
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Post by twity on May 4, 2018 23:59:16 GMT
Glad to see it worked well. I understand the inclination to keep Thags safe, but that aura is key to your attrition game. If you need to, turn an infantry model into a cloud with your sword to block LoS. Also, it looks like you were bunching your models in the forest, don't forget that you can super flank them with FoW and stay invisible. I would try an get the Hex Hunters across from the BE, shadowbind is stupidly overpowered if you ever tag a BE with it. You mentioned it but twisted form makes it so megaliths power output is awful, and the bloodseer just removes all of his utility when combined with it. I don't know why but the telemetry just makes me feel happy, even if it only takes me from a 4 to a 2 to hit. Draconic Strength is great on swordsmen, and it will prevent the fire AoE from the fulcrum from killing them. Your defense is high enough that they swordsmen will either tank the remaining shots or prevent your opponent from hitting something else.
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whydak
Junior Strategist
Posts: 288
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Post by whydak on May 5, 2018 7:53:03 GMT
Yeah, I could push hex hunters more towards fulcrum. But he can still port it with stones and TK so it was mostly aiming anyway. I opted not to start with draconic blessisng becouse of the wyrds. But that would leave Typhon healthier. Later I had some lack of fury issues and I needed to spray down my 1 swordsmam to score zone so I resigned from it later. As for coulds, he had mist speaker so I can still get fulcrum or worst case: somebody with guidance TKs me forward. Anyway, thanks for comments EDIT: Forest was super useful to limit push from his Feat
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