I plan on running her in Slaughter fleet with a couple units of Bloodgorgers and a unit of Drudges, with jacks to fill out the rest. The drudges can reinforce themselves or with her help, the bloodgorgers jam and become a pain to play around (especially with Gerlak and the new attachment), and the Jacks will always have a target for Gang Fighter.
She could be awesome with a pair of Leviathans and some melee jacks in Black Industries. ARM 23 slayers vs shooting is actually unfair.
Satyxis are obviously a great theme for her with Draconic blessing pushing up the girlies' damage output and the defensive spell actually making blood witches resilient to blast damage. Probably run a Kraken in this one, and reinforcing quality troops like Satyxis is golden.
Banes are probably her strongest theme, but the least fun imo. Still, ARM 22 banes are a thing, and the damage output she can get out of them is going to be crazy.
Slaughter fleet I'd probably play mostly warjacks - gimme a kraken and a pair of Leviathans, maybe a couple of stalkers, and abuse the hell out of gang fighter with a backup unit of bloodgorgers.
I honestly think you'd have to go out of your way to make a bad list with her. I mean, I'm sure it can be done, but it's easier to make a good list for her than a crappy one.
Out of curiosity tarviche, what were you expecting?
Hmm, I guess something a bit spookier, less concrete, less plain, more complex and creatively designed--I was hoping for something like the Mortis Engine, but more naval. See below--the verticality, the more complex geometry, the more integrated ghostly creatures/components. It looks otherworldly and unsettling.
Skarre 3, by contrast, looks like a cutaway section of a regular ship you'd find at a museum, stuck on top of some soul bits. The souls/crew/ship really do look kind of patched together, like a conversion, to me.
Love the rules, though, so I might try to bash these two models together to make something more to my liking, and just put a dashing female skeleton pirate at the wheel.
Latest PP insider email newsletter has an image of Skarr3 rotating, and the ship is a lot more destroyed than shown in the original picture. The hull has been ripped to shreds from the back & bottom, with ghosts poking through. The hold is basically full of ghosts.