cassus
Junior Strategist
Posts: 156
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Post by cassus on Dec 27, 2017 2:22:45 GMT
Is anyone seeing some love for Hexy1 in their local meta's with the rise of all these infantry lists we are starting to see? His feat seems really good into grave diggers, winter guard rifles, and banes.
Does he have a place in Masters of War or is he locked into Winds of Death in your minds?
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zich
Junior Strategist
Posts: 690
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Post by zich on Dec 27, 2017 9:00:24 GMT
I am fairly certain he only has a place in MoW. WoD belongs to Rasheth.
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Post by killroundears on Dec 28, 2017 2:40:00 GMT
im fairly certain a debuff caster with access to parasite can do WoD. Rasheth is definitely the better one of the two, but its not to say hexy1 cant do it he likes guns
but like, hexy1 can also do out there stuff like bring a unit of croaks in MoW because a decent amount of his kit like feat and parasite will operate fine, and the newly CID buffed croaks will be hitting like trucks against parasite.
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demonic
Junior Strategist
Posts: 649
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Post by demonic on Dec 28, 2017 3:42:24 GMT
mmm yeah I'm pretty sure that's the point. Hexy2 is better with WoD than hexy1, thus Hexy1 would be played with MoW instead. Right now, our secondary skorne players have been playing strictly with their main faction due to local tournaments, but those who do play Skorne are all over the board trying to find the best lists with the new themes. Our Minions player even decided to try out disciples of agony with the combo of skorne buffs and minion animi. I'm personally playing a Jalaam WoD that I just need to get used to first. Hexy1 is a favorite drop with MoW if you plan on going up against heavy armor/defense skews that mess Mak2 cats up something fierce. Using his feat to clear zones in tandom with obliteration (or whatever its called) is just pure fun. At a local tourny we had a player do a mak1 double swordsmen who never lost until he used his second list x.x; granted, he was going into a khador heavy jack brick, but still
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Post by drillbossd on Dec 30, 2017 5:46:02 GMT
but like, hexy1 can also do out there stuff like bring a unit of croaks in MoW because a decent amount of his kit like feat and parasite will operate fine, and the newly CID buffed croaks will be hitting like trucks against parasite. Croaks and double Incindiarii with Parasite seems like it could be really fun, if the end of Mk II was any indication. Might be a rough list on clock, though.
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demonic
Junior Strategist
Posts: 649
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Post by demonic on Dec 30, 2017 7:28:31 GMT
fire rolls, as long as you are doing your part correctly, should be on your opponents turn, as it happens on his maintenance phase. The numerous AoE deviations though -.-; Incindiarii really are overlooked quite a bit just because the back of their card is blank. Though a little costly, the fact that they are basically skyhammers with continuous-fire and boxes makes them a valid unit. If they ever get a support attachment, it would be interesting to see what they can do. Unfortunately, I'm pretty sure domination only triggers off melee kills so you wouldn't be able to do an ubber chain kill through fire spam
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Post by killroundears on Dec 31, 2017 6:24:31 GMT
fire rolls, as long as you are doing your part correctly, should be on your opponents turn, as it happens on his maintenance phase. The numerous AoE deviations though -.-; Incindiarii really are overlooked quite a bit just because the back of their card is blank. Though a little costly, the fact that they are basically skyhammers with continuous-fire and boxes makes them a valid unit. If they ever get a support attachment, it would be interesting to see what they can do. Unfortunately, I'm pretty sure domination only triggers off melee kills so you wouldn't be able to do an ubber chain kill through fire spam Incinds and skyhammers have literally nothing in comparison beyond the fact they have an aoe3. They are extremely different. Skyhammers have better range significantly, worse stats by far they are rat 1 on an individual basis, 10 man unit with basically zero melee ability and worse guns. What skyhammers do is volume of long range fire or massive cras in groups to get good rat or pow or larger aoes. Incinds are smaller more elite units meaning less attacks, heavily more costed especially on a per model basis. Overall skyhammers blow incindiarii away due to stufg like thr glorious pow 20 aoe 5 with pow 15 blast damage and distance + low cost to prptect them Secondly hexys feat triggers off more than melee so incins guns work
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granor
Junior Strategist
Posts: 353
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Post by granor on Dec 31, 2017 12:32:53 GMT
The big issue I have with hexy1 is DOA Hexy1 brings an armor swing -3 a mat buff +2 and an arc node it get the armor buff out DOA brings rage or primal and arc nodes just for playing the theme. I don’t see how hexy1 competes with that
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Post by drillbossd on Dec 31, 2017 16:43:53 GMT
demonic, the synergy is with Parasite and Fire since you get the pow 16 (hopefully boosted) followed by a pow 15 (hopefully boosted) due to Croaks. The 17" threat on the guns is okay. Fire rolls don't interact with the feat; they just let you double dip on an armor debuff against things with boxes. That said, Croak Oil + Fire typed blast damage could be awesome against infantry under Hexy1 feat. granor, I think you're probably right. Hexy1's node and mind lasers can reach deeper, but there's not a lot of point in doing so. He brings RFP that DoA doesn't.
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granor
Junior Strategist
Posts: 353
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Post by granor on Dec 31, 2017 18:24:25 GMT
bome swarms RFP but the list can’t bring everything and primal doesn’t work on them
Bone swarms are also waiting for the spirit coldren out in Feb
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zich
Junior Strategist
Posts: 690
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Post by zich on Jan 1, 2018 12:59:24 GMT
Parasite works on mostly anything, while Rage works on Warbeasts. Death March also works on warriors and does way more than add +2 MAT. And MoW is just all-around good.
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granor
Junior Strategist
Posts: 353
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Post by granor on Jan 1, 2018 19:38:48 GMT
Sorry zich I oversplified my argument it happens to me on my phone sometimes
I am trying to argue that the arc node and primal or rage in DOA gets you somewhere between 25-50% of hexy1 and the list still gets a caster of course and I have been running DOA with morgoul2. So in my experience DOA gets arc nodes, primal, and mortality. Followed by the best assassin in the faction.
I don’t want to get into which casters are best in faction here. I just feel like DOAs benefits get you 25-50% of what hexy1 does
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Post by killroundears on Jan 2, 2018 2:29:48 GMT
Sorry zich I oversplified my argument it happens to me on my phone sometimes I am trying to argue that the arc node and primal or rage in DOA gets you somewhere between 25-50% of hexy1 and the list still gets a caster of course and I have been running DOA with morgoul2. So in my experience DOA gets arc nodes, primal, and mortality. Followed by the best assassin in the faction. I don’t want to get into which casters are best in faction here. I just feel like DOAs benefits get you 25-50% of what hexy1 does Hexy1 is in this really weird spot where they buffed him with great power, they buffed death march (new vengeance trigger on damage not on kill), they buffed obliteration, they gave him a really strong upkeep in parasite... but then they killed many of his best interactions. Moliks animus change took away his best way to project his feat safely, and theme-machine would've heavily damaged it even if they didnt Spell slave changes from marketh ruined his arc node game. Hexy1 would really love marketh if marketh could cast parasite, soul slave, death march, or upkeep extra spells on top of hexy's great power upkeep. But as is, he can only upkeep and cast sunder spirit. So hes in this weird spot where he can only really punish melee heavy swarm armies that he can get close enough to stand near and feat, he gets heavily punished if his node gets mucked with like a dispel effect or killed or tied down by a spell or effect etc. So i am going to 100% agree that DoA with morg2 is the superior debuff caster to hexy1. Mortality is only 1 less ARM than parasite and has a -2 def to compensate for that which can actually be quite relevant on top of all of Morg2's advantages. they both have anti infantry feats except Morg2s wont punish you if people survive it like Hexys will
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zich
Junior Strategist
Posts: 690
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Post by zich on Jan 3, 2018 13:37:55 GMT
granor: Now I see what you mean. But I don't think it is that simple. DoA doesn't simply give you those benefits. It lets you buy them for points. And in a very restrictive fashion. But yes, Mortality > Parasite in most cases. And Morg2 is just way more fun anyways.
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Post by Trollock on Jan 29, 2018 11:35:12 GMT
I see there is a new sculpt for him on the PP site. NEW: OLD: Is the new one even really an upgrade?
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