bundeez
Junior Strategist
Posts: 325
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Post by bundeez on Jan 25, 2018 0:59:02 GMT
That sounds quite impressive. Would love to see it in action if you want to take pictures sometimes maybe On paper he looks good into Trolls POD.. Is your Madrak1 list not a better drop into this? Unless he has Vlad1 with 9 rockets, I would think Madrak1 is Khador drop 9/10 times. How many dudes did you get per spray? That's the dangerous thing about Shield Wall. Do you use it or not. Unless Strakhov feats AND gave a unit IR, I don't think the math is there. Arm 21 only requires an 8 with Dark Power to kill.. not worth it to stay B2B and get more hits. I guess he did'nt make a lot of tough rolls either. Did you ever consider a MT King instead of the 2 bombers? I know Kolgrima does'nt do much for it, not clouds, buffs or anything, but the feat allows it to get across the board against Cygnar or other insane shooting lists and it can help out with the assassination - better than bombers in some cases (when the bombers can't see or have range etc). Also good into matchups that don't care about her clouds anyway. It should be decent into Cryx as well, since they cannot debuff it with spells.
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gdnerd
Junior Strategist
Posts: 656
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Post by gdnerd on Jan 25, 2018 1:31:12 GMT
That sounds quite impressive. Would love to see it in action if you want to take pictures sometimes maybe On paper he looks good into Trolls POD.. Is your Madrak1 list not a better drop into this? Unless he has Vlad1 with 9 rockets, I would think Madrak1 is Khador drop 9/10 times. How many dudes did you get per spray? That's the dangerous thing about Shield Wall. Do you use it or not. Unless Strakhov feats AND gave a unit IR, I don't think the math is there. Arm 21 only requires an 8 with Dark Power to kill.. not worth it to stay B2B and get more hits. I guess he did'nt make a lot of tough rolls either. Did you ever consider a MT King instead of the 2 bombers? I know Kolgrima does'nt do much for it, not clouds, buffs or anything, but the feat allows it to get across the board against Cygnar or other insane shooting lists and it can help out with the assassination - better than bombers in some cases (when the bombers can't see or have range etc). Also good into matchups that don't care about her clouds anyway. It should be decent into Cryx as well, since they cannot debuff it with spells. I should take more photos. My phone was dying and barely had enough juice for War Room but perhaps next time. Madrak1 would probably be better but I felt like stress testing Kolgrima - I'm going to play Madrak1 pretty much no matter what at LVO but my second list could be Gunny, Grim, or Kolgrima depending on how I feel. Playing her into matchups that I'm worried about for her helps me better understand what her limits are. Yeah Shield Wall was definitely is a tough choice here. If they have Quicken or IR on I think the math makes it worth it (and especially on feat) but otherwise it might be better to split up. I don't like the king with her, I'd take the Glacier over the Mountain if I wanted a huge based piece but I prefer splitting the output into more bodies especially when I'm investing so much into Mulg.
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gdnerd
Junior Strategist
Posts: 656
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Post by gdnerd on Jan 25, 2018 8:25:46 GMT
Got in 3 games tonight (forgot to take pictures for bundeez ) - two into Nemo3 one into Malakov. Played two test games into nemo3, one going first one going second. In the game going first I killed 2 fireflies and Dynamo on feat turn, and he got one shot with Nemo to try and kill me (needed an 18 to force the tough roll) and we called it there. Re-racked, I went second and hoo boy it was painful. I think I would have had a better time of it if I had gone all in on the cloud wall but I decided to be a bit greedy and double rush my bombers to try and kill the only firefly who could reasonably run for aura/bounce threat and my dice just failed miserably (I hit 2 attacks, one of which I rolled a 4 for damage puppet mastered into 2). He then proceeds to basically table me with the help of some above average dice but still the point was made - if I let him hit first I WILL lose. Malakov tried to hide from me but Mulg got the line on him on 0 camp and I popped him real fast. My opponent considered jamming me under his feat but I think then I just go stationary fishing with Puppet Master up and I just kill all of his heavies. Still not entirely sure about how I feel about Kolgrima for LVO but I'v going to keep dojoing up until the last second - if it feels right I'll play it.
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bundeez
Junior Strategist
Posts: 325
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Post by bundeez on Jan 25, 2018 9:48:06 GMT
Yeah since her spell list besides the spray (and clouds) is kinda meh, she really has to do work with it every turn in order to be worth it.
Does Mulg ever get jammed to the point he can't be an arc node?
Seems to me she is good against Nemo3, since he cannot see through her clouds and hate her feat. Sounds like you were just unlucky in the 2nd game..
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gdnerd
Junior Strategist
Posts: 656
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Post by gdnerd on Jan 25, 2018 19:03:14 GMT
IDK dude, Hunter's Mark is still amazing. Affliction lite isn't amazing but that's mostly bc I haven't crafted a list to try and take advantage of it.
It's REALLY hard to jam mulg. You'd have to put multiple un-slammable heavies in melee with him. The mauler can even walk up and throw something in a pinch as he tends to be a support / back wave item.
I think I misframed the luck in the second game, it was the difference between killing just both bombers and killing the mauler too. I think if I had put down 4 clouds around my objective it would have gone a lot better for me. Even still, I felt pretty bullied.
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Post by robbleyourworld on Jan 25, 2018 20:08:35 GMT
Her spell list is fantastic imo. Her most niche spell is cursed fate which has a place in many match ups if your list has the attacks to utilize it. From what I can see of the list gdnerd has been playing with he doesn't have the volume of attacks to really benefit from anything but the def debuff.
In my POD list I use a unit of Nyss Hunters and if I see a shield wall unit on the other side of the table I know they'll be able to do a lot of work on them regardless of their armor. it also makes them decent for putting some extra damage into jacks/beasts if they have nothing better to do.
When I ran her in KC with Scattergunners they just remove swaths of infantry as they become effectively RAT 7 with anatomical on their sprays.
Like affliction if you build a list with a relatively high volume of attacks the spell really starts to shine.
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Post by grabsnikk on Jan 26, 2018 0:20:20 GMT
Uugh! Just realised that the auto damage part of the Cursed Fate spell only works on a direct hit.
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bundeez
Junior Strategist
Posts: 325
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Post by bundeez on Jan 26, 2018 1:00:45 GMT
"Fantastic spell list" even? Hmmm, I just don't see it So you don't want a good defensive buff, de-buff, offensive upkeep, TK, Parasite, Purification? Seems to me (based on reading gdnerd's reports), that every game she just sprays and makes clouds. But maybe that is a good thing - the less other great spells she has, the more fury she can spend on sprays!
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gdnerd
Junior Strategist
Posts: 656
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Post by gdnerd on Jan 26, 2018 1:39:15 GMT
"Fantastic spell list" even? Hmmm, I just don't see it So you don't want a good defensive buff, de-buff, offensive upkeep, TK, Parasite, Purification? Seems to me (based on reading gdnerd's reports), that every game she just sprays and makes clouds. But maybe that is a good thing - the less other great spells she has, the more fury she can spend on sprays! To be fair, that's because the list I designed was built with pretty much only spraying / clouds in mind. If you play a more melee oriented version of this list, you'll use Hunter's Mark a lot more and combined with rush it gets your threat ranges comparable to what Doom2 does but every turn (with the caveat of only on certain targets and only if you can hit your spell).
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bundeez
Junior Strategist
Posts: 325
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Post by bundeez on Jan 26, 2018 12:44:41 GMT
But Kolgrima POD is THE list for her right?
If Mulg was not an arc node, I would'nt look at her twice and just play Gunnbjorn or something else as 2nd list.
I have'nt seen a non-POD list that is better for her, or utilize Cursed Fate in a good way. That might be because Cursed Fate is very dependent on what your opponent brings, does'nt really have a good Trollblood unit that can take advantage of it AND is very hard to apply with no arc node.
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Arcaux
Junior Strategist
Posts: 724
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Post by Arcaux on Jan 26, 2018 13:42:48 GMT
But Kolgrima POD is THE list for her right? If Mulg was not an arc node, I would'nt look at her twice and just play Gunnbjorn or something else as 2nd list. I have'nt seen a non-POD list that is better for her, or utilize Cursed Fate in a good way. That might be because Cursed Fate is very dependent on what your opponent brings, does'nt really have a good Trollblood unit that can take advantage of it AND is very hard to apply with no arc node. I don't think so. There is a lot of skornorgy like a Pod list wanting the Normal Krielstone UA for strength, but Kolgrima wanting the cold stone.
With a 10 inch spray she can basically get where she needs to for assassinations.
Plus the clouds give -2 to attack roles so they synergize really well with champions and less well with beasts.
Also beast bricks care way less about being shot than infantry so you get more from the feat.
I think SotN might be the right way to go with her. Hunters mark is great for infantry, as are the clouds and cursed fate.
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ravenfire
Junior Strategist
Me Mulg me SMASSSSSHHHH
Posts: 244
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Post by ravenfire on Jan 26, 2018 14:16:40 GMT
I am running a sotn list atm with mauler edbt pyre rb
max stone + nua max chaps + skaldi + scor 2x bears raiders + scor fell caller champion hero
works just fine. Grandma protects and unjams the chaps with her spray and clouds up most of the time. When the bears thunder in from ambush, then she can hunters mark to give them some extra distance.
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mattmcd
Junior Strategist
Posts: 521
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Post by mattmcd on Jan 26, 2018 15:08:41 GMT
Running a pyre without fire Eaters is like paying taxes on income you didn’t earn. Lol
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Arcaux
Junior Strategist
Posts: 724
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Post by Arcaux on Jan 26, 2018 15:25:16 GMT
Running a pyre without fire Eaters is like paying taxes on income you didn’t earn. Lol Absolutely. It's so good with Borka2 though that I consider it one of the main reasons you want to run him in SotN instead of PoD.
With a free pyre animus and the cold stone, Borka2 can trash a heavy on his own with ease
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bundeez
Junior Strategist
Posts: 325
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Post by bundeez on Jan 26, 2018 16:07:49 GMT
But Kolgrima POD is THE list for her right? If Mulg was not an arc node, I would'nt look at her twice and just play Gunnbjorn or something else as 2nd list. I have'nt seen a non-POD list that is better for her, or utilize Cursed Fate in a good way. That might be because Cursed Fate is very dependent on what your opponent brings, does'nt really have a good Trollblood unit that can take advantage of it AND is very hard to apply with no arc node. I don't think so. There is a lot of skornorgy like a Pod list wanting the Normal Krielstone UA for strength, but Kolgrima wanting the cold stone.
With a 10 inch spray she can basically get where she needs to for assassinations.
Plus the clouds give -2 to attack roles so they synergize really well with champions and less well with beasts.
Also beast bricks care way less about being shot than infantry so you get more from the feat.
I think SotN might be the right way to go with her. Hunters mark is great for infantry, as are the clouds and cursed fate.
Let's agree to disagree? 1. With a Mauler in the list, the +1 from UA is way less important imo, compared to the +2 for the spray 2. That is pretty much all in then. And if she needs to cast vanish to get the range, that's 1 less Fury for the sprays which can make or brake the assassination. Arc node grants way more angles and spray targets. 3. If you want to play Champions, then why not Madrak1? He supports them way better. 4. POD into a massive gunline is very scary. With only 4-6 Heavies, or 2-3 and a Gargantuan, (and 0-1 shield guards) you lose attrition really fast if they shoot 1 or 2 off the table on the way in. 5. Which unit in SotN needs Cursed fate to kill infantry?? They all hit reliably and hard enough. And casting Hunters mark left and right does'nt seem that easy with no arc node in SotN imo. No 14/15 casters wants to be within 10-13 inches of the opponents frontline..
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