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Post by Trollock on Apr 6, 2017 7:56:13 GMT
Thank you for posting this, I appreciate it. This post made me research the PoD theme and look deeper into some squads and solos I wouldn't have initially considered. While your list has the delightful stench of 5 stinky Dire Trolls, it was insufficiently shooty for my tastes. Here's what I am going to strive to field sometime in the future:
Trollbloods Army - 75 / 75 points [Theme] The Power of Dhunia
(Gunnbjorn 1) Captain Gunnbjorn [+28] - Dire Troll Blitzer [16] - Dire Troll Blitzer [16] - Dire Troll Bomber [19] - Dire Troll Bomber [19] - Dozer & Smigg [18] Trollkin Runebearer [0] Troll Whelps [0] Troll Whelps [0] Krielstone Bearer & Stone Scribes (min) [6] - Stone Scribe Elder [3] Dhunian Knot [6]
I love the smell of Dire Troll slobber in the morning. It smells like... victory.
The lack of Rage makes that list SOOO much worse. Yes, you get slightly better shooting, but the melee output is reduced to almost nothing. I promise you will be much happier with one of those blitzers as a mauler instead.
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Post by mrhlaine on Apr 6, 2017 11:35:51 GMT
Super shooty without a doubt, but with the mauler the list receives a big boost in flexibility, rage turns the blitzer and bombers in credible melee threats
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Post by Blargaliscious on Apr 7, 2017 18:54:18 GMT
Super shooty without a doubt, but with the mauler the list receives a big boost in flexibility, rage turns the blitzer and bombers in credible melee threats Yeah... but... but... I have 2x Bombers already painted!
OK, I see what you guys are saying, the DTM is there to put Rage onto the other boys so they can turn up the punchiness to 11.
I think I see what I might try to field:
Trollbloods Army - 74 / 75 points [Theme] The Power of Dhunia
(Gunnbjorn 1) Captain Gunnbjorn [+28] - Dire Troll Blitzer [16] - Dire Troll Blitzer [16] - Dire Troll Bomber [19] - Dire Troll Mauler [15] - Dozer & Smigg [18] Trollkin Runebearer [0] Troll Whelps [0] Troll Whelps [0] Krielstone Bearer & Stone Scribes (max) [9] - Stone Scribe Elder [3] Dhunian Knot [6]
I think the max stone dudez will allow the boys to spread out and still be covered by the aura.
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mattmcd
Junior Strategist
Posts: 521
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Post by mattmcd on Apr 7, 2017 19:05:19 GMT
I'd have kept the double bomber and gone with a mauler instead of a blitzer.
What are you planning on the blitzers attacking? It's just right in that spot where the gun is okay? Not great? Now if you're playing the protectorate and taking out the choir that's great, but otherwise your blitzer is going to take out half of a heavy and 1/4th of a unit? The pow on the gun just isn't enough for me. It's a tough model for me to bring (but I do like the animus and support killing).
So the blitzer charges forward gets a boosted melee roll, bulldozes back (hopefully out of zone or charge distance), shoots D3 support, buys attacks to max fury and then is gonna die? Does it survive longer than that somehow? If so, why? To kill D3 enemy warrior models from range each turn?
Not meaning to sound harsh if I do. Maybe there is something about this model I am missing or a synergy I have not considered. I am aware of the 3" AOE, but that's too easy to skirt around unless forgotten about.
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Post by mrhlaine on Apr 7, 2017 20:16:21 GMT
well with the mauler you can put range on a the blitzer, charge a heavy, deal a ton of damage and maybe shoot something else no? the blitzer is a beast I really like, especially if you have a plan for it
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Post by Blargaliscious on Apr 7, 2017 20:39:23 GMT
I'd have kept the double bomber and gone with a mauler instead of a blitzer. What are you planning on the blitzers attacking? It's just right in that spot where the gun is okay? Not great? Now if you're playing the protectorate and taking out the choir that's great, but otherwise your blitzer is going to take out half of a heavy and 1/4th of a unit? The pow on the gun just isn't enough for me. It's a tough model for me to bring (but I do like the animus and support killing). So the blitzer charges forward gets a boosted melee roll, bulldozes back (hopefully out of zone or charge distance), shoots D3 support, buys attacks to max fury and then is gonna die? Does it survive longer than that somehow? If so, why? To kill D3 enemy warrior models from range each turn? Not meaning to sound harsh if I do. Maybe there is something about this model I am missing or a synergy I have not considered. I am aware of the 3" AOE, but that's too easy to skirt around unless forgotten about. I like D&S and the Blitzer with Gunnbjorn because they both have Dual Attack while Gunny gives them Kill Shot. So those guys charge some future Snacking target, squish him and any nearby buddies, make their normal ranged attack, and if they kill something they make an additional ranged attack. The DT Bombers are good fire support, but they don't have Dual Attack so if they melee something you are only going to get a shot because of Kill Shot.
What do the Blitzers attack? Anything nearby. Guided Fire from Gunny makes their attacks darn-near auto hits, and the POW 13 gun is nothing to dismiss. No, you are not going to one-shot a heavy off the board, but with sufficient volume of fire you will do some real damage. The last time I played Gunny and the Gang I had a full squad of Sluggers and a Blitzer just tearing apart some Menoth jacks. Some of it might have been hot dice, but keep in mind that the Blitzer can be forced to boost the damage on the gun (unless there is some rule I don't know about.)
I like the Blitzer with Gunny because it has insane amounts of flexibility, and you can run it hot with plenty of Whelps sitting around. That is the other thing to do with Gunny, D&S, and Blitzers - run them hot! Charge up to some future victim, beat the tar out of it, shoot everything up nearby, and then choke down a Whelp to mellow out the 4 Fury.
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mattmcd
Junior Strategist
Posts: 521
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Post by mattmcd on Apr 7, 2017 21:41:36 GMT
well with the mauler you can put range on a the blitzer, charge a heavy, deal a ton of damage and maybe shoot something else no? the blitzer is a beast I really like, especially if you have a plan for it You both makes fair points. I'll have to add one into a list and give it a go. I just keep looking at that 1 pow it's missing and one fury less it can run and think "that's two columns of damage missing from this guy than the model that's one point cheaper." The bomber I see with a different purpose. I run one in almost every list and always feel like I get great results from him. I'm playing tonight. I think I'll take along a blitzer instead of a 2nd Earthborn in Mark's Doomy 2 list.
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mattmcd
Junior Strategist
Posts: 521
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Post by mattmcd on Apr 8, 2017 12:02:45 GMT
Maybe with Gunny a blitzer is worth it. But last night I kept wishing I had something else. Lol
He misses too often, is a fury short, and can't cast rage. I'll keep saving a point outside of egrim and Gunny lists.
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Post by Big Fat Troll on Apr 9, 2017 22:20:20 GMT
Are the Mauler and Bomber multikits or just the pieces? Could you do 2x mauler or 2x bomber if you prefered specializing over the split (or even mag them?). Jay says they are kits.
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gdnerd
Junior Strategist
Posts: 656
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Post by gdnerd on Apr 10, 2017 0:03:26 GMT
Then the box is far more interesting to me.
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Post by mrhlaine on Apr 10, 2017 6:36:59 GMT
Maybe with Gunny a blitzer is worth it. But last night I kept wishing I had something else. Lol He misses too often, is a fury short, and can't cast rage. I'll keep saving a point outside of egrim and Gunny lists. Yesterday I played Gunny with MK, dozer, bomber, blitzer, horgle+pyre, 2shamans, janyssa. Apart from the fact that the list was born mainly to try out different things together, I liked it. Horgle with a pyre did a lot of work against a warjack spam. 2molten metals a turn and a pow 14 beast aren't that bad. What I disliked is the rof d3 on the blitzer's gun, it was so close to be awesome, but I rolled one shot every-single-turn...
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Post by cayterpius on Apr 10, 2017 6:52:01 GMT
My latest game using the Blitzer I rolled the full 3 shots for ROF ... and then proceeded to miss with boosted RAT5's. That D3 ROF is a real pain but low RAT on a heavy doesn't help either. I really hope Blitzer gets a look in at the CID. If I wanted to start Trolls and liked the look of Gunny or a ranged list then I'd go for this box. I also like how it's a playstyle that fills the gap between our two themes right now. Maybe we'll have a gunline theme coming soon that this all in one army can take advantage of.
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