mazog
Junior Strategist
Walking and talking
Posts: 748
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Post by mazog on Oct 30, 2017 1:46:57 GMT
Is it typical to flip the clock for damage recording in competitive play? I mean, when I'm mulling over whether to counter charge I tell them to flip the clock, but I've seen people flip the clock every time they tell me the damage until I say I've recorded it. If I think the opponent is being reasonable I tend to leave the clock alone during damage unless I'm under five or ten minutes, where I start getting nervous.
I realize this is probably very meta dependant, but I'm curious what the experience is like at the major events.
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gdnerd
Junior Strategist
Posts: 656
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Post by gdnerd on Oct 30, 2017 2:16:43 GMT
It's within the opponent's right to flip the clock to you for anything you need to do. If you're taking excessive time and it's short clock I'd say it's only fair to remove the burden of waiting on you from the active player.
It's one of those tricky things where everyone has to make a judgment call of when they think it's appropriate and risk upsetting someone by going against their etiquette. Not a fan of the grey area but I don't see a superior way of resolving it.
Also this probably should be moved to GD as it's not really specific to Trolls.
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mazog
Junior Strategist
Walking and talking
Posts: 748
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Post by mazog on Oct 30, 2017 4:48:27 GMT
Both are fair points, but I have no idea how to move a thread. To clarify, he was flipping the clock to me all game for my damage recordings, which I didn't think were taking an unreasonable amount of time. I didn't make a fuss beyond having the legality of it clarified, since it wasn't something I'd seen before.
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Post by Trollock on Oct 30, 2017 7:30:35 GMT
If he flips the clock to you for damage, you flip the clock to him for marking his damage. If both players are quick about marking damage there is no need for this though, but your opponent is within his rights to flip the clock to you for marking damage.
This is one of those "mutually assured destruction" things in the social context of the game. If one player is a stickler about the rules, the other player can and should be a stickler right back. It usually leads to bad experiences for both players though. but there are instances where it is very reasonable to flip the clock for these kinds of things.
Tough rolls is another thing. If you play against a troll player, you may very well want to flip the clock for all his tough rolls. I always keep a die in my hand on my opponents turn, so flipping the clock is never something that ppl consider against me, but i have played games against ppl who do a little dance and shake their dice for a good 5 seconds for each tough roll. Then i flip the clock.
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