Blaque
Baby's First Wargame
Posts: 8
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Post by Blaque on Aug 25, 2017 23:15:50 GMT
As a note on Megalith for costs, you do get quite a bit for it over a Woldwarden: - +1 ARM (which is not nothing in the grand maths fo things) - +1 MAT (same) - +1 P+S (again, same, which goes to P+S 19 with a Stone-Shaper) - +1 FURY (probably the most important stat ont eh cards) - An animus I feel is probably a ways more important - Weight of Stone (which can end up as almost effective Sustained Attack at times) - +1 Magical Ability rating (6-7 and math effects here again) - Steady and Bountiful Restoration - Loses chain attack
Megalith is an upgrade on a Woldwarden in litereally every thing save the chain attack, but gets +1 FURY to make even that kind of moot at times. Now whether all of that is worth PC 6 difference is probably a good question, and probably worth bringing up at least. I know for now I have a bit harder time with Woldwardens over Megalith still for a lot of those things.
And stuff.
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Post by macdaddy on Aug 26, 2017 0:04:53 GMT
Blaque I agree. Megs is a really good character heavy. Mat 7, MA 7, Fury 4, weight of stone and the animus upgrade are huge and I think overall the 6 point difference is pretty darn justifiable. Maybey a single point reduction
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Post by jisidro on Aug 26, 2017 20:18:34 GMT
We should make suggestions for Bradigus... Anyone have any good suggestions they might pick up?
What does he need?
Decelaration like Vyros2? (Keep in mind his theme ALSO gives Shield Guards all around) The Tristan spell that heal everything in his control? Asphyxious2 anti-charge spell?
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Post by Rowdy Dragon on Aug 26, 2017 20:24:56 GMT
Question for folks: Should Baldur 2 be slightly adjusted to account for the overall changes in Wolds?
I have seen how tough him in Wolds can be when hes pillowfisted, could he be too much with them hitting as hard as they can now?
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Post by macdaddy on Aug 27, 2017 1:40:46 GMT
Question for folks: Should Baldur 2 be slightly adjusted to account for the overall changes in Wolds? I have seen how tough him in Wolds can be when hes pillowfisted, could he be too much with them hitting as hard as they can now? Considering they keep handing out blessed like its cheap candy I don't think he will be an issue. The new cyriss caster in CiD, Morty2 for cryx, madrack 3. Luckily He plays best into cryx and Cygnar, Cygnar lacks blessed and I have only seen one player even try Morty 2 I can honestly say he will be just fine and balanced even with the wold changes. Remember they are only +2 damage at best with him which is still not that impressive on Woldwardens and actually makes guardians useful again. jisidro I actually think i need to get games in with brad before I ask for anymore buffs. Mystic wards change is a pretty big deal along with the New wolds costs, and enrage. He can Alpha incredibly hard again Guardians with Max synergy and Enrage wreck stuff up on feat turn. I would not mind giving him the ability to heal wolds like baldur. If not that than giving him Psycho Surgery like arkadius would be cool. Instant D3 Repair to whole BG. Honestly I think that may be over the top but Ill try to give good feedback and post a really solid report with him after I get a game in on monday
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Post by Rowdy Dragon on Aug 27, 2017 3:09:47 GMT
Considering they keep handing out blessed like its cheap candy I don't think he will be an issue. The new cyriss caster in CiD, Morty2 for cryx, madrack 3. I played with an Out of theme list with Iron Fangs and Manowars and he still ground me down despite playing Irusk 1. "Please have blessed" I'm not really seeing as a reasonable answer. All the wolds you mentioned are getting better on their own as well. From POW 18 Beatsticks, to getting cheaper, and +2 STR is nothing to dismiss when the Avarage Beatstick is at Pow 18. not saying he's OP yet or anything, but I'm seeing it as a serious concern.
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Post by macdaddy on Aug 27, 2017 11:51:11 GMT
It's not a serious concern. He is slow, can be jammed up just like any other big BG caster and is mainly an answer into gunlines. You guys over in Khador have plenty of ways to crack Arm. He plays great into most dudespam but so does just about every other circle caster. Just because he out attritioned your legion of steel List doesn't mean he's a concern. It means he's good into killing dudes. Take a plethora of Hard hitting jacks and you can play the attrition game pretty well into him.
In all honestly I'm bot saying this without experience. Khador sucks for Circle to play into. Not sure why you are so worried.
Edit: also, Baldur 1 is our grind you down caster...so maybey it's a good thing he can beat low Pow infantry with attrition?... you were also playing out of Theme, was he playing in theme? That alone is an advantage.
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Post by Rowdy Dragon on Aug 27, 2017 15:16:40 GMT
Im not worried I just brought it up. I played poorly into Baldur 2 and my Jack selection was sup bar (Firetruck the Rager DEEPLY). Its just a worthwhile notice.
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Post by macdaddy on Aug 27, 2017 16:52:25 GMT
Im not worried I just brought it up. I played poorly into Baldur 2 and my Jack selection was sup bar (Firetruck the Rager DEEPLY). Its just a worthwhile notice. I feel for you, I'm sorry you had to put up with the eager I do think Baldur 2 is strong into just about every Infabtry list out there right now. But he is very vulnrable to Good Arm cracking and Heavy spam
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Post by Rowdy Dragon on Aug 27, 2017 17:30:20 GMT
I feel for you, I'm sorry you had to put up with the eager I do think Baldur 2 is strong into just about every Infabtry list out there right now. But he is very vulnrable to Good Arm cracking and Heavy spam I think its that the enemy baldur player played me properly. He distracted me with Mannequins and Shifting stones, so I didn't concentrate into a singular effort. Also playing with a Rager was a hand behind my back. I thought shield gaurd would be useful, but it has absolutely no follow through. When I needed it to attack I couldn't let it because "Sorry splosions"
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Post by whiskeydave on Aug 27, 2017 18:20:42 GMT
Question for folks: Should Baldur 2 be slightly adjusted to account for the overall changes in Wolds? I have seen how tough him in Wolds can be when hes pillowfisted, could he be too much with them hitting as hard as they can now? I only have 3 games with with the changes. Two Baldur2 and a Baldur1. I do not like Legion Nagas... I have only tested models I have so far, so no Bradigus or WoldWight, but double warden and watcher in every list and at least one Guardian. (Also own two shapers) I agree with others comments that Blessed seems to handle baldur2 quite nicely. Including his feat now.... Short versions of my opinions so far... Watchers: With Baldur2, I like watchers when I am focused on scenario. Never having been a bradigus player, I did not appreciate how cool advance deploy is on them and in bones 2 extra inches of deployment has had them DEEP and in stoneform. I do not think I have had them actually punch anything yet. They Contest and take potshots and require more than their points to deal with, giving me scenario advantages. They were noticeably less useful with Baldur1, but... real close to worth... The suggestion I have seen that I liked the most was Roadblock when in stoneform. Stoneshapers: Perfect. They have to be protected for sure, but they are game changing for wolds. Guardian: Feels powerful and scary. But... SO SLOW and non-animus. Would trade a point of cost and accept no animus. I'd gladly trade shield guard for an actually useful animus and stay same cost. Warden: I struggled to get a feel for where I felt he was. I REALLY LIKE HIM, so my quandaries were his cost and his animus. He is so useful now and has damage potential that his animus does not feel like something I would bother with most of the time, but I WANT to use it. With new terrain rules and sentry stones being common, I am just not seeing a great reason to use 2/3rds of his fury to put up a forest when I could be geomancying boosted <fill-in-the-blanks> at things. Maybe with bradigus because it costs 1? I guess where I am leaning is that he stays 14 points as a good model that requires a shaper to potentially shine or his animus is improved in some way, such as him not needing to be centered in the forest and then I could see his cost go to 15 as he would be more versatile since he could choose to be a good support OR beatstick.
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Post by whiskeydave on Aug 28, 2017 19:51:24 GMT
From Will Pagani on CID forums: "In the theme drop coming, you will see several more of the characters find homes (such as Megalith in Bones of Oroboros), but it certainly will not be universal."
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Post by oncomingstorm on Aug 28, 2017 22:04:44 GMT
From Will Pagani on CID forums: "In the theme drop coming, you will see several more of the characters find homes (such as Megalith in Bones of Oroboros), but it certainly will not be universal." Yeah, that's...not something to be happy about. Characters should be available seperate from their bonded warcaster in at least one theme apiece, otherwise a lot of characters are going to be sitting on shelves (or store shelves.) The line they're drawing is arbitrary, and it'd be much better if they did away with it altogether.
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Post by whiskeydave on Aug 28, 2017 22:13:53 GMT
And yet, I am happy. Go figure...
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stibe
Light Addition
Posts: 62
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Post by stibe on Aug 30, 2017 7:06:19 GMT
The only thing I've been waiting for since we got Bones, Megalith in theme. Bradigus here I come!
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