Post by thebuoyancyofwater on Jan 20, 2020 7:42:15 GMT
So after getting some ideal thoughts on my Twins list (little tweaks that I won't see being new to Legion) I thought I'd post up the list I plan to pair it with. Struggling more with this list, so keen to get thoughts from people.
Not 100% on the beast set up and not sure if I have too much in support. Also not sure about only running one unit!
I like that most beasts have guns so I can actually put out a fair number of boosted shots on the close. Also like the access to free charges and that I can move it around through Playing God, but not sure that I need two sorceresses. Access to Puppet Master seems great with the angelius AP attack too.
I've been wondering about getting Eilish in the list and swapping the ice witches to the Blackfrost Shard for another damage buff. Want Eilish to keep Puppet Master available.
Any thoughts appreciated! Again not looking for super competitive, just competent.
I really like valkyries with her, since they can help spread damage and keep a beast alive for the feat. Otherwise my list looks almost the same as yours. I just prefer the Scythean to the Ravagore myself, it's a fine beast and more grievious wound is always good with blight blast. Also I like some spell martyrs for this spell. I think the Hermit could be huge in this list. Telemetry really helps for the blast, vision to save a beast for your feat (or on Absy if you like to charge her in melee like I do), and having a solos to contest and be hard to remove can really free up stuff in your list to position aggressively.
Post by thebuoyancyofwater on Jan 22, 2020 6:19:27 GMT
Sort of, yeah. I can see hot swapping that being very handy, especially if both can get the sorceress free charge out of it. However not doubling up on beasts gives me a broader range of stuff quicker, which is good for starting my collection. But it's definitely an option.
Out of curiosity, what would you change of the below to get the second angelius?
Oracles of Annihilation Absylonia, Terror of Everblight +31 -Angelius -17 -Carnivean -18 -Naga Nightlurker -8 -Proteus -19 -Ravagore -16 -Seraph -14 Blighted Nyss Shepherd -1 Blighted Nyss Sorceress & Hellion -0(6) Eilish Garrity -5 The Forsaken -0(4) The Forsaken -0(4) Farrow Valkyries -8
Eilish is there to provide Puppet Master among other things. Generally to the angelius for it's AP attack. I could drop the valkyries for ice witches (keep Puppet Master) then swap the ravagore to an angelius and probably swap Eilish for something else. Maybe the Hermit..?
In that list I'm also thinking of swapping the naga to a bloodseer. Gives me another slipstream/repulse and arcane suppression can be nice. That'd also give me telemetry, so the Hermit maybe wouldn't be so handy and could become 5pts of something else.
Post by fanbloodytastic on Jan 23, 2020 3:21:56 GMT
I have run a pretty similar Abby1 list for a long time with two Angelius. Instead of adding a light and a damage buff solo I work in a neraph, with a free charge and playing god it hits at the same level as a full price heavy while adding to the hit and run theme.
Post by fanbloodytastic on Jan 23, 2020 3:31:02 GMT
Also, I find the list you posted with ice witches and Valkyries intriguing and would consider giving it a shot first. You’ll be able to assess more pieces with it to help figure out where you want the list to go overall.
Post by thebuoyancyofwater on Jan 26, 2020 4:13:34 GMT
Finally get a chance to write a bit about the game I played! Won't do a full write up because we were both trying stuff out at times and made some funky decisions just to see what stuff did. Not knowing about the Infernal solo with grievous wounds really messed up my "let's see who tough the carnivean is on feat turn" experiement...
Abby1 - A lot of fun! The mutations were interesting to play around with. Should have warped strength as well as the other two on my first turn so I could plan ahead for turn 2.
Beasts - All of them felt solid. The ravagore never actually fired a shot, but took down two tormentors in melee in the end. So I wonder if a scythean is better or if it's just how the game played out.
Solos - Sorceresses were excellent! Forsaken also surprised me with the amount of work they got done (one killed an objective once loaded with 5 fury). Shepherds were shepherds (though having my one near the angel killed by my poor positioning early made things difficult).
Units - Puppet Master was excellent! It came up a heap across my beasts. I had thought about dropping the witches for Eilish, but I like having multiple sources of Puppet Master. The valkyries disappointed to be honest. My list was fast and got into the opponent quickly, so I'm just not sure it was worth having them.
Overall I felt having only Playing God as a damage buff was a bit limiting. I think I'll try the below next:
Oracles of Annihilation Absylonia, Terror of Everblight +31 -Angelius -17 -Carnivean -18 -Proteus -19 -Ravagore -16 -Seraph -14 Blighted Nyss Shepherd -1 Blighted Nyss Shepherd -1 Blighted Nyss Sorceress & Hellion -0(6) Blighted Nyss Sorceress & Hellion -0(6) The Forsaken -0(4) The Forsaken -4 Blackfrost Shard -9 Ice Witches -7
Unless anyone has any other thoughts? Only other damage buff I could see to fit in was the Hermit, but I think I prefer the BFS generally.
I haven't played Abby1 after her revamp - only theory crafted - so someone who has should weigh in on Scythean vs Ravagore. But I do find it interesting that the Sorceress' played that well for you. What did they do that really made them shine? (I ask because I rarely play one outside of F2's flying circus)
For BFS - my main issue with them is keeping them alive. The damage buff is great - but with their slower movement (because they'll want to cast stealth) and vulnerability to blast damage, my opponents can usually can deny me the value before I get to use it. Now - that is smart playing and I don't fault them for it. Just my experience.
Now-a-days... I usually try to get them in only when I see a Colossal or another huge point sink. They help tremendously against large armored targets like this (and the enemy usually has less availability to target them).
Knowing is not enough; we must apply. Willing is not enough; we must do. -- Bruce Lee
Post by thebuoyancyofwater on Jan 27, 2020 15:57:06 GMT
The sorceresses covered a lot of the table with free charges was a big plus. With Playing God letting me make any beast a flying beast for the free charge that was really good. Also their sprays were really handy against Infernals due to bypassing the umbral guardians and letting me take out key solos. They were just tough enough that they needed something dedicated to taking them out, but with the heavies bearing down there generally wasn't something suitable to go after the sorceresses.
Yeah I had been wondering about the BFS. I like the idea of a naga nightlurker, so might try that instead. I'm mostly going to struggle against stuff with ARM buffs and the nightlurker helps with that. Lets me keep the spell martyr too.
IMO the main point of the naga with Absy1, is to try to trigger shadow bind on big stuff (think colossals or BEs). You have 2 tries with puppet master. Then you just put a blight burst on their face if they can force/spend focus, and eat your cake. Especially strong in late game, or just to buy time/deny your opponent an answer to refuge. Unfortunately the spell cost a lost. Do we need a spell slave model ? yes we need a spell slave model.
Post by thebuoyancyofwater on Feb 10, 2020 14:38:36 GMT
Got a game in with Abby1 against Feora3 in the Infernal theme. She was running howlers, cinerators, bastions and three heavies, so a lot to chew through!
Some game highlights:
I went first, on turn 2 I took the crusader down to 2 boxes in movement while keeping everything out of melee retaliation range (except one howler charge on the carnivean, but I needed in the zone). Felt like I was playing like a Legion player and not a Khador one at last! Also please with the volume of boostable guns.
Got crit: Shadowbind followed by Blight Blast on Hand of Judgement the following turn. Let me focus on all the infantry in my face.
Sadly lost after my assassination failed. Think I might have been able to play attrition, but not 100% on that. It was getting late though.
Abby still feels fun first of all! The mix of beasts is good I feel. All of them contributed in various ways and it gave me a lot of tools to work with each turn. The solos were mostly fine, though I wasn't convinced on the spell martyr this time. Also not totally sure I need two sorceresses. Ice witches were great! Puppet Mater came up every turn. Need to remember they have other spells though...
So, going forward I think I have a couple options and would like to know some thoughts:
1) Drop the ravagore and spell martyr for another angelius. Means I can hot swap Refuge which is great, but not sure I'll have the fury if potentially trying for Blight Bursts as well? 2) Drop a sorceress (and make a forsaken free) and the spell martyr for the Hermit. Gives me some extra hitting power and his stop an attack is nice with the feat. And Telemetry is good for Blight Burst. 3) Do both the above, dropping a shepherd as well. 4) Drop the carnivean for the second angelius. Not a big fan of this to be honest. Loose Spiny Growth for one, plus the carnivean has been great all round.