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Post by BlackcladElf on Jul 29, 2019 12:11:38 GMT
Trying to get an Ashlynn build going...here’s what I have so far. I have been out of the game a while and haven’t played Mercs in longer, so any help would be greatly appreciated.
War Room Army
Mercenary - Viva la Resistance!
Theme: Llaelese Resistance 75 / 75 Army
Ashlynn d'Elyse - WJ: +29 - Sylys Wyshnalyrr, The Seeker - PC: 4 - Nomad - PC: 12 (Battlegroup Points Used: 12) - Toro - PC: 13 (Battlegroup Points Used: 13) - Mule - PC: 14 (Battlegroup Points Used: 4)
Gorman Di Wulfe, Rogue Alchemist - PC: 0 Ragman - PC: 4 Taryn di la Rovissi, Llaelese Gun Mage - PC: 0 Major Harrison Gibbs - PC: 0 Gastone Crosse - PC: 4 - Mule - PC: 14
Crucible Guard Rocketmen - Leader & 9 Grunts: 15 - Rocketman Gunner - PC: 2 - Rocketman Gunner - PC: 2 - Rocketman Gunner - PC: 2 - Crucible Guard Rocketman Captain - PC: 4 Thorn Gun Mages - Leader & 2 Grunts: 9 Dragon's Breath Rocket - Gunner & 2 Grunts: 5
THEME: Llaelese Resistance ---
GENERATED : 07/29/2019 08:10:56 BUILD ID : 2089.19-07-18
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Post by BlackcladElf on Jul 29, 2019 13:35:09 GMT
Alternatively, this:
War Room Army
Mercenary - Viva la Resistance!
Theme: Llaelese Resistance 75 / 75 Army
Ashlynn d'Elyse - WJ: +29 - Sylys Wyshnalyrr, The Seeker - PC: 4 - Toro - PC: 13 (Battlegroup Points Used: 13) - Nomad - PC: 12 (Battlegroup Points Used: 12) - Mangler - PC: 15 (Battlegroup Points Used: 4)
Gorman Di Wulfe, Rogue Alchemist - PC: 0 Ragman - PC: 4 Major Harrison Gibbs - PC: 0 Gastone Crosse - PC: 0 - Mule - PC: 14 Anastasia di Bray - PC: 3
Crucible Guard Rocketmen - Leader & 9 Grunts: 15 - Rocketman Gunner - PC: 2 - Rocketman Gunner - PC: 2 - Rocketman Gunner - PC: 2 - Crucible Guard Rocketman Captain - PC: 4 Thorn Gun Mages - Leader & 2 Grunts: 9 Dragon's Breath Rocket - Gunner & 2 Grunts: 5
THEME: Llaelese Resistance ---
GENERATED : 07/29/2019 09:31:57 BUILD ID : 2089.19-07-18
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Post by mydnight on Jul 29, 2019 21:57:16 GMT
Seems fine. But I would drop Crosse for 2x archons (probably 1 should be the thamarite one when it releases).
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Post by BlackcladElf on Jul 30, 2019 3:44:04 GMT
Seems fine. But I would drop Crosse for 2x archons (probably 1 should be the thamarite one when it releases). Several people have mentioned this to me. I think I don’t understand the archons’ potential- can you sell me on them and what they bring to a list?
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Post by mydnight on Jul 30, 2019 5:00:12 GMT
Seems fine. But I would drop Crosse for 2x archons (probably 1 should be the thamarite one when it releases). Several people have mentioned this to me. I think I don’t understand the archons’ potential- can you sell me on them and what they bring to a list? First, morrowan archon increases Ashlynn's accuracy. Second, Ashlynn tends to rely on high def models. Morrowan archon plays into that strength further with the aura. Third, morrowan archon has critical blind. Ashlynn's feat really helps trigger that, making it very strong into battle engines. Fourth, you don't have shield guards but you have a lot of important squishy solos. As for a thamarite Archon, they play into the whole defence skew thing well, but double morrowan archon seems reasonable as well to spread the def buff aura out.
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Xintas
Junior Strategist
Posts: 824
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Post by Xintas on Jul 30, 2019 16:30:47 GMT
Just another note, you have a lot of jacks for Ashlynn, who is always starved for focus. Have you thought about dropping some of the jacks and running 2 rocketman bricks with archons instead of the rockets and jacks?
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