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Post by Charistoph on Mar 16, 2018 17:03:26 GMT
Like it used to? Hammer Strike never said Ogrun. It is a new theme for Mk3. Or are you refering to the transition of it from Hammerfall Irregulars to Hammer Strike, as they are fairly similar. If so, I'm sorry as in that case it's more semantics than anything. Good callout on Rockbottom. I forgot him. The Searforge Commission was specific to race. Still odd to see Hutchuk out. I can see why Rockbottom and Gudrun (who would want to acknowledge that failed Brokur of a drunk as part of their group?), but not for Hutchuk. Of course, I haven't read his fluff, either.
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Post by jagius021 on Mar 16, 2018 17:36:59 GMT
I think a few non-character solos need to make their place in all of Mercs just for the sake of doubling up on utility and specialist roles. A Dwarven Sapper with dig in and prime mine would be neat. Probably need AD or ambush to get him up the field. A general that gives press forward would be nice but maybe even too good.
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Post by Sarcastastic on Mar 16, 2018 20:15:50 GMT
A dwarven list seems to be part of a large majority of Merc pairings at most events that I've seen. Could some stuff take a looking at? Sure. Is that true of literally every faction in the entire game? Very yes. If you want to be taken seriously, *demanding* things of PP is going to get you nowhere, and saying that them making new factions they promised is an insult just kinda makes it look childish if we're being honest. Who knows what they'll touch on with the Christmas stuff this year, but they certainly haven't ignored Rhul. The Siege Crawler is proof of that.
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crow
Junior Strategist
Posts: 310
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Post by crow on Mar 16, 2018 21:08:43 GMT
Don't hold your breath for a CID this year. It may happen, but probably not. Most of the Rhulic stuff is in pretty good spot. The Earthbreaker should be cheaper. Highshields need a lot of love. Ogrun Assault Corps need a lot of love And TAC would like their boxes back. Durgen is a little weak, and think he would like to see Explosivo again, which would give Hammerstrike some versatility into matchups. A 2" reach heavy would be nice but not likely. The rest of the cast is pretty solid and sees me putting it on the table regularly. As others have mentioned, the other "real" factions will be getting their CID before we do in order to drive sales though their themed boxes and to balance the bulk of the models getting played out there instead of a subsection of a faction that isn't as popular. Also, to the above about model comparisons. I think it's mistaken to compare Rhulic to multiple or combined themes/options. For example, casters: Rhulic (3) to "other" (3 + 2 + 2). The game is all about themes right now. So the comparison should be done as such. Rhulic has 3 casters, Llael has 2 unique casters, with 2 shared casters, etc. How this maths out could be up for debate but I think it's more accurate a comparison than was done. I wanted to bring up Durgen earlier too! He's one I feel sad about because I used him so much in Mk2, but haven't touched him Mk3 with any success. I too feel explosivo would go a long way to seeing him brought back into the game. Actually, I think if he had that back, he might almost bring the Earth Breaker back. I mean having it's AOE's cause knock down and light stuff on fire, being able to do magic attacks, having speed 6 and PS 22 when needed. I mean... it's not perfect, but it'd probably have some game. And Charistoph I don't know how I missed the no partisan part of your post, but I see it now so sorry about that! Also I now see what you were doing with the + privateer thing.
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Zeykk
Junior Strategist
Posts: 135
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Post by Zeykk on Mar 17, 2018 2:10:52 GMT
A dwarven list seems to be part of a large majority of Merc pairings at most events that I've seen. Could some stuff take a looking at? Sure. Is that true of literally every faction in the entire game? Very yes. If you want to be taken seriously, *demanding* things of PP is going to get you nowhere, and saying that them making new factions they promised is an insult just kinda makes it look childish if we're being honest. Who knows what they'll touch on with the Christmas stuff this year, but they certainly haven't ignored Rhul. The Siege Crawler is proof of that. That's because Ossrum is the great Merc terd polisher. He actually makes our weapon masters decent. And lets not forget the fabled gun bunnies in excess
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eathotlead
Junior Strategist
PP forumite since 2004
Posts: 259
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Post by eathotlead on Mar 18, 2018 14:26:12 GMT
If we’re making constructive requests I would like epic (Death Jack crushing) Gorten and a character Driller, please. Maybe a third, arcing fire gun bunny?
But yeah, some solos/ attachments for Highshields and OAC... hell, maybe even one for Forge Guard would be sweet. (That Khador CID had the gears turning.)
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Post by onijet01 on Mar 18, 2018 15:06:05 GMT
If we’re making constructive requests I would like epic (Death Jack crushing) Gorten and a character Driller, please. Maybe a third, arcing fire gun bunny? But yeah, some solos/ attachments for Highshields and OAC... hell, maybe even one for Forge Guard would be sweet. (That Khador CID had the gears turning.) Not read the whole thread. But for upping Rulic models the high sheilds only real drawback is their speed. And the "Double Time" order being counter productive to the unit. What the ua should do is a order that grants movement and allows the unit to be in shield wall. A rulic caster with an accuracy (-def or +rat) spell would help them hit. The units mini feat grants two shots so with combined range attack their damage is on levels with long gunners as a reduced range. Maybe give them ogrun weapon attachments with wall of steal and a range 12 pow 13 knockdown cannon. Personally though i feel they are just two high pointed to be usable (and i own 3 units from mkii gorten list) they should be 8/12 like the press gangers as they stand to be worth taking with a seige crawler over an extra unit of weapon master rulics
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Post by Charistoph on Mar 18, 2018 16:54:47 GMT
Not read the whole thread. But for upping Rulic models the high sheilds only real drawback is their speed. And the "Double Time" order being counter productive to the unit. What the ua should do is a order that grants movement and allows the unit to be in shield wall. A rulic caster with an accuracy (-def or +rat) spell would help them hit. The units mini feat grants two shots so with combined range attack their damage is on levels with long gunners as a reduced range. Speed is only a high importance to a unit with short range. The High Shields have average range with average firepower. Obviously having Double Time be a Tactic instead of an Order would help to get the unit in position, but I'd rather see him improve the range if they don't move as a Tactic. Of course, Double Time as a Tactic and having that Range Increase Order may actually work better over all, but be a little over-powered being a Tactic.
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Zeykk
Junior Strategist
Posts: 135
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Post by Zeykk on Mar 19, 2018 1:55:01 GMT
I don't see how Double Time will get them up the board any faster than they already do/don't. It's just a variation of Repo. Yea it'll let them Shield Wall and let them move their 8. But we have Forgeguard that can already do similar and they still die in droves.
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Munindk
Junior Strategist
Posts: 210
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Post by Munindk on Mar 19, 2018 8:53:13 GMT
OAC, TAC and HS are bad and could use a buff, but I think Ossrum, Bunnies and HAC are too good to buff anything else in the subfaction. So much for #designspace
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Xintas
Junior Strategist
Posts: 824
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Post by Xintas on Mar 19, 2018 13:14:05 GMT
OAC, TAC and HS are bad and could use a buff, but I think Ossrum, Bunnies and HAC are too good to buff anything else in the subfaction. So much for #designspace I wouldn't say that they are too good to buff anything else. If anything, I'd say that they are too good to justify Rhulic getting an emergency CID. As we said, they could use some work and a couple additions could go a long way, but they're the most competitive subfaction in mercs by a wide margin (Llaelese doesn't really count as it's competitive while using Cygnar units).
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Mar 19, 2018 18:01:55 GMT
How would something like Tactical Supremacy change the landscape? Would this be a good answer/solution to the Highshields problem? Or are the Highshields just in such a desperate need of a fix (agree on point reduction at the bare minimum) that even something small like this isn't enough?
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Mar 19, 2018 18:11:43 GMT
If we’re making constructive requests I would like epic (Death Jack crushing) Gorten and a character Driller, please. Maybe a third, arcing fire gun bunny? But yeah, some solos/ attachments for Highshields and OAC... hell, maybe even one for Forge Guard would be sweet. (That Khador CID had the gears turning.) I've been wanting an eGorten for a long time, especially when you realized he was the second ever Merc caster all the way back in MKi. A character Driller would be great for him and I have wanted for a long time a POW 10 or 12, RNG 10, arcing fire (powerful shot) gun bunny.
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Zeykk
Junior Strategist
Posts: 135
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Post by Zeykk on Mar 19, 2018 18:27:57 GMT
I highly doubt they'll make an arching fire gunbunny with a weapon with similar power and range to the Gunner. A limiting factor of the Gunner is that you can block its los. Removing that weakness probably won't happen as it jus seems unreasonable.
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Post by 36cygnar24guy36 on Mar 19, 2018 18:38:01 GMT
Highshields now have CMA! What more could you possibly want for a ranged unit!?
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