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Post by BarbeChenue on Apr 3, 2017 9:39:12 GMT
We have a bunch of friends who have started playing Warmahordes, and we're trying different things. Among them is a 1v1v1v1 free-for-all with a 10"x10" table center objective/zone, which you must hold uncontested for to get 1 VP. Getting two VPs wins you the game, or assassinating all rival warcasters and warlocks. Players start on each of the four table corners. Each army is 50 pts max. Opponents play Circle of Ouroboros, Cryx and Trollbloods (he likes to run his Colossals). I did pretty well last week with my rudimentary no-theme Butcher 1, 4x Juggers, 5 MoW Shocktroopers with Officer, MoW Kovnik Solo, and Min Mechaniks. But this week I want to try something better, so I was thinking of going for this instead. Khador Army - 50 / 50 points [Theme] Jaws of the Wolf
(Butcher 1) Orsus Zoktavir, The Butcher of Khardov [+28]- Behemoth [25]
- Juggernaut [12]
- Kodiak [13]
- Kodiak [13]
- Marauder [10]
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[/ul]Greylord Forge Seer [0]Greylord Forge Seer [0]Battle Mechaniks ( max) [5][/td][/tr][/tbody][/table][/td][/tr][/tbody][/table] What do you guys think I could improve? The Warcaster could be changed. Warjacks adjusted, and Battle Mechaniks replaced if necessary. I'm looking for a kind of "wedge-shaped" kind of army, where I could pack a very dense table threat and either draw an opponent towards me, or incentivize them to attack another player. What do you guys think and what would you run instead in my situation?
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Post by smoothcriminal on Apr 3, 2017 10:46:18 GMT
Play B3 or Karchev if you want to go with jack brick. B1 is for playing rockets+jacks combined arms. You can alter your original list to be WG theme and switch mows for rockets and cannons.
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Post by BarbeChenue on Apr 3, 2017 12:08:21 GMT
OK, then something closer to this?
Khador Army - 50 / 50 points [Theme] Jaws of the Wolf
(Karchev 1) Karchev the Terrible [+30] - Behemoth [25] - Destroyer [14] - Destroyer [14] - Juggernaut [12] - Marauder [10] Greylord Forge Seer [0] Greylord Forge Seer [0] Widowmaker Marksman [0] Battle Mechaniks (max) [5]
I was up-to-date about which warjacks were good around the time Mk3 came out, but there had been no tournament result back then. I'm guessing the point hike for Mad Dogs and Berserkers made Juggernaut-frame 'jacks more appealing? I'm seeing a lot of Juggers, Kodiaks and Marauders on the tournament lists, as well as a few Devastators, Grolars, Spriggans and Conquest colossals... Ruin, once?
What about the rebate on Destroyers? They used to be considered subpar for the cost, but since it was shaved by two, I'm guessing maybe they're used more?
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Post by smoothcriminal on Apr 3, 2017 14:26:34 GMT
Don't forget Seers aren't available yet.
I don't remember anyone competitively using Berserker chassis after nerf and for a good reason. Marauder is the new spam jack when you just need "a jack" without specific function.
Destroyers are okay at 14. Our WG shooting is better than them, but when it's not available like in Jaws theme they're fine since having no shooting at all is generally a bad idea. Just keep in mind that they don't do much damage at range or in melee, you have to compensate elsewhere.
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Post by Armchair Warrior on Apr 3, 2017 19:15:13 GMT
In this setup I think you want as many jacks as possible, plus some pathfinder for good measure.
How about this.
War Room Army
Khador - Karchev - T50
Theme: Jaws of the Wolf 3 / 3 Free Cards 50 / 50 Army
Karchev the Terrible - WJ: +30 - Juggernaut - PC: 12 (Battlegroup Points Used: 12) - Juggernaut - PC: 12 (Battlegroup Points Used: 12) - Kodiak - PC: 13 (Battlegroup Points Used: 6) - Kodiak - PC: 13 - Marauder - PC: 10 - Marauder - PC: 10 - Marauder - PC: 10
Widowmaker Marksman - PC: 0 Manhunter - PC: 0 Manhunter - PC: 0
I don't recommend behemoth since you're going to be attacked from multiple sides and it's too hard to defend both behemoth and your caster. This gives you way more 34 box bodies.
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Post by BarbeChenue on Apr 4, 2017 7:29:58 GMT
The Manhunters are probably there for a reason, but I don't see it. It would seem either Forgeseers or ranged solos would be a better match, what's good about the Manhunters?
Also, isn't there a risk with running so little ranged warjacks?
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