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Post by oncomingstorm on Jan 10, 2018 22:35:43 GMT
Lance rule, 5 boxes, no rapid healing, no tough. Points taken on boxes AND healing. However, I've always hated the tough rule. And FNP back in 40k. You can go for a dry spell of 6+ rolls and then turn around and make 6+ of them...usually when the rest of your army is dead. As for the lance rule, I know it's garbage. And PP is garbage for insisting it remains. However, with PS16, knockdown, and Reposition, shouldn't the target either be dead or the Uhlans be out of melee anyway? In my mind, it only really comes up when they try to make attacks after getting charged. It comes up surprisingly often regarding dealing with jams effectively. Often cavalry can outthreat charges, but can't necessarily outthreat a running engage...and non-lance cavalry can have problems clearing those jams efficiently. I've jammed whole units of heavy cav with a single unit of bloodweavers for two turns or more. It also goes to the ability to throw a heavy in to the unit, kill some models, then engage the others. Perhaps this is more relevant for me as a Circle player than other factions, but it's a very legitimate tactic to put a stalker into the unit, then sprint it deeper to engage the remaining portion of the unit. As for tough...it's one of those things that creates an element of randomness on both sides. As someone who plays with Tharn, I hate relying on it. As someone who plays with Tharn, I hate seeing a bunch of tough across from me, and it makes me less likely to want to put Ravagers into a unit. The real problem I have with tough, though, is how random it is who does and does not get to ignore it. Some factions/themes get easy access to take down/grievous wounds, and others (again, DevHost) have to rely on the nightwitch and (extremely inflexible) gallows grove.
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Post by chillychinaman on Jan 10, 2018 22:40:06 GMT
SPD8, Reach Cav threat 13", you'd need to be SPD7+ to engage, but your argument is valid in general. Did the old ride by attack rule let you overcome this? Now I wish either Legion or Protectorate had trample cavalry.
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Post by W0lfBane on Jan 10, 2018 22:42:24 GMT
As a protectorate player that animus makes me jealous
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Post by oncomingstorm on Jan 10, 2018 22:49:15 GMT
SPD8, Reach Cav threat 13", you'd need to be SPD7+ to engage, but your argument is valid in general. Did the old ride by attack rule let you overcome this? Now I wish either Legion or Protectorate had trample cavalry. Sure, they threat 13", but in practice the opponent isn't putting their cav into your jam unit most of the time - they're angling to hit sometime more valuable. Often the Cav is closer than it's maximum threat range on the turn you really need the jam. In any case, you don't...strictly speaking need to engage cav, you just need to ensure that they can't get 3" of movement before hitting the unit. Getting within 1"- 1.5" is often enough to manage this, though it is obviously better to get the engage.
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Post by macdaddy on Jan 10, 2018 23:08:27 GMT
I’ll personally be playtesting 2 Units Of Chosun under the new caster with a Blight Bringer. Because I think that will be gross. Hope people don’t mind Proxies
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Post by welshhoppo on Jan 11, 2018 7:27:28 GMT
I think playing God needs to go.
The ability to transfer to the BB without spending fury, means that abby1 has about 50 more health boxes than any other warlock, seeing as she also upkeeps for free.
And then if you fail to kill it, she feats and it goes back to full health because you can't grevious wound a garg.
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whydak
Junior Strategist
Posts: 288
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Post by whydak on Jan 11, 2018 8:31:48 GMT
I think playing God needs to go. The ability to transfer to the BB without spending fury, means that abby1 has about 50 more health boxes than any other warlock, seeing as she also upkeeps for free. And then if you fail to kill it, she feats and it goes back to full health because you can't grevious wound a garg. She doesn't really want Blightbringer, but Archangel has big chances to be taken with her.
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Post by 36cygnar24guy36 on Jan 11, 2018 10:16:43 GMT
I think playing God needs to go. The ability to transfer to the BB without spending fury, means that abby1 has about 50 more health boxes than any other warlock, seeing as she also upkeeps for free. And then if you fail to kill it, she feats and it goes back to full health because you can't grevious wound a garg. Pagani hinted that it will most likely change to once per turn
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Post by dirtyharrypotter on Jan 11, 2018 10:28:11 GMT
I think playing God needs to go. The ability to transfer to the BB without spending fury, means that abby1 has about 50 more health boxes than any other warlock, seeing as she also upkeeps for free. And then if you fail to kill it, she feats and it goes back to full health because you can't grevious wound a garg. Pagani hinted that it will most likely change to once per turn Mist likely, because legion can't have nice things. This spell will allow her to play very aggressively, change to once a turn and, well, should she even bother?
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Post by 36cygnar24guy36 on Jan 11, 2018 10:31:05 GMT
Pagani hinted that it will most likely change to once per turn Mist likely, because legion can't have nice things. This spell will allow her to play very aggressively, change to once a turn and, well, should she even bother? You are getting lots of nice things in this CID, don't be melodramatic
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Post by oncomingstorm on Jan 11, 2018 10:31:27 GMT
Pagani hinted that it will most likely change to once per turn Mist likely, because legion can't have nice things. This spell will allow her to play very aggressively, change to once a turn and, well, should she even bother? Yes, because taking assassination off the table entirely for a Warlock (while also being a generally solid spell in it's own right) is #FairAndBalanced, right?
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zich
Junior Strategist
Posts: 690
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Post by zich on Jan 11, 2018 11:05:05 GMT
That's not the right way to look at it. The spell is silly strong, sure. But Abby1 as a whole? Come on.
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Post by welshhoppo on Jan 11, 2018 11:11:20 GMT
Pagani hinted that it will most likely change to once per turn Mist likely, because legion can't have nice things. This spell will allow her to play very aggressively, change to once a turn and, well, should she even bother? There's having nice things and then there is having a free upkeep that gives you 50-100 more boxes of health.
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Post by correlion on Jan 11, 2018 11:25:09 GMT
4 ravagore + arch +lilyth2 + supp can make heavies cry
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Post by tiberius on Jan 11, 2018 11:57:48 GMT
I was hoping they would do more for the archangel. It got what, continuous fire on its breath weapon, more armor, and a different animus that increases fire damage? Those are an overall improvement but I am not sure its enough to let it see table time.
Point decreases on the heavies were warranted.
I agree that unlimited free transfers on Abby is way too much. Once per turn free transfer is still great or they can make it like it is with some other draw back like it deals extra damage to the beast, or that damage cant be healed or something.
Overall I like what they did with most of the units and solos. A lot of them seem strong and solid, but nothing too over the top that other factions don't already have access to. Sure there is the potential for a really good DEF and ARM swings with a few of those guys, but that isn't unheard of in other places.
The new caster looks really strong and fun.
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