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Post by Aegis on Sept 30, 2017 17:08:50 GMT
Will confirmed that SoT includes Squire on social media seems. As much as I sympathise, until the document has changed, (or an infernal weighs in) Sons of the Tempest is more restricted than intended and Squire and Melee 'jacks aren't allowed. But only because Warmachine/Hordes is very much a RAW system. I am disinclined to check twitter/facebook/reddit for rules updates. Sure. I presume they'll update the document soon next week. Also, warroom includes Squire (and it was added with this update), so it's a typo of the pdf.
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spideredd
Junior Strategist
Summer Gamer
Posts: 588
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Post by spideredd on Sept 30, 2017 17:15:58 GMT
As much as I sympathise, until the document has changed, (or an infernal weighs in) Sons of the Tempest is more restricted than intended and Squire and Melee 'jacks aren't allowed. But only because Warmachine/Hordes is very much a RAW system. I am disinclined to check twitter/facebook/reddit for rules updates. Sure. I presume they'll update the document soon next week. Also, warroom includes Squire (and it was added with this update), so it's a typo of the pdf. I really hope it is updated soon because I don't have war room and have no way to check.
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Post by Aegis on Sept 30, 2017 17:45:46 GMT
Here you are: Attachments:
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Provengreil
Junior Strategist
Choir Kills: 12
Posts: 850
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Post by Provengreil on Sept 30, 2017 20:20:13 GMT
As much as I sympathise, until the document has changed, (or an infernal weighs in) Sons of the Tempest is more restricted than intended and Squire and Melee 'jacks aren't allowed. But only because Warmachine/Hordes is very much a RAW system. I am disinclined to check twitter/facebook/reddit for rules updates. Sure. I presume they'll update the document soon next week. Also, warroom includes Squire (and it was added with this update), so it's a typo of the pdf. war room is also allowing me to take the covenant for free in faithful masses(large based solos can't be taken). I'd not set too much store by it right now.
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Post by mcdermott on Sept 30, 2017 21:10:05 GMT
And the Llael theme has access to units from two other factions. The Mercs sob story has lost ammunition. It never had ammunition, its like being a grymkin or convergence player and gettin mad that you don't get releases as often.
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doopsie
Junior Strategist
Posts: 341
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Post by doopsie on Sept 30, 2017 22:57:39 GMT
Sure. I presume they'll update the document soon next week. Also, warroom includes Squire (and it was added with this update), so it's a typo of the pdf. war room is also allowing me to take the covenant for free in faithful masses(large based solos can't be taken). I'd not set too much store by it right now. Covenant counts as a small-based model, unless if "man-sized" doesn't apply during list building.
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Post by Aegis on Sept 30, 2017 23:41:25 GMT
Sure. I presume they'll update the document soon next week. Also, warroom includes Squire (and it was added with this update), so it's a typo of the pdf. war room is also allowing me to take the covenant for free in faithful masses(large based solos can't be taken). I'd not set too much store by it right now. I would say that Warroom adding something that wasn't there before + Will Pagani specifically confirming it on Facebook is enough to consider it fairly safe. Attachments:
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Provengreil
Junior Strategist
Choir Kills: 12
Posts: 850
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Post by Provengreil on Oct 1, 2017 1:31:05 GMT
war room is also allowing me to take the covenant for free in faithful masses(large based solos can't be taken). I'd not set too much store by it right now. I would say that Warroom adding something that wasn't there before + Will Pagani specifically confirming it on Facebook is enough to consider it fairly safe. the second part is far more persuasive, though I'd rather not have to be hooked into 3 different platforms to hear about the rules. Also, Doopsie, while this would be the first time the man-sized rule has affected list building to my knowledge, I don't think it's supposed to work that way and is incredibly circumspect .
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Post by Azuresun on Oct 1, 2017 14:04:17 GMT
And the Llael theme has access to units from two other factions. The Mercs sob story has lost ammunition. It never had ammunition, its like being a grymkin or convergence player and gettin mad that you don't get releases as often. I don't really follow your logic here. Grymkin and Convergence were explicitly announced as limited-release factions. Mercenaries weren't, they were getting new releases at a roughly similar pace to the other factions up till the start of Mk3. With no announcement to the contrary, it seems reasonable to expect more new stuff than "This Cygnar caster also works for you, only with much less faction synergy because you've got no cheap lights with damaging guns." or "Here's your epic journeyman, ages after the Big Four got theirs." And that's still a major issue, though the Minions love gives hope that the faction hasn't been forgotten. Themes being imbalanced for between factions a long time (with an absence of "take your best list, have some free stuff" themes meaning that we were often playing a 75 vs 90ish points game) was a different matter, and one that's much closer to solved now. Much like Circle players being frustrated over the lack of a living beast theme, it seems reasonable to complain Mercs didn't have those sorts of themes if they're suddenly the way that everyone's meant to be playing the game.
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Post by mcdermott on Oct 1, 2017 19:47:41 GMT
Mercs are a faction that initially existed as a universal pool of models for the main factions.
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wishing
Junior Strategist
Posts: 353
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Post by wishing on Oct 1, 2017 19:51:18 GMT
Obviously, if two sets of rules contradict each other, there is no way to know which is supposed to be correct. The only way to know is to ask the designers.
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Post by Azuresun on Oct 1, 2017 20:00:11 GMT
Mercs are a faction that initially existed as a universal pool of models for the main factions. Key word in that sentence is "initially". Like I said above, Mercenaries were certainly being treated like a full faction through all of Mk2, and if there was an official announcement they were going to be treated differently in Mk3 in terms of releases, I must have missed it.
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Post by mcdermott on Oct 1, 2017 20:34:36 GMT
They haven't been. They have the same number of themes, gained 2 casters, a slew of solos. They haven't seen new units yet but AFAIK they haven't had their CID turn either. They did however start behind the curve, and the design of different merc charters has existed since they became a full faction. Even then they're a faction of subfactions thats primary theme is that they are for hire from the larger powers in the game.
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Post by jisidro on Oct 1, 2017 21:47:12 GMT
Saying Caine3 is a merc caster is borderline lying... As proof I present the Cygnar ADR after caine3 came out.
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Post by Aegis on Oct 1, 2017 22:50:38 GMT
Saying Caine3 is a merc caster is borderline lying... As proof I present the Cygnar ADR after caine3 came out. We know that the Llael book was underway, with at least Ashley2 and probably another caster (that anyway probably was Gastone2). That + Caine3 (that if the Llael book has a good light shooting jack would become a totally legitimate merc caster) doesn't seem to scream for unfairnes... Actually, it's Cygnar that has had 2 times to share their caster with mercs (both Caine3 and Constance appeared on the Cygnar caster "slot" of the time), and so got casters that have to be balanced in 2 factions, not the opposite.
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