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Post by apoc2148 on Jun 13, 2018 19:55:08 GMT
Man, the change to mystic wards really puts Calaban in a tough spot against him.
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Post by danfromchicago on Jun 13, 2018 22:33:13 GMT
Regarding signs and clock: practice is a thing
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Post by Dirhavel on Jun 19, 2018 9:49:14 GMT
Hello Gaston.
I'm considering Arkadius and Jaga for the next champions season, with lists similar to yours. Would you say they complement each other well? Have you found any factions/lists that these two have trouble covering well? I'm mostly interested in the ADR casters but any feedback would be helpful I reckon.
I should add I have a dozen games of experience with arkadius which is not a lot, but I'm starting to get a feel for him. Whereas Jaga I've only played in WWFF so far and now I'm very curious to try a double croaks/sacral vault version.
Thanks in advance!
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Post by macdaddy on Jun 19, 2018 13:47:50 GMT
Regarding signs and clock: practice is a thing It can still take time to verify with an opponent though. Even if you are really quick about reading the rolls, typically its best to verify the roll with your opponent.
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Post by Gaston on Jun 20, 2018 16:24:35 GMT
Regarding signs and clock: practice is a thing It can still take time to verify with an opponent though. Even if you are really quick about reading the rolls, typically its best to verify the roll with your opponent. Bit of both?
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Post by Gaston on Jun 20, 2018 16:29:24 GMT
Hello Gaston. I'm considering Arkadius and Jaga for the next champions season, with lists similar to yours. Would you say they complement each other well? Have you found any factions/lists that these two have trouble covering well? I'm mostly interested in the ADR casters but any feedback would be helpful I reckon. I should add I have a dozen games of experience with arkadius which is not a lot, but I'm starting to get a feel for him. Whereas Jaga I've only played in WWFF so far and now I'm very curious to try a double croaks/sacral vault version. Thanks in advance! Sorry for the delay. I do believe they compliment each other well, I also think the only other truly viable Minions ADR pairing is BLOB/Jaga. Jaga is a caster who is certainly strong in both Blindwater and WWFF, the catch is that with ADR forcing you to play one theme of each, the competition for WWFF is fierce. Since she is the caster that best slots into Blindwater, it becomes pretty easy. ADR-wise, we were planning on touching on it a wee bit in the next AMOP episode. I have also been working on a spreadsheet of all the casters, which it turns out is a whole lot of work. The good news is that they cover each other fairly well. I haven't finished all of theme, but Rahn and Kreuger are definitely on my "bad touch" list.
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Post by Dirhavel on Jun 21, 2018 7:51:27 GMT
Hello Gaston. I'm considering Arkadius and Jaga for the next champions season, with lists similar to yours. Would you say they complement each other well? Have you found any factions/lists that these two have trouble covering well? I'm mostly interested in the ADR casters but any feedback would be helpful I reckon. I should add I have a dozen games of experience with arkadius which is not a lot, but I'm starting to get a feel for him. Whereas Jaga I've only played in WWFF so far and now I'm very curious to try a double croaks/sacral vault version. Thanks in advance! Sorry for the delay. I do believe they compliment each other well, I also think the only other truly viable Minions ADR pairing is BLOB/Jaga. Jaga is a caster who is certainly strong in both Blindwater and WWFF, the catch is that with ADR forcing you to play one theme of each, the competition for WWFF is fierce. Since she is the caster that best slots into Blindwater, it becomes pretty easy. ADR-wise, we were planning on touching on it a wee bit in the next AMOP episode. I have also been working on a spreadsheet of all the casters, which it turns out is a whole lot of work. The good news is that they cover each other fairly well. I haven't finished all of theme, but Rahn and Kreuger are definitely on my "bad touch" list. Looking forward to that next episode of AMOP! I have a Champions tournament coming up next weekend so hopefully that'll give me some good practice with the pairing. I hadn't really considered B2 because I haven't bothered to buy him yet lol. I'm still fairly new to minions so even the old stuff feels fresh to me. For what it's worth I did get a game with Jaga against Ragnor BoH yesterday. It felt like an uphill battle the whole time but I did get to RFP the stone with Jaga's feat which was awesome and with better positioning I probably could have a made a better game out of it. I was trying out the shamblers instead of your min ambushers and I'm still torn on what to do with those 10 points. It seems to me on paper that the shamblers are better because of the recursion, more bodies and the bokor which can do good work with S&P, but you seem to be having success with the ambushers and their ARM 14. Any thoughts on including the shamblers in your list?
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Post by Gaston on Jun 21, 2018 16:48:20 GMT
Looking forward to that next episode of AMOP! I have a Champions tournament coming up next weekend so hopefully that'll give me some good practice with the pairing. I hadn't really considered B2 because I haven't bothered to buy him yet lol. I'm still fairly new to minions so even the old stuff feels fresh to me. For what it's worth I did get a game with Jaga against Ragnor BoH yesterday. It felt like an uphill battle the whole time but I did get to RFP the stone with Jaga's feat which was awesome and with better positioning I probably could have a made a better game out of it. I was trying out the shamblers instead of your min ambushers and I'm still torn on what to do with those 10 points. It seems to me on paper that the shamblers are better because of the recursion, more bodies and the bokor which can do good work with S&P, but you seem to be having success with the ambushers and their ARM 14. Any thoughts on including the shamblers in your list? Best part of Minions is that it never gets old! Congrats for playing into Ragnar, I would consider that to be a rather difficult match up for her (gunline wise). Between Dig In, EBDT, and the feat he has a lot of counterplay into her. Shamblers are totally fine, I CID'd her with them, nothing wrong with that at all. I went with the higher arm because of math. Consider if the stone makes the tough check, they get to keep the arm aura. Skaldi goes from Arm 16 to 18, 8 boxes. Pow 14, off 4, needs a 12 to kill, which is a boosted Signs and Portents average (10.5 + 2). If you are pow 13, you are now on the wrong side of that rounding error, you need the 11 not the 10. The same math works for Haley ghosts, Sentry Stones, and even jacks and beasts (Firetrucking Crabbits) where an extra point can make a difference. Additionally, they AD so you get some positioning help, and you can ambush when scenario or match up calls for it. Flip side, Signs and Portents boosted Stationary helps a gunline out A LOT, so there are pros beyond just having bodies. Of course, since you are talking ADR you can take both and slot them in as needed. Another dirty trick for Ragnor specifically is using a Feralgiest to run to engage then run away to undig them.
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Post by Dirhavel on Jun 22, 2018 5:40:14 GMT
Hmm, the ambushers definitely give her a better and easier to apply feat, whereas the bokor & shamblers would likely contribute more during the rest of the game. I think I'll have to get some more practice with both versions of the list to see which one suits me best!
Unfortunately IIRC, specialists are only an option in the steamroller packet now. No specialists in Champions or Masters anymore...
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Post by Gaston on Jun 24, 2018 19:21:15 GMT
In honor of Champions I decided to...not play Ark/Jaga. Bring on the Sturm!!!! Oh and Drang too. Sturm, WWFF -Gatorman Soul Slave -War Hog -War Hog -Battle Boar -Battle Boar Meat Thresher Dahlia -Skarath Rorsh -Brine Orin Midwinter Totem Hunter Husk Husk Witch Doc Chef Went up versus: Hierarch Severius, Faithful Masses -Hierophant -Judicator -Blessing of Vengeance Allegiant of the Order of the Fist Allegiant of the Order of the Fist Champion of the Order of the Wall Champion of the Order of the Wall High Paladin Dartan Vilmon Vassal Mechanik Vassal of Menoth Wrack Wrack Choir (min) Idrian Skirmishers (max) -UA He Prey’s the Meat Thresher, I prey a Champion. He won the roll to go first. Sevy Turn 1: Running forward, Arcane Ward on Idrians. Sturm Turn 1: Meat Thresher runs up, just out of walk range of Judi and the Champ. Dahlia puts up Haunting Melody and Mist Walker on Skarath. Skarath runs on up. Soul Slave TK’s Sturm forward. Sturm puts up Deflection and Polarity Field on the Thresher moves up, feats. Everything else runs up, fills in. Sevvy Turn 2: Idrians move up, CRA into Thresher, Shield Guarded to Battle Boar. BoV moves up, Sevvy moves up behind. He casts Awareness then blasts the War Hog with a couple of Hex Blasts. Judi gets a focus from the Vassal because Sturm’s feat sucks. Judi also lights up the War Hog with the flame throwers, leaves him on 6 health. Rocket into the Thresher scatters onto Dahlia and gives me a heart attack (she survives). Champ charges Skarath to block up the Thresher, decent damage. Other Champ runs. Sturm Turn 2: My War Hog lived!!! Barely. I figured I need 2 heavies to take down Judi. Skarath starts of on the Champ, manages to dismount and crit consume with his last attack. Freed up, the Meat Thresher scoots forward and kills an Allegiant. It gets two shots, puts both into Judi, one is shield guarded. Orin zotts the Thresher in the butt, eleaps kill two Idrians. Primal from Battle Boar, Ghost Walk from Witch Doc on War Hog. Sturm heals up the War Hog. It charges in on Judi. Totem Hunter leaps behind the other Champ and dismounts him. Rorsh walks up, Diversionary Tactics, kills an Idrian, moves Brine around the woods. Battle Boar Primal’s Brine. Soul Slave TK’s him. He charges and finishes Judi. Husks run to engage Idrians. Chef grabs the flag. CP: 1-0 Sevvy Turn 3: Vilmon uses Righteous Vengeance to kill the War Hog. Blessing runs forward. Sevvy moves up, feats, hits Orin (dead), Dahlia (dead), Rorsh (not dead), Witch Doc (not dead). He then zots poor, sweet Rorsh to death. Vilmon moves in front of the thresher and stances. Idrians take free strikes from Husks, 3 die hilariously. Others shoot up the Doc and kill him. CP: 1-0 Sturm Turn 3: I….go Drang? Thresher bumps Vilmon back, threshes down the 2 Vassals, leaves Vilmon on 1 HP. It also shoots Sevvy for 4 damage. Battle Boar goes in on BoV, he defensive strikes with the Shield to bump me away, Primal on other Battle Boar. Drang heals the other Battle Boar, charges BoV. I fish for a bunch of crit pitches, thinking to throw him out of the way. On the last attack, I get it, only to realize that crit pitch is directly away, so I guess I should not have boosted all the attack rolls huh. Totem leaps behind him, but fails to disable the halberd. Sooooo free strike time. Battle Boar charges in, loses his mind. First swing on Vassal, hits, Overtake, 3 swings on Sevvy needing 5’s to hit. Hit, Oracular, miss, hit, 7ish damage. Almost! CP: 1-0 Sevvy Turn 4: Vilmon kills the Battle Boar, I accept 3 fury. BoV works at killing Totem Hunter. Sevvy puts up his weaponmaster spell, charges Drang. He misses a lot, but the ones that hit do hella ton of damage (weird dice). He burns through all 3 fury, does 7 damage to Drang. Nekkid 4 health Sevvy concedes. Lessons Learned: Biggest mistake was not reading how Crit PItch works on Drang. I boosted a lot of attack rolls thinking I could choose where to throw, instead I should have boosted damage and killed BoV. No free strike, probably dead Sevvy. I could have also positioned Dahlia further on the flank to avoid the feat.
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Post by Azahul on Jun 24, 2018 23:07:09 GMT
I love the new Sturm and Sturmish Drang, hurray for keeping TK even with the bad head. With a Meat Thresher and all the Gator support (and Husks!) they're actually a blast to play. After so many years its such a great feeling to actually enjoy the experience of playing them.
Congrats on the win. Do you normally keep Dahlia on zero camp? Seems like she spent every turn teetering on the edge of death until she died.
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Post by Gaston on Jun 25, 2018 0:29:08 GMT
Dahlia was actually on 1, Skarath was full up from killing 1 Champ. Angry face.
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Post by macdaddy on Jun 25, 2018 0:59:30 GMT
Dahlia was actually on 1, Skarath was full up from killing 1 Champ. Angry face. That champ died a hero.
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Post by Azahul on Jun 25, 2018 1:35:34 GMT
Dahlia was actually on 1, Skarath was full up from killing 1 Champ. Angry face. But on zero the turn before when the AOE drifted onto her? Or did I miss something there?
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Post by macdaddy on Jun 25, 2018 10:30:28 GMT
Dahlia was actually on 1, Skarath was full up from killing 1 Champ. Angry face. But on zero the turn before when the AOE drifted onto her? Or did I miss something there? She had casted both her spells. The only reason the AoE even got to her was due to a super lucky drift. She was perfectly safe camping nothing outside of the absurd AoE drift. I probably should have tried drifting more stuff her way, but I chose to commit to murdering the war hog instead.
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